Player Matchup

Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Lotadd
Hou Yi
Masters
Level 157
God Stats
2W - 0L
1,845 SR
Queue Stats
468W - 418L
2,473 MMR
Solo
Neith
Neith
Masters
NiesmialyJimmy
Neith
Masters
Level 160
God Stats
39W - 36L
1,606 SR
Queue Stats
280W - 254L
2,732 MMR
Solo
Ra
Ra
Masters
Rαidun
Ra
Masters
Level 129
God Stats
6W - 7L
1,534 SR
Queue Stats
201W - 167L
3,037 MMR
Solo
Artio
Artio
Diamond II
Rеесе
Artio
Diamond II
Level 146
God Stats
20W - 8L
1,761 SR
Queue Stats
79W - 75L
2,417 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,649 SR
2,432 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,568 SR
2,464 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Masters
AimBlue
Izanami
Masters
Level 160
God Stats
0W - 2L
1,765 SR
Queue Stats
146W - 136L
3,089 MMR
Party 1
Olorun
Olorun
Masters
Darkα
Olorun
Masters
Level 64
God Stats
0W - 2L
1,334 SR
Queue Stats
121W - 104L
2,682 MMR
Solo
Fenrir
Fenrir
Masters
NotMatched
Fenrir
Masters
Level 144
God Stats
31W - 29L
1,654 SR
Queue Stats
166W - 162L
2,391 MMR
Solo
Chronos
Chronos
Masters
StormyQ
Chronos
Masters
Level 160
God Stats
5W - 6L
1,587 SR
Queue Stats
384W - 370L
2,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
14 / 4 / 7
18,485
660
26,804
23,679
9,723
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Lotadd
Hou Yi
20
6 / 5 / 12
16,201
579
25,370
28,413
13,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 16
17,870
638
28,780
19,158
11,016
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 11
18,930
676
24,109
14,988
12,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Rеесе
Artio
19
0 / 2 / 21
13,099
468
9,161
28,555
37,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OdinKaliMorgan Le FaySol

VS

Bans
CamazotzBastetMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 3 / 6
12,811
458
10,668
40,886
55,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
AimBlue
Izanami
20
2 / 6 / 7
16,143
577
19,671
23,870
7,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Darkα
Olorun
20
4 / 9 / 3
14,186
507
20,455
29,446
21,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
NotMatched
Fenrir
20
6 / 6 / 3
14,418
515
14,378
25,128
14,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
StormyQ
Chronos
20
2 / 10 / 1
15,111
540
11,894
25,838
11,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
34
Kills
16
16
Deaths
34
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
4
7
4.38
L
Hercules
 
Hercules
2
3
6
1.67
L
Izanami
AimBlue
Izanami
2
6
7
0.92
L
Olorun
Darkα
Olorun
4
9
3
0.61
W
Hou Yi
Lotadd
Hou Yi
6
5
12
2.4
W
5
3
16
4.33
L
Fenrir
NotMatched
Fenrir
6
6
3
1.25
W
9
2
11
7.25
W
Artio
Rеесе
Artio
0
2
21
5.25
L
Chronos
StormyQ
Chronos
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,224
Damage
77,066
114,793
Taken
145,168
83,917
Mitigated
109,924
53,261
Healing
45,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
26,804
2,804
0
10,601
23,679
9,723
6,006
4,110
19,569
0
166,881
L
Hercules
 
Hercules
10,668
2,538
0
15,883
40,886
55,190
74
12,164
28,616
1,871
33,271
L
Izanami
AimBlue
Izanami
19,671
14,846
0
6,870
23,870
7,552
7,499
5,228
18,506
0
156,455
L
Olorun
Darkα
Olorun
20,455
9,429
2,087
11,959
29,446
21,697
1,435
7,918
21,475
109,174
12,962
W
Hou Yi
Lotadd
Hou Yi
25,370
14,745
0
11,635
28,413
13,258
3,016
8,413
20,000
0
120,693
W
28,780
8,147
0
5,716
19,158
11,016
6,203
7,109
12,049
0
150,787
L
Fenrir
NotMatched
Fenrir
14,378
4,724
0
5,214
25,128
14,039
288
3,979
21,083
0
109,052
W
24,109
2,623
7,412
7,400
14,988
12,473
1,571
5,461
9,527
176,639
0
W
Artio
Rеесе
Artio
9,161
412
2,685
7,812
28,555
37,447
0
7,489
21,066
20,388
0
L
Chronos
StormyQ
Chronos
11,894
4,663
0
3,967
25,838
11,446
1,152
3,980
21,858
109,526
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,585
Gold Earned
72,669
931
Minions Killed
859
0
Camps Cleared
0
2,863,812
Distance Traveled
2,475,927
43
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
18,485
660
225
8
0
621,350
3
L
Hercules
12,811
458
40
1
0
537,337
9
L
Izanami
16,143
577
299
11
0
466,637
9
L
Olorun
14,186
507
185
7
0
436,719
4
W
Hou Yi
16,201
579
162
6
0
513,325
10
W
Neith
17,870
638
213
8
0
490,273
10
L
Fenrir
14,418
515
133
5
0
562,122
3
W
Ra
18,930
676
316
11
0
622,001
9
W
Artio
13,099
468
15
1
0
616,863
11
L
Chronos
15,111
540
202
7
0
473,112
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role