Player Matchup

Achilles
Achilles
De4th-_-W4lks
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,391 Elo+
Solo
Chiron
Chiron
MrExplodokills
Chiron
Level 92
God Stats
4W - 3L
1,438 SR
Queue Stats
283W - 293L
1,368 Elo+
Solo
Cthulhu
Cthulhu
TtvDrakyll1972
Cthulhu
Level 157
God Stats
3W - 0L
1,600 SR
Queue Stats
229W - 230L
1,439 Elo+
Solo
Chronos
Chronos
mchengz
Chronos
Level 118
God Stats
1W - 2L
1,195 SR
Queue Stats
139W - 138L
1,415 Elo+
Solo
Ullr
Ullr
smeagle666976
Ullr
Level 107
God Stats
2W - 11L
1,256 SR
Queue Stats
540W - 571L
1,493 Elo+
Solo
Team Averages
Level 100
1,398 SR
1,421 Elo+

VS

Team Averages
Level 112
1,495 SR
1,476 Elo+
Zeus
Zeus
Direpig
Zeus
Level 109
God Stats
1W - 1L
1,654 SR
Queue Stats
94W - 102L
1,385 Elo+
Solo
Sobek
Sobek
Lyruil
Sobek
Level 118
God Stats
1W - 2L
1,432 SR
Queue Stats
54W - 42L
1,551 Elo+
Solo
Rama
Rama
RICKITYSHACK
Rama
Level 137
God Stats
6W - 9L
1,327 SR
Queue Stats
259W - 279L
1,416 Elo+
Solo
Persephone
Persephone
XTrippingOut
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zatarol
Cu Chulainn
Level 148
God Stats
9W - 5L
1,562 SR
Queue Stats
216W - 231L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
De4th-_-W4lks
Achilles
18
3 / 3 / 19
10,642
760
10,710
19,321
24,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 2 / 6
12,126
866
24,423
15,193
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 7 / 22
11,602
829
20,995
24,528
17,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
mchengz
Chronos
19
4 / 2 / 19
11,201
800
12,428
12,940
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 15
10,516
751
15,665
12,142
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Direpig
Zeus
15
2 / 5 / 9
9,494
678
9,974
11,713
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Lyruil
Sobek
16
3 / 9 / 8
9,906
708
11,864
30,383
33,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 5
9,598
686
15,627
13,298
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
XTrippingOut
Persephone
17
2 / 4 / 8
10,466
748
10,978
11,281
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zatarol
Cu Chulainn
20
9 / 5 / 7
12,594
900
26,876
32,301
25,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
29
Kills
19
19
Deaths
29
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
De4th-_-W4lks
Achilles
3
3
19
4.17
L
Zeus
Direpig
Zeus
2
5
9
1.3
L
Sobek
Lyruil
Sobek
3
9
8
0.78
W
14
2
6
8.5
L
3
6
5
0.92
W
3
7
22
2
L
Persephone
XTrippingOut
Persephone
2
4
8
1.5
L
Cu Chulainn
Zatarol
Cu Chulainn
9
5
7
2.5
W
Chronos
mchengz
Chronos
4
2
19
6.75
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,221
Damage
75,319
84,124
Taken
98,976
63,193
Mitigated
70,179
33,350
Healing
34,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
De4th-_-W4lks
Achilles
10,710
2,092
1,202
4,405
19,321
24,444
312
7,277
11,317
102
20,720
L
Zeus
Direpig
Zeus
9,974
2,380
1,071
2,813
11,713
3,470
281
7,143
4,570
19,501
0
L
Sobek
Lyruil
Sobek
11,864
299
1,858
8,278
30,383
33,004
45
7,743
22,111
16,109
0
W
24,423
14,559
4,704
6,224
15,193
8,305
2,022
6,910
7,982
0
44,602
L
15,627
9,031
860
2,862
13,298
4,358
2,907
6,077
7,102
0
25,287
W
20,995
1,201
4,066
6,237
24,528
17,722
510
11,349
12,692
35,085
0
L
Persephone
XTrippingOut
Persephone
10,978
863
381
3,098
11,281
3,473
448
5,925
5,268
22,906
0
L
Cu Chulainn
Zatarol
Cu Chulainn
26,876
3,255
369
12,891
32,301
25,874
207
6,637
24,996
6,860
43,745
W
Chronos
mchengz
Chronos
12,428
1,430
1,671
3,051
12,940
6,476
960
4,473
8,205
31,954
0
W
15,665
6,310
871
919
12,142
6,246
1,537
5,659
6,139
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
52,058
164
Minions Killed
133
0
Camps Cleared
0
1,384,765
Distance Traveled
1,223,770
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,642
760
17
1
0
296,953
0
L
Zeus
9,494
678
22
2
0
233,605
1
L
Sobek
9,906
708
8
1
0
232,225
0
W
Chiron
12,126
866
40
3
0
254,902
0
L
Rama
9,598
686
26
2
0
197,334
0
W
Cthulhu
11,602
829
32
2
0
282,420
0
L
Persephone
10,466
748
29
2
0
284,286
2
L
Cu Chulainn
12,594
900
48
3
0
276,320
4
W
Chronos
11,201
800
50
4
0
311,464
1
W
Ullr
10,516
751
25
2
0
239,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role