Player Matchup

Bacchus
Bacchus
FrankCastell
Bacchus
Level 158
God Stats
6W - 6L
1,698 SR
Queue Stats
80W - 62L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
I-K-E-A_armadio
Sun Wukong
Level 24
God Stats
4W - 0L
1,869 SR
Queue Stats
21W - 17L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
RedSharkzxc
Aphrodite
Level 122
God Stats
3W - 4L
1,513 SR
Queue Stats
902W - 857L
1,478 Elo+
Party 1
Artemis
Artemis
SergioBc24
Artemis
Level 15
God Stats
1W - 0L
1,709 SR
Queue Stats
20W - 9L
1,600 Elo+
Party 3
Bakasura
Bakasura
Xx_21QUINI10_xX
Bakasura
Level 106
God Stats
40W - 31L
1,497 SR
Queue Stats
395W - 374L
1,498 Elo+
Party 3
Team Averages
Level 85
1,657 SR
1,536 Elo+

VS

Team Averages
Level 26
1,318 SR
1,292 Elo+
Artemis
Artemis
Bounty_Hleb4ik
Artemis
Level 3
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 2
Jormungandr
Jormungandr
Egor1707
Jormungandr
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
90W - 123L
1,312 Elo+
Party 2
Bellona
Bellona
Foks_Nightcore
Bellona
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Hades
Hades
Marat1212
Hades
Level 47
God Stats
11W - 20L
1,333 SR
Queue Stats
184W - 216L
1,367 Elo+
Party 2
Arachne
Arachne
SarahDuck53
Arachne
Level 43
God Stats
13W - 16L
1,544 SR
Queue Stats
168W - 174L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrankCastell
Bacchus
9
4 / 0 / 9
5,715
572
7,156
5,013
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
I-K-E-A_armadio
Sun Wukong
12
7 / 1 / 4
6,870
687
7,156
6,840
3,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
RedSharkzxc
Aphrodite
9
3 / 2 / 3
5,490
549
5,199
7,190
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SergioBc24
Artemis
11
6 / 1 / 4
6,583
658
6,489
5,399
1,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
10
2 / 0 / 4
5,704
570
2,285
7,485
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,066
407
883
5,335
991
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Egor1707
Jormungandr
7
1 / 2 / 1
4,985
499
3,619
8,021
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,643
464
761
5,847
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Marat1212
Hades
9
2 / 4 / 2
5,946
595
7,492
10,178
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
SarahDuck53
Arachne
7
1 / 5 / 0
4,616
462
3,171
7,933
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
4
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Jormungandr
Egor1707
Jormungandr
1
2
1
0.75
L
0
4
0
0
W
Bacchus
FrankCastell
Bacchus
4
0
9
8.5
W
Sun Wukong
I-K-E-A_armadio
Sun Wukong
7
1
4
9
L
Hades
Marat1212
Hades
2
4
2
0.75
W
Aphrodite
RedSharkzxc
Aphrodite
3
2
3
2.25
L
Arachne
SarahDuck53
Arachne
1
5
0
0.2
W
Artemis
SergioBc24
Artemis
6
1
4
8
W
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
15,926
31,927
Taken
37,314
14,870
Mitigated
12,943
13,577
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
883
371
0
80
5,335
991
168
1,117
4,125
0
8,387
L
Jormungandr
Egor1707
Jormungandr
3,619
857
0
857
8,021
3,585
0
3,929
3,559
15,184
0
L
761
252
0
598
5,847
3,071
0
157
5,656
0
20,062
W
Bacchus
FrankCastell
Bacchus
7,156
1,561
0
926
5,013
4,777
0
2,357
2,656
16,077
0
W
Sun Wukong
I-K-E-A_armadio
Sun Wukong
7,156
2,376
0
1,732
6,840
3,240
29
1,517
5,323
0
39,335
L
Hades
Marat1212
Hades
7,492
752
307
3,781
10,178
3,340
0
3,266
6,381
26,220
0
W
Aphrodite
RedSharkzxc
Aphrodite
5,199
746
1,731
3,842
7,190
2,798
334
4,141
3,049
26,116
0
L
Arachne
SarahDuck53
Arachne
3,171
1,739
0
1,768
7,933
1,956
0
2,843
4,723
0
11,835
W
Artemis
SergioBc24
Artemis
6,489
3,280
0
637
5,399
1,677
392
1,516
3,883
0
36,941
W
Bakasura
2,285
1,401
0
4,709
7,485
2,378
0
1,723
5,762
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
24,256
305
Minions Killed
170
0
Camps Cleared
0
950,799
Distance Traveled
903,207
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,066
407
17
2
0
166,734
1
L
Jormungandr
4,985
499
20
2
0
175,129
0
L
Bellona
4,643
464
52
5
0
205,717
1
W
Bacchus
5,715
572
36
4
0
183,371
2
W
Sun Wukong
6,870
687
76
8
0
201,973
2
L
Hades
5,946
595
52
5
0
170,913
1
W
Aphrodite
5,490
549
65
7
0
168,608
1
L
Arachne
4,616
462
29
3
0
184,714
0
W
Artemis
6,583
658
65
7
0
181,396
1
W
Bakasura
5,704
570
63
6
0
215,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role