Player Matchup

Loki
Loki
AstroThaFiend
Loki
Level 106
God Stats
17W - 22L
1,386 SR
Queue Stats
38W - 56L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
Booty-_-1738
Ah Puch
Level 20
God Stats
0W - 3L
1,258 SR
Queue Stats
6W - 19L
1,258 Elo+
Party 1
Ares
Ares
PrimeTheDime99
Ares
Level 37
God Stats
1W - 3L
1,512 SR
Queue Stats
88W - 118L
1,236 Elo+
Party 4
Arachne
Arachne
Syphri
Arachne
Level 39
God Stats
3W - 4L
1,192 SR
Queue Stats
83W - 114L
1,231 Elo+
Party 4
Rama
Rama
The-Detroit-Jew
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,450 Elo+
Solo
Team Averages
Level 49
1,370 SR
1,293 Elo+

VS

Team Averages
Level 56
1,429 SR
1,329 Elo+
Sol
Sol
Averse_Scythe
Sol
Level 47
God Stats
12W - 11L
1,542 SR
Queue Stats
196W - 211L
1,299 Elo+
Party 2
Medusa
Medusa
BlastedWings764
Medusa
Level 29
God Stats
22W - 24L
1,351 SR
Queue Stats
76W - 103L
1,178 Elo+
Party 2
Merlin
Merlin
MLTN_BOSS
Merlin
Level 123
God Stats
2W - 7L
1,278 SR
Queue Stats
411W - 420L
1,414 Elo+
Party 3
Bellona
Bellona
SisYourKitty
Bellona
Level 43
God Stats
6W - 9L
1,439 SR
Queue Stats
134W - 164L
1,322 Elo+
Solo
Tyr
Tyr
Socially_Undead
Tyr
Level 38
God Stats
2W - 3L
1,536 SR
Queue Stats
73W - 85L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
5,964
596
3,793
6,284
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Booty-_-1738
Ah Puch
8
0 / 4 / 1
4,654
465
1,838
5,881
2,036
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 3
5,095
510
2,173
8,525
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Syphri
Arachne
9
0 / 5 / 1
5,469
547
1,993
9,118
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 0
4,882
488
2,364
5,096
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,531
653
7,037
6,254
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 2
5,909
591
2,279
4,378
1,217
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
MLTN_BOSS
Merlin
11
3 / 1 / 4
6,518
652
3,321
3,313
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SisYourKitty
Bellona
13
5 / 0 / 3
7,530
753
6,839
5,044
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
6 / 2 / 3
6,529
653
4,378
6,731
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
20
20
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
3
2
3
2.25
W
3
2
2
2
L
Ah Puch
Booty-_-1738
Ah Puch
0
4
1
0.13
W
Merlin
MLTN_BOSS
Merlin
3
1
4
5
L
1
5
3
0.5
W
Bellona
SisYourKitty
Bellona
5
0
3
6.5
W
6
2
3
3.75
L
Arachne
Syphri
Arachne
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
23,854
34,904
Taken
25,720
13,416
Mitigated
12,827
5,451
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
588
0
1,549
6,284
1,814
0
2,436
3,794
0
22,054
W
7,037
2,248
0
2,203
6,254
1,457
3,667
1,738
4,516
33,719
0
W
2,279
1,364
0
358
4,378
1,217
1,213
622
3,756
0
15,083
L
Ah Puch
Booty-_-1738
Ah Puch
1,838
223
0
457
5,881
2,036
0
4,432
1,449
15,875
0
W
Merlin
MLTN_BOSS
Merlin
3,321
186
0
407
3,313
875
114
683
2,630
33,414
0
L
2,173
371
0
336
8,525
3,889
194
2,646
5,365
10,580
0
W
Bellona
SisYourKitty
Bellona
6,839
2,351
0
1,973
5,044
5,408
0
0
5,044
7,570
35,075
W
4,378
603
0
1,584
6,731
3,870
0
1,276
5,455
5,490
16,804
L
Arachne
Syphri
Arachne
1,993
1,374
0
1,896
9,118
4,291
52
1,094
8,024
0
26,545
L
2,364
2,078
0
1,213
5,096
1,386
452
1,556
3,233
0
19,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
33,017
183
Minions Killed
301
0
Camps Cleared
0
940,235
Distance Traveled
988,819
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,964
596
45
5
0
227,753
1
W
Sol
6,531
653
68
7
0
185,400
2
W
Medusa
5,909
591
36
4
0
184,584
1
L
Ah Puch
4,654
465
28
3
0
160,414
0
W
Merlin
6,518
652
61
6
0
197,746
2
L
Ares
5,095
510
14
1
0
198,276
0
W
Bellona
7,530
753
94
9
0
197,564
2
W
Tyr
6,529
653
42
4
0
223,525
0
L
Arachne
5,469
547
58
6
0
208,218
0
L
Rama
4,882
488
38
4
0
145,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role