Player Matchup

Jing Wei
Jing Wei
Griefing Nation
Jing Wei
Level 102
God Stats
3W - 1L
1,696 SR
Queue Stats
121W - 127L
1,478 Elo+
Party 1
Bellona
Bellona
SantaOnTheGuns
Bellona
Level 44
God Stats
7W - 3L
1,591 SR
Queue Stats
14W - 11L
1,425 Elo+
Solo
Zeus
Zeus
Veixtch
Zeus
Level 103
God Stats
12W - 5L
1,616 SR
Queue Stats
96W - 101L
1,494 Elo+
Party 1
Team Averages
Level 83
1,634 SR
1,466 Elo+

VS

Team Averages
Level 121
1,466 SR
1,439 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FutteFutze
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 450L
1,459 Elo+
Party 2
Persephone
Persephone
SZAAMANII
Persephone
Level 86
God Stats
17W - 24L
1,398 SR
Queue Stats
55W - 74L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 1 / 8
11,209
701
11,642
11,584
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 8
10,278
642
9,331
11,813
5,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Veixtch
Zeus
16
8 / 3 / 6
11,680
730
20,641
7,935
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 3 / 1
10,344
647
6,352
14,118
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
FutteFutze
Jormungandr
14
1 / 3 / 5
10,274
642
12,348
16,608
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
SZAAMANII
Persephone
12
0 / 8 / 2
9,170
573
5,147
15,462
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
1
2.17
L
Jormungandr
FutteFutze
Jormungandr
1
3
5
1.17
W
Jing Wei
5
1
8
9
L
Persephone
SZAAMANII
Persephone
0
8
2
0.13
W
2
3
8
2
W
Zeus
Veixtch
Zeus
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
23,847
31,332
Taken
46,188
12,049
Mitigated
33,433
8,575
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,352
380
836
8,763
14,118
7,170
0
8,078
6,040
0
16,967
L
Jormungandr
FutteFutze
Jormungandr
12,348
1,486
248
3,857
16,608
21,382
0
5,269
11,339
33,820
0
W
Jing Wei
11,642
7,621
0
5,330
11,584
3,565
1,016
5,790
5,361
0
43,031
L
Persephone
SZAAMANII
Persephone
5,147
255
0
2,651
15,462
4,881
0
7,787
7,667
40,524
0
W
9,331
2,663
0
1,165
11,813
5,849
93
6,711
5,028
0
39,384
W
Zeus
Veixtch
Zeus
20,641
1,302
156
1,924
7,935
2,635
769
5,591
2,239
49,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
29,788
187
Minions Killed
163
10
Camps Cleared
4
891,968
Distance Traveled
879,737
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,344
647
29
2
1
306,349
4
L
Jormungandr
10,274
642
57
4
3
327,982
3
W
Jing Wei
11,209
701
78
5
2
305,740
1
L
Persephone
9,170
573
77
5
0
245,406
4
W
Bellona
10,278
642
45
3
6
307,207
2
W
Zeus
11,680
730
64
4
2
279,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role