Player Matchup

Izanami
Izanami
DrunkenZumbie
Izanami
Level 129
God Stats
21W - 15L
1,571 SR
Queue Stats
191W - 176L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsDraconik
Baron Samedi
Level 26
God Stats
2W - 1L
1,249 SR
Queue Stats
25W - 30L
1,335 Elo+
Party 1
Bellona
Bellona
Nxvmber
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Ymir
Ymir
T_hardscoped
Ymir
Level 155
God Stats
19W - 19L
1,483 SR
Queue Stats
650W - 615L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
Teyuun
Ao Kuang
Level 67
God Stats
18W - 30L
1,440 SR
Queue Stats
272W - 236L
1,528 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,449 Elo+

VS

Team Averages
Level 80
1,492 SR
1,471 Elo+
Ymir
Ymir
I-DontWorry-I
Ymir
Level 45
God Stats
3W - 4L
1,504 SR
Queue Stats
117W - 142L
1,387 Elo+
Party 3
Erlang Shen
Erlang Shen
NKxQy
Erlang Shen
Level 32
God Stats
4W - 3L
1,587 SR
Queue Stats
117W - 109L
1,585 Elo+
Solo
Set
Set
UseWallow
Set
Level 26
God Stats
1W - 5L
1,180 SR
Queue Stats
39W - 59L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
ZTruth21
Kukulkan
Level 156
God Stats
4W - 6L
1,333 SR
Queue Stats
642W - 689L
1,438 Elo+
Solo
Danzaburou
Danzaburou
poolshark4041
Danzaburou
Level 141
God Stats
43W - 43L
1,858 SR
Queue Stats
622W - 602L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
10 / 4 / 5
11,745
618
21,516
17,432
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ItsDraconik
Baron Samedi
15
0 / 4 / 0
8,923
470
991
7,563
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Nxvmber
Bellona
16
4 / 1 / 1
10,404
548
13,255
14,285
16,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 10
10,904
574
9,981
16,158
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Teyuun
Ao Kuang
20
6 / 4 / 1
12,064
635
7,119
16,439
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,346
439
7,450
20,390
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
NKxQy
Erlang Shen
17
9 / 4 / 2
11,021
580
14,287
16,125
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 1
8,503
448
6,605
14,201
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ZTruth21
Kukulkan
15
5 / 4 / 3
10,154
534
8,635
8,272
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
poolshark4041
Danzaburou
14
1 / 7 / 3
8,430
444
9,769
14,764
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
26
Kills
15
15
Deaths
26
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
4
5
3.13
L
0
6
6
0.5
W
Baron Samedi
ItsDraconik
Baron Samedi
0
4
0
0
L
Erlang Shen
NKxQy
Erlang Shen
9
4
2
2.5
W
Bellona
Nxvmber
Bellona
4
1
1
4.5
W
6
2
10
5.5
W
Ao Kuang
Teyuun
Ao Kuang
6
4
1
1.63
L
0
5
1
0.1
L
Kukulkan
ZTruth21
Kukulkan
5
4
3
1.63
L
Danzaburou
poolshark4041
Danzaburou
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,862
Damage
46,746
71,877
Taken
73,752
49,201
Mitigated
36,388
26,661
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
21,516
14,906
864
8,430
17,432
5,881
3,724
4,038
13,394
0
118,416
L
7,450
1,595
0
2,362
20,390
16,697
0
6,227
14,113
36,642
0
W
Baron Samedi
ItsDraconik
Baron Samedi
991
89
397
492
7,563
2,688
616
3,784
3,779
42,812
0
L
Erlang Shen
NKxQy
Erlang Shen
14,287
6,469
0
6,631
16,125
7,172
0
6,690
9,435
0
69,695
W
Bellona
Nxvmber
Bellona
13,255
2,743
0
839
14,285
16,608
427
2,149
12,136
13,317
41,645
W
9,981
3,168
1,048
4,022
16,158
17,991
224
3,808
12,350
38,261
0
W
Ao Kuang
Teyuun
Ao Kuang
7,119
1,935
0
10,569
16,439
6,033
0
2,438
14,001
85,398
0
L
6,605
3,211
0
2,689
14,201
6,392
0
3,896
10,305
0
46,855
L
Kukulkan
ZTruth21
Kukulkan
8,635
299
0
817
8,272
3,131
335
1,358
6,874
57,902
0
L
Danzaburou
poolshark4041
Danzaburou
9,769
4,355
0
3,570
14,764
2,996
0
3,647
11,077
0
50,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
46,454
568
Minions Killed
440
0
Camps Cleared
0
1,777,736
Distance Traveled
1,686,132
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,745
618
176
9
0
322,483
2
L
Ymir
8,346
439
48
3
0
343,473
2
W
Baron Samedi
8,923
470
96
5
0
346,480
0
L
Erlang Shen
11,021
580
102
5
0
405,443
6
W
Bellona
10,404
548
104
5
0
401,426
0
W
Ymir
10,904
574
52
3
0
316,838
1
W
Ao Kuang
12,064
635
140
7
0
390,509
1
L
Set
8,503
448
83
4
0
348,038
3
L
Kukulkan
10,154
534
118
6
0
314,739
6
L
Danzaburou
8,430
444
89
5
0
274,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role