Player Matchup

Atlas
Atlas
HyperBadger07
Atlas
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 131L
1,308 Elo+
Solo
Bellona
Bellona
Random_072
Bellona
Level 25
God Stats
10W - 12L
1,395 SR
Queue Stats
31W - 51L
1,309 Elo+
Party 2
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 109
God Stats
45W - 47L
1,441 SR
Queue Stats
45W - 51L
1,359 Elo+
Party 2
Team Averages
Level 66
1,445 SR
1,325 Elo+

VS

Team Averages
Level 77
1,512 SR
1,383 Elo+
Merlin
Merlin
aQuA_Phekki
Merlin
Level 114
God Stats
14W - 5L
1,657 SR
Queue Stats
323W - 291L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
aQuA_Zcoop
Erlang Shen
Level 57
God Stats
8W - 6L
1,381 SR
Queue Stats
69W - 66L
1,426 Elo+
Party 1
Atlas
Atlas
deadlyLynx311
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
12,456
479
9,279
23,902
27,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Random_072
Bellona
15
1 / 11 / 0
13,338
513
5,852
33,105
30,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
wargfromcave
Ah Puch
15
0 / 7 / 1
12,821
493
21,002
27,144
7,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 0 / 9
17,981
692
48,480
20,155
8,423
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
aQuA_Zcoop
Erlang Shen
20
9 / 1 / 14
16,461
633
25,471
34,376
30,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

1
0 / 0 / 0
10,008
385
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
24
24
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Bellona
Random_072
Bellona
1
11
0
0.09
W
Merlin
15
0
9
19.5
W
Erlang Shen
aQuA_Zcoop
Erlang Shen
9
1
14
16
W
0
0
0
0
L
Ah Puch
wargfromcave
Ah Puch
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
73,951
84,151
Taken
54,531
65,732
Mitigated
38,591
12,886
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,279
2,732
0
3,209
23,902
27,485
0
13,840
8,414
34,373
0
L
Bellona
Random_072
Bellona
5,852
2,498
634
3,164
33,105
30,315
173
18,634
12,965
0
45,056
W
Merlin
48,480
1,008
765
7,788
20,155
8,423
2,323
12,811
6,935
148,254
0
W
Erlang Shen
aQuA_Zcoop
Erlang Shen
25,471
8,034
708
9,296
34,376
30,168
141
16,476
16,960
1,580
57,021
W
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
wargfromcave
Ah Puch
21,002
334
1,109
4,770
27,144
7,932
0
15,529
10,641
64,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
44,450
212
Minions Killed
308
4
Camps Cleared
13
1,251,304
Distance Traveled
1,056,484
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,456
479
36
1
1
395,550
0
L
Bellona
13,338
513
89
3
3
420,199
1
W
Merlin
17,981
692
248
10
10
490,123
5
W
Erlang Shen
16,461
633
60
2
3
566,361
1
W
Atlas
10,008
385
0
0
0
0
0
L
Ah Puch
12,821
493
87
3
0
435,555
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role