Player Matchup

Terra
Terra
Oo源蔑oO
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Camazotz
Camazotz
RYalonso
Camazotz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,546 Elo+
Party 3
Ao Kuang
Ao Kuang
Toxemic123
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,604 Elo+
Party 3
Tiamat
Tiamat
famoqaq
Tiamat
Level 57
God Stats
11W - 12L
1,554 SR
Queue Stats
27W - 30L
1,470 Elo+
Party 1
Medusa
Medusa
无情的叶子
Medusa
Level 45
God Stats
17W - 16L
1,464 SR
Queue Stats
200W - 212L
1,385 Elo+
Solo
Team Averages
Level 42
1,504 SR
1,435 Elo+

VS

Team Averages
Level 56
1,505 SR
1,505 Elo+
Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HarryCauvert
Vulcan
Level 36
God Stats
0W - 2L
1,296 SR
Queue Stats
86W - 103L
1,310 Elo+
Solo
Freya
Freya
ShenKiller
Freya
Level 18
God Stats
2W - 1L
1,727 SR
Queue Stats
13W - 19L
1,608 Elo+
Party 2
Tiamat
Tiamat
pedroel01
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
éphaïstos
Bellona
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 47L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 5 / 10
8,270
459
3,845
11,775
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
RYalonso
Camazotz
17
9 / 2 / 5
11,118
618
12,791
17,229
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Toxemic123
Ao Kuang
15
5 / 4 / 7
9,880
549
8,150
15,289
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
famoqaq
Tiamat
17
8 / 0 / 5
10,836
602
11,070
5,573
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 6 / 5
10,215
568
5,755
13,657
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 3
7,756
431
5,873
11,979
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
12
1 / 11 / 2
7,948
442
4,891
12,452
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
11
4 / 7 / 6
7,755
431
9,205
13,265
4,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
pedroel01
Tiamat
15
3 / 4 / 1
8,900
494
7,086
8,654
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
éphaïstos
Bellona
14
8 / 3 / 7
9,526
529
13,277
12,996
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
28
Kills
17
17
Deaths
28
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
3
0.83
L
Vulcan
1
11
2
0.18
W
Terra
1
5
10
1.2
W
Camazotz
RYalonso
Camazotz
9
2
5
5.75
L
Freya
4
7
6
1
W
Ao Kuang
Toxemic123
Ao Kuang
5
4
7
2.13
W
Tiamat
famoqaq
Tiamat
8
0
5
10.5
L
Tiamat
pedroel01
Tiamat
3
4
1
0.88
L
Bellona
éphaïstos
Bellona
8
3
7
3.83
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
40,332
63,523
Taken
59,346
36,314
Mitigated
28,318
27,231
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,873
1,175
0
4,100
11,979
3,624
0
3,715
7,921
0
35,537
L
Vulcan
4,891
2,112
0
1,076
12,452
3,719
0
3,556
8,401
38,346
0
W
Terra
3,845
862
1,509
1,547
11,775
10,855
96
6,988
4,675
8,402
0
W
Camazotz
RYalonso
Camazotz
12,791
2,325
0
10,579
17,229
11,339
1,921
4,551
12,342
0
72,813
L
Freya
9,205
3,220
206
3,563
13,265
4,231
0
5,009
8,016
32,959
0
W
Ao Kuang
Toxemic123
Ao Kuang
8,150
2,372
0
7,556
15,289
5,125
1,517
3,165
11,946
50,056
0
W
Tiamat
famoqaq
Tiamat
11,070
622
96
2,885
5,573
3,952
440
2,408
2,905
64,892
0
L
Tiamat
pedroel01
Tiamat
7,086
310
162
1,951
8,654
4,959
319
5,083
3,302
43,010
0
L
Bellona
éphaïstos
Bellona
13,277
4,800
0
1,228
12,996
11,785
0
5,105
7,621
0
61,571
W
5,755
2,328
0
3,059
13,657
5,043
1,787
3,142
10,473
0
69,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
41,885
480
Minions Killed
380
0
Camps Cleared
0
1,676,716
Distance Traveled
1,665,117
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,756
431
54
3
0
349,313
1
L
Vulcan
7,948
442
69
4
0
295,259
0
W
Terra
8,270
459
9
1
0
338,290
4
W
Camazotz
11,118
618
116
6
0
308,488
2
L
Freya
7,755
431
51
3
0
337,278
4
W
Ao Kuang
9,880
549
97
5
0
334,495
1
W
Tiamat
10,836
602
135
8
0
387,553
4
L
Tiamat
8,900
494
111
6
0
345,026
5
L
Bellona
9,526
529
95
5
0
338,241
6
W
Medusa
10,215
568
123
7
0
307,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role