Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DramaMama
Cthulhu
Level 125
God Stats
7W - 6L
1,552 SR
Queue Stats
114W - 102L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
InvadePoland
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,525 Elo+
Party 2
Vulcan
Vulcan
Takan12
Vulcan
Level 49
God Stats
4W - 6L
1,535 SR
Queue Stats
292W - 263L
1,592 Elo+
Party 1
Chronos
Chronos
flyshy
Chronos
Level 84
God Stats
6W - 10L
1,457 SR
Queue Stats
264W - 241L
1,560 Elo+
Party 1
Team Averages
Level 83
1,509 SR
1,537 Elo+

VS

Team Averages
Level 64
1,681 SR
1,463 Elo+
Bellona
Bellona
Camo212000
Bellona
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ullr
Ullr
Garked
Ullr
Level 104
God Stats
9W - 5L
1,616 SR
Queue Stats
394W - 391L
1,523 Elo+
Solo
Janus
Janus
Richthevapeman
Janus
Level 81
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sobek
Sobek
ThatOneErick
Sobek
Level 60
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 8L
1,367 Elo+
Party 3
Hades
Hades
xFlayre
Hades
Level 63
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 6L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
16 / 1 / 23
13,996
1,272
26,198
13,908
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
DramaMama
Cthulhu
19
5 / 6 / 28
11,753
1,068
13,800
14,868
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
InvadePoland
Danzaburou
19
6 / 4 / 28
11,799
1,073
13,179
11,760
5,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Takan12
Vulcan
20
9 / 2 / 26
12,878
1,171
27,198
9,961
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
flyshy
Chronos
19
13 / 2 / 22
13,045
1,186
27,169
12,282
5,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camo212000
Bellona
17
2 / 9 / 10
10,479
953
9,926
26,739
15,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Garked
Ullr
17
6 / 4 / 6
11,725
1,066
15,609
15,162
5,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 13 / 10
10,699
973
11,628
21,228
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 13 / 10
11,598
1,054
11,326
29,170
33,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
xFlayre
Hades
17
2 / 10 / 7
10,570
961
8,488
20,751
10,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
58
49
Kills
15
15
Deaths
49
127
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
16
1
23
27.5
L
Bellona
Camo212000
Bellona
2
9
10
0.78
W
Cthulhu
DramaMama
Cthulhu
5
6
28
3.17
L
Ullr
Garked
Ullr
6
4
6
2.25
W
Danzaburou
InvadePoland
Danzaburou
6
4
28
5
L
1
13
10
0.46
W
Vulcan
Takan12
Vulcan
9
2
26
11
L
4
13
10
0.69
W
Chronos
flyshy
Chronos
13
2
22
12
L
Hades
xFlayre
Hades
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,544
Damage
56,977
62,779
Taken
113,050
41,221
Mitigated
72,399
6,350
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
26,198
6,375
0
929
13,908
11,589
0
5,209
8,577
0
37,587
L
Bellona
Camo212000
Bellona
9,926
1,615
36
1,286
26,739
15,048
0
21,314
4,953
4,522
17,342
W
Cthulhu
DramaMama
Cthulhu
13,800
1,325
1,202
1,559
14,868
14,910
0
8,483
6,183
28,244
0
L
Ullr
Garked
Ullr
15,609
5,543
0
174
15,162
5,614
0
7,198
7,507
0
27,369
W
Danzaburou
InvadePoland
Danzaburou
13,179
6,103
0
1,562
11,760
5,058
0
5,640
5,918
0
22,505
L
11,628
794
87
426
21,228
7,490
0
9,126
11,300
36,795
0
W
Vulcan
Takan12
Vulcan
27,198
9,611
0
484
9,961
4,640
0
6,540
3,251
60,215
0
L
11,326
617
0
2,098
29,170
33,778
0
18,136
10,402
37,614
0
W
Chronos
flyshy
Chronos
27,169
14,286
0
614
12,282
5,024
0
6,719
5,466
38,767
0
L
Hades
xFlayre
Hades
8,488
1,415
331
2,263
20,751
10,469
0
11,191
9,273
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,471
Gold Earned
55,071
176
Minions Killed
192
10
Camps Cleared
3
1,083,855
Distance Traveled
1,024,192
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,996
1,272
22
2
4
228,085
2
L
Bellona
10,479
953
26
2
1
203,085
0
W
Cthulhu
11,753
1,068
30
3
1
195,831
2
L
Ullr
11,725
1,066
26
2
2
226,127
2
W
Danzaburou
11,799
1,073
21
2
2
201,805
0
L
Janus
10,699
973
66
6
0
203,684
1
W
Vulcan
12,878
1,171
76
7
1
242,063
0
L
Sobek
11,598
1,054
45
4
0
211,929
0
W
Chronos
13,045
1,186
27
2
2
216,071
1
L
Hades
10,570
961
29
3
0
179,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role