Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bebobot
Hera
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,462 Elo+
Party 2
Fenrir
Fenrir
M0NTAGNE
Fenrir
Level 103
God Stats
1W - 3L
1,271 SR
Queue Stats
61W - 81L
1,482 Elo+
Party 2
Team Averages
Level 123
1,424 SR
1,481 Elo+

VS

Team Averages
Level 83
1,410 SR
1,537 Elo+
Chang'e
Chang'e
BewmandBoom
Chang'e
Level 110
God Stats
1W - 6L
1,183 SR
Queue Stats
99W - 98L
1,600 Elo+
Party 1
Hachiman
Hachiman
DarkForestKimi
Hachiman
Level 13
God Stats
4W - 2L
1,576 SR
Queue Stats
29W - 16L
1,610 Elo+
Party 1
Hercules
Hercules
Deasertiom
Hercules
Level 127
God Stats
7W - 12L
1,470 SR
Queue Stats
201W - 220L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 2
7,667
697
3,152
5,223
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Bebobot
Hera
9
0 / 3 / 2
6,164
560
2,336
3,336
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
M0NTAGNE
Fenrir
10
2 / 2 / 2
7,001
636
3,461
3,872
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BewmandBoom
Chang'e
11
1 / 2 / 4
7,235
658
1,145
3,991
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
3 / 1 / 1
7,761
706
3,854
3,216
1,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Deasertiom
Hercules
11
1 / 1 / 3
7,094
645
2,769
7,132
3,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
5
5
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
2
3
L
Hera
Bebobot
Hera
0
3
2
0.33
W
Chang'e
BewmandBoom
Chang'e
1
2
4
1.5
W
Hachiman
3
1
1
3.5
W
Hercules
Deasertiom
Hercules
1
1
3
2.5
L
Fenrir
M0NTAGNE
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,949
Damage
7,768
12,431
Taken
14,339
6,049
Mitigated
5,449
4,213
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,152
70
0
2,880
5,223
3,372
0
532
4,691
21,947
0
L
Hera
Bebobot
Hera
2,336
324
0
0
3,336
896
0
244
3,092
17,188
0
W
Chang'e
BewmandBoom
Chang'e
1,145
120
1,049
1,358
3,991
1,278
829
1,959
1,936
22,597
0
W
Hachiman
3,854
1,623
0
107
3,216
1,022
1,539
1,384
1,724
0
30,697
W
Hercules
Deasertiom
Hercules
2,769
1,284
0
2,808
7,132
3,149
405
2,692
4,374
0
10,513
L
Fenrir
M0NTAGNE
Fenrir
3,461
377
0
1,333
3,872
1,781
0
648
3,224
0
8,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,832
Gold Earned
22,090
80
Minions Killed
134
2
Camps Cleared
7
525,649
Distance Traveled
592,867
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,667
697
32
3
0
184,184
1
L
Hera
6,164
560
35
3
0
161,217
2
W
Chang'e
7,235
658
53
5
1
190,586
4
W
Hachiman
7,761
706
66
6
4
197,214
1
W
Hercules
7,094
645
15
1
2
205,067
4
L
Fenrir
7,001
636
13
1
2
180,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role