Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
MeiUchihA
Bellona
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,629 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,500 SR
1,543 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,505 SR
1,511 MMR
Vulcan
Vulcan
Platinum IV
DerArmeFPS
Vulcan
Platinum IV
Level 117
God Stats
23W - 13L
1,536 SR
Queue Stats
76W - 77L
1,757 MMR
Party 1
Cupid
Cupid
Platinum IV
TommyAngelo
Cupid
Platinum IV
Level 160
God Stats
22W - 33L
1,447 SR
Queue Stats
76W - 77L
1,757 MMR
Party 1
Ymir
Ymir
Silver I
gabika986
Ymir
Silver I
Level 126
God Stats
5W - 6L
1,533 SR
Queue Stats
158W - 200L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 3 / 2
9,774
698
13,153
10,963
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
13
2 / 6 / 6
9,363
669
11,797
14,392
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MeiUchihA
Bellona
12
1 / 4 / 7
8,734
624
8,798
17,973
14,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneGilgameshMulanBastetThoth

VS

Bans
OdinBacchusHou YiGaneshaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DerArmeFPS
Vulcan
14
3 / 3 / 8
9,694
692
15,271
9,191
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 5
11,226
802
14,933
11,788
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
2 / 4 / 8
10,224
730
6,511
19,233
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
13
13
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
3
2
2.33
L
Neith
 
Neith
2
6
6
0.83
W
Vulcan
DerArmeFPS
Vulcan
3
3
8
2.33
L
Bellona
MeiUchihA
Bellona
1
4
7
1.13
W
8
2
5
5.25
W
Ymir
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
36,715
43,328
Taken
40,212
21,698
Mitigated
25,767
4,926
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,153
984
210
2,113
10,963
3,033
232
6,040
4,759
38,319
0
L
Neith
 
Neith
11,797
2,858
0
1,063
14,392
4,298
630
6,339
7,863
0
39,837
W
Vulcan
DerArmeFPS
Vulcan
15,271
4,801
72
1,152
9,191
3,218
719
2,724
6,267
34,349
0
L
Bellona
MeiUchihA
Bellona
8,798
2,102
0
1,540
17,973
14,367
456
9,452
8,199
3,067
16,747
W
14,933
8,077
1,123
3,711
11,788
4,601
2,346
3,424
8,206
0
50,212
W
Ymir
6,511
610
1,075
6,332
19,233
17,948
206
7,040
11,645
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
31,144
167
Minions Killed
148
5
Camps Cleared
7
708,260
Distance Traveled
793,294
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,774
698
68
5
0
238,319
5
L
Neith
9,363
669
78
6
4
252,238
2
W
Vulcan
9,694
692
42
3
2
271,974
4
L
Bellona
8,734
624
21
2
1
217,703
1
W
Cupid
11,226
802
85
6
3
272,876
4
W
Ymir
10,224
730
21
2
2
248,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role