Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HeavyAirplane90
He Bo
Level 118
God Stats
4W - 5L
1,690 SR
Queue Stats
317W - 320L
1,490 Elo+
Solo
Thanatos
Thanatos
Koalanator
Thanatos
Level 101
God Stats
4W - 3L
1,766 SR
Queue Stats
295W - 293L
1,435 Elo+
Solo
Artio
Artio
Septarius
Artio
Level 83
God Stats
4W - 6L
1,494 SR
Queue Stats
408W - 412L
1,486 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,482 Elo+

VS

Team Averages
Level 117
1,534 SR
1,522 Elo+
Geb
Geb
Effie_P
Geb
Level 129
God Stats
4W - 1L
1,804 SR
Queue Stats
163W - 158L
1,518 Elo+
Solo
Chiron
Chiron
Thegamer13
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,527 Elo+
Party 1
Loki
Loki
TiesTwist
Loki
Level 157
God Stats
4W - 3L
1,316 SR
Queue Stats
855W - 742L
1,552 Elo+
Solo
The Morrigan
The Morrigan
emanuelvoicu
The Morrigan
Level 118
God Stats
6W - 9L
1,399 SR
Queue Stats
813W - 846L
1,522 Elo+
Solo
Kukulkan
Kukulkan
nico1312
Kukulkan
Level 97
God Stats
4W - 1L
1,650 SR
Queue Stats
94W - 94L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 3 / 9
10,405
743
10,341
20,441
21,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
 
Hou Yi
17
3 / 4 / 12
10,124
723
10,583
12,839
6,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 11
9,778
698
9,837
15,070
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Koalanator
Thanatos
16
3 / 5 / 12
10,010
715
9,154
12,170
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Septarius
Artio
16
2 / 4 / 14
10,055
718
7,700
29,004
36,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 5 / 13
10,008
715
10,282
18,929
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Thegamer13
Chiron
17
4 / 4 / 12
10,287
735
12,692
14,301
6,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
18
5 / 3 / 10
10,648
761
12,987
6,990
3,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
emanuelvoicu
The Morrigan
18
5 / 3 / 13
11,014
787
15,036
8,425
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
nico1312
Kukulkan
20
7 / 2 / 13
11,903
850
21,199
7,220
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
16
Kills
22
22
Deaths
17
58
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
3
9
3.17
L
Hou Yi
 
Hou Yi
3
4
12
2.25
W
Geb
1
5
13
1.5
L
3
6
11
1.42
L
Thanatos
Koalanator
Thanatos
3
5
12
1.8
L
Artio
Septarius
Artio
2
4
14
2.25
W
Chiron
Thegamer13
Chiron
4
4
12
2.5
W
Loki
5
3
10
3.33
W
The Morrigan
emanuelvoicu
The Morrigan
5
3
13
3.83
W
Kukulkan
nico1312
Kukulkan
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
72,196
89,524
Taken
55,865
78,194
Mitigated
37,133
35,941
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,341
779
2,327
4,904
20,441
21,480
309
12,454
7,987
0
24,057
L
Hou Yi
 
Hou Yi
10,583
2,780
2,327
631
12,839
6,810
2,502
7,742
5,097
0
35,984
W
Geb
10,282
588
1,707
3,716
18,929
20,345
485
4,137
13,798
15,321
0
L
9,837
300
1,864
1,645
15,070
7,574
558
9,124
5,946
28,845
0
L
Thanatos
Koalanator
Thanatos
9,154
678
2,314
5,024
12,170
6,112
0
5,852
6,318
0
17,401
L
Artio
Septarius
Artio
7,700
480
4,497
10,408
29,004
36,218
528
11,345
17,659
18,441
0
W
Chiron
Thegamer13
Chiron
12,692
5,238
2,163
5,215
14,301
6,449
1,932
5,836
7,729
0
25,176
W
Loki
12,987
1,049
5
783
6,990
3,069
735
1,937
4,773
0
24,192
W
The Morrigan
emanuelvoicu
The Morrigan
15,036
1,072
1,018
2,210
8,425
3,589
1,356
1,536
6,475
30,539
0
W
Kukulkan
nico1312
Kukulkan
21,199
2,584
1,556
1,830
7,220
3,681
1,531
2,563
4,256
51,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
53,860
147
Minions Killed
156
0
Camps Cleared
0
1,367,867
Distance Traveled
1,401,417
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,405
743
18
1
0
282,352
0
L
Hou Yi
10,124
723
49
4
0
264,001
4
W
Geb
10,008
715
4
0
0
266,201
1
L
He Bo
9,778
698
39
3
0
231,887
0
L
Thanatos
10,010
715
19
1
0
271,690
1
L
Artio
10,055
718
22
2
0
317,937
2
W
Chiron
10,287
735
29
2
0
274,348
2
W
Loki
10,648
761
28
2
0
319,935
0
W
The Morrigan
11,014
787
31
2
0
265,250
1
W
Kukulkan
11,903
850
64
5
0
275,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role