Player Matchup

Jing Wei
Jing Wei
The_Porsch
Jing Wei
Level 67
God Stats
9W - 4L
1,773 SR
Queue Stats
407W - 465L
1,403 Elo+
Solo
Thor
Thor
VenericDiseases
Thor
Level 26
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 1
Nemesis
Nemesis
Weirtor
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 1
Bellona
Bellona
Zkeppet
Bellona
Level 85
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 20L
1,413 Elo+
Solo
Amaterasu
Amaterasu
carliitos_jerezz
Amaterasu
Level 84
God Stats
1W - 0L
1,191 SR
Queue Stats
18W - 10L
1,474 Elo+
Solo
Team Averages
Level 57
1,570 SR
1,282 Elo+

VS

Team Averages
Level 95
1,442 SR
1,364 Elo+
Zeus
Zeus
Alcavebeast
Zeus
Level 126
God Stats
0W - 4L
1,138 SR
Queue Stats
133W - 170L
1,305 Elo+
Solo
Hachiman
Hachiman
Krymore84
Hachiman
Level 21
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 41L
1,414 Elo+
Solo
Eset
Eset
dawesomef
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,401 Elo+
Solo
Bacchus
Bacchus
iljamuc89
Bacchus
Level 88
God Stats
2W - 3L
1,478 SR
Queue Stats
177W - 165L
1,364 Elo+
Solo
Merlin
Merlin
nivic
Merlin
Level 133
God Stats
7W - 7L
1,404 SR
Queue Stats
462W - 460L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
The_Porsch
Jing Wei
20
4 / 5 / 13
12,545
738
12,917
16,564
8,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 9 / 11
12,550
738
14,585
17,589
15,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Weirtor
Nemesis
20
4 / 7 / 14
12,517
736
11,093
22,603
26,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Zkeppet
Bellona
20
6 / 3 / 14
12,782
752
11,463
26,414
33,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
20
6 / 5 / 9
12,360
727
14,983
22,686
10,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
12,131
714
25,453
13,607
5,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Krymore84
Hachiman
18
5 / 8 / 11
11,529
678
17,650
14,671
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
20
9 / 5 / 4
11,974
704
11,125
14,000
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
iljamuc89
Bacchus
19
4 / 7 / 14
12,109
712
8,756
21,231
35,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
nivic
Merlin
20
3 / 3 / 11
11,823
695
18,258
8,541
4,231
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
28
Kills
29
29
Deaths
28
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
5
8
2.4
L
Hachiman
Krymore84
Hachiman
5
8
11
1.31
W
Jing Wei
The_Porsch
Jing Wei
4
5
13
2.1
W
8
9
11
1.5
W
Nemesis
Weirtor
Nemesis
4
7
14
1.57
W
Bellona
Zkeppet
Bellona
6
3
14
4.33
W
Amaterasu
6
5
9
2.1
L
Eset
9
5
4
2.2
L
Bacchus
iljamuc89
Bacchus
4
7
14
1.57
L
Merlin
nivic
Merlin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
81,242
105,856
Taken
72,050
94,463
Mitigated
57,160
41,663
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,453
2,579
516
2,571
13,607
5,722
312
128
13,479
45,789
0
L
Hachiman
Krymore84
Hachiman
17,650
9,826
263
1,692
14,671
5,167
255
463
14,208
0
24,762
W
Jing Wei
The_Porsch
Jing Wei
12,917
11,105
5,825
2,965
16,564
8,474
2,580
12,946
3,618
0
46,787
W
14,585
3,253
2,839
936
17,589
15,356
1,255
8,618
8,971
396
22,547
W
Nemesis
Weirtor
Nemesis
11,093
3,137
2,625
4,539
22,603
26,195
212
12,835
9,768
2,931
21,702
W
Bellona
Zkeppet
Bellona
11,463
935
4,986
8,179
26,414
33,729
1,507
16,189
10,225
0
26,536
W
Amaterasu
14,983
6,756
3,150
5,619
22,686
10,709
337
13,004
9,682
0
28,929
L
Eset
11,125
2,565
2,104
2,780
14,000
6,672
880
298
13,702
25,339
0
L
Bacchus
iljamuc89
Bacchus
8,756
974
1,326
2,635
21,231
35,368
258
187
21,044
14,412
0
L
Merlin
nivic
Merlin
18,258
1,455
1,048
1,079
8,541
4,231
247
68
8,473
45,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,754
Gold Earned
59,566
163
Minions Killed
167
0
Camps Cleared
0
1,696,203
Distance Traveled
1,336,177
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,131
714
42
2
0
269,808
0
L
Hachiman
11,529
678
16
1
0
271,486
0
W
Jing Wei
12,545
738
85
5
0
295,625
1
W
Thor
12,550
738
9
1
0
300,068
0
W
Nemesis
12,517
736
27
2
0
357,457
0
W
Bellona
12,782
752
19
1
0
363,932
1
W
Amaterasu
12,360
727
23
1
0
379,121
1
L
Eset
11,974
704
43
3
0
227,851
0
L
Bacchus
12,109
712
13
1
0
269,492
0
L
Merlin
11,823
695
53
3
0
297,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role