Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Denhevil
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Freya
Freya
TheKnightBR2818
Freya
Level 103
God Stats
21W - 22L
1,409 SR
Queue Stats
541W - 577L
1,477 Elo+
Solo
Cliodhna
Cliodhna
Undunn
Cliodhna
Level 136
God Stats
1W - 3L
1,425 SR
Queue Stats
358W - 316L
1,532 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,462 Elo+

VS

Team Averages
Level 134
1,629 SR
1,561 Elo+
Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cσмρℓєχ
Cu Chulainn
Level 148
God Stats
1W - 2L
1,369 SR
Queue Stats
256W - 174L
1,617 Elo+
Party 1
Artio
Artio
Keazen
Artio
Level 124
God Stats
2W - 0L
1,725 SR
Queue Stats
615W - 570L
1,513 Elo+
Party 1
Scylla
Scylla
Kwoch
Scylla
Level 125
God Stats
6W - 2L
1,914 SR
Queue Stats
216W - 180L
1,486 Elo+
Solo
Chernobog
Chernobog
iDragorniak
Chernobog
Level 160
God Stats
6W - 5L
1,636 SR
Queue Stats
674W - 459L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 0
6,172
617
1,695
4,063
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
 
Pele
8
0 / 6 / 1
4,865
487
2,861
8,756
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Denhevil
Sobek
7
0 / 4 / 0
4,590
459
2,834
9,418
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 4 / 0
4,609
461
2,011
5,460
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Undunn
Cliodhna
10
1 / 1 / 0
5,460
546
3,533
4,678
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 3
6,282
628
3,167
6,737
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Cσмρℓєχ
Cu Chulainn
12
7 / 1 / 1
7,205
721
7,700
8,314
5,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Keazen
Artio
10
2 / 0 / 6
6,006
601
3,244
7,076
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kwoch
Scylla
11
1 / 0 / 1
6,097
610
1,065
2,944
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iDragorniak
Chernobog
11
5 / 1 / 4
6,321
632
7,868
5,573
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Pele
 
Pele
0
6
1
0.08
W
Loki
 
Loki
2
0
3
3.5
W
Cu Chulainn
Cσмρℓєχ
Cu Chulainn
7
1
1
7.5
L
Sobek
Denhevil
Sobek
0
4
0
0
W
Artio
Keazen
Artio
2
0
6
5
W
Scylla
Kwoch
Scylla
1
0
1
1.5
L
1
4
0
0.25
L
Cliodhna
Undunn
Cliodhna
1
1
0
1
W
Chernobog
iDragorniak
Chernobog
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
23,044
32,375
Taken
30,644
11,769
Mitigated
14,729
9,831
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,695
0
0
849
4,063
1,142
0
1,055
3,002
41,586
0
L
Pele
 
Pele
2,861
396
0
2,640
8,756
3,506
0
417
8,339
0
19,483
W
Loki
 
Loki
3,167
854
0
3,462
6,737
1,829
0
84
6,653
0
30,972
W
Cu Chulainn
Cσмρℓєχ
Cu Chulainn
7,700
1,979
0
2,699
8,314
5,230
100
234
7,571
1,547
39,522
L
Sobek
Denhevil
Sobek
2,834
592
0
2,880
9,418
4,549
0
2,121
7,297
11,105
0
W
Artio
Keazen
Artio
3,244
443
209
3,353
7,076
5,013
272
1,485
5,591
11,466
0
W
Scylla
Kwoch
Scylla
1,065
298
0
610
2,944
758
0
1,373
1,249
36,301
0
L
2,011
727
0
923
5,460
1,211
0
436
5,024
13,553
1,785
L
Cliodhna
Undunn
Cliodhna
3,533
966
0
2,539
4,678
1,361
0
363
4,283
0
33,053
W
Chernobog
iDragorniak
Chernobog
7,868
5,057
0
1,510
5,573
1,899
1,020
2,749
2,824
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
31,911
288
Minions Killed
342
0
Camps Cleared
0
953,977
Distance Traveled
1,066,015
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,172
617
99
10
0
198,041
4
L
Pele
4,865
487
58
6
0
204,024
1
W
Loki
6,282
628
79
8
0
253,467
4
W
Cu Chulainn
7,205
721
92
9
0
201,769
3
L
Sobek
4,590
459
12
1
0
184,154
2
W
Artio
6,006
601
11
1
0
224,868
2
W
Scylla
6,097
610
92
9
0
196,611
2
L
Freya
4,609
461
42
4
0
146,334
1
L
Cliodhna
5,460
546
77
8
0
221,424
3
W
Chernobog
6,321
632
68
7
0
189,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role