Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CharlieV28
Cerberus
Level 84
God Stats
6W - 7L
1,585 SR
Queue Stats
99W - 123L
1,414 Elo+
Solo
Cliodhna
Cliodhna
DeathTank94
Cliodhna
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 26L
1,395 Elo+
Party 2
Sol
Sol
JayRabbit
Sol
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnLuckyPeasant
Ah Muzen Cab
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,332 Elo+
Solo
Team Averages
Level 55
1,474 SR
1,347 Elo+

VS

Team Averages
Level 60
1,515 SR
1,447 Elo+
Janus
Janus
Boodaka1237
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingBartes
Kumbhakarna
Level 83
God Stats
2W - 3L
1,305 SR
Queue Stats
19W - 28L
1,385 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,487 SR
Queue Stats
101W - 101L
1,536 Elo+
Party 1
Mulan
Mulan
iVictorAguilera
Mulan
Level 69
God Stats
36W - 32L
1,508 SR
Queue Stats
187W - 219L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
jesseo6666
Cliodhna
Level 102
God Stats
6W - 4L
1,776 SR
Queue Stats
20W - 31L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 5 / 2
7,456
373
1,465
22,981
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
CharlieV28
Cerberus
14
3 / 7 / 2
9,447
472
8,777
19,132
15,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
DeathTank94
Cliodhna
14
2 / 9 / 2
8,929
446
9,020
19,822
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 4
7,462
373
7,873
15,533
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
UnLuckyPeasant
Ah Muzen Cab
16
5 / 8 / 1
9,846
492
11,399
19,590
7,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
12,845
642
16,853
10,795
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
KingBartes
Kumbhakarna
13
0 / 2 / 20
10,202
510
3,958
22,194
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
20
13 / 1 / 6
13,060
653
19,142
17,997
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 3 / 7
12,995
650
18,950
17,527
17,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
jesseo6666
Cliodhna
17
6 / 4 / 14
11,714
586
17,619
18,296
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
11
Kills
37
37
Deaths
11
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
2
0.4
W
9
1
8
13
L
Cerberus
CharlieV28
Cerberus
3
7
2
0.57
L
Cliodhna
DeathTank94
Cliodhna
2
9
2
0.33
L
0
8
4
0.25
W
Kumbhakarna
KingBartes
Kumbhakarna
0
2
20
5
W
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
13
1
6
16
L
Ah Muzen Cab
UnLuckyPeasant
Ah Muzen Cab
5
8
1
0.69
W
9
3
7
4.17
W
Cliodhna
jesseo6666
Cliodhna
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
76,522
97,058
Taken
86,809
55,783
Mitigated
55,617
31,551
Healing
41,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,465
823
4,362
9,403
22,981
20,947
0
5,301
17,548
0
10,563
W
16,853
220
231
3,395
10,795
2,852
1,328
2,214
8,581
90,369
0
L
Cerberus
CharlieV28
Cerberus
8,777
642
60
4,217
19,132
15,759
0
3,896
15,160
44,121
0
L
Cliodhna
DeathTank94
Cliodhna
9,020
2,589
0
4,938
19,822
6,772
0
2,510
17,228
0
54,536
L
7,873
1,782
0
4,055
15,533
4,986
0
1,940
13,551
37,628
5,397
W
Kumbhakarna
KingBartes
Kumbhakarna
3,958
201
841
7,650
22,194
23,223
902
3,205
18,989
14,909
0
W
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
19,142
9,115
0
10,343
17,997
6,308
7,550
4,782
13,215
0
124,988
L
Ah Muzen Cab
UnLuckyPeasant
Ah Muzen Cab
11,399
5,512
0
4,516
19,590
7,319
0
7,434
11,758
0
69,926
W
18,950
2,801
0
7,523
17,527
17,860
2,123
3,736
13,791
1,938
79,387
W
Cliodhna
jesseo6666
Cliodhna
17,619
2,349
408
10,863
18,296
5,374
1,830
2,440
15,856
0
77,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
60,816
433
Minions Killed
616
0
Camps Cleared
0
1,802,636
Distance Traveled
1,997,300
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,456
373
23
1
0
394,677
4
W
Janus
12,845
642
169
8
0
411,970
2
L
Cerberus
9,447
472
99
5
0
364,425
5
L
Cliodhna
8,929
446
101
5
0
378,610
3
L
Sol
7,462
373
91
5
0
326,067
2
W
Kumbhakarna
10,202
510
17
1
0
408,360
9
W
Ah Muzen Cab
13,060
653
161
8
0
353,234
1
L
Ah Muzen Cab
9,846
492
119
6
0
338,857
2
W
Mulan
12,995
650
153
8
0
374,169
2
W
Cliodhna
11,714
586
116
6
0
449,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role