Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
NamelessChampion
Artio
Level 160
God Stats
4W - 6L
1,458 SR
Queue Stats
486W - 334L
1,648 Elo+
Solo
Jormungandr
Jormungandr
Sylkadi
Jormungandr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,558 Elo+
Solo
Team Averages
Level 149
1,492 SR
1,541 Elo+

VS

Team Averages
Level 139
1,473 SR
1,611 Elo+
Kukulkan
Kukulkan
Erik29pro
Kukulkan
Level 139
God Stats
4W - 6L
1,408 SR
Queue Stats
223W - 224L
1,616 Elo+
Solo
Jing Wei
Jing Wei
MDCLIV
Jing Wei
Level 140
God Stats
0W - 4L
1,657 SR
Queue Stats
262W - 240L
1,711 Elo+
Solo
Nemesis
Nemesis
RhaeTarG
Nemesis
Level 159
God Stats
1W - 6L
1,198 SR
Queue Stats
497W - 524L
1,550 Elo+
Solo
Neith
Neith
TGMFirz
Neith
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
224W - 220L
1,553 Elo+
Solo
Loki
Loki
lllFurylll
Loki
Level 160
God Stats
14W - 13L
1,603 SR
Queue Stats
1,084W - 897L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 2 / 9
10,011
834
8,198
14,696
17,689
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
17
6 / 1 / 12
9,642
804
10,414
9,008
5,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
 
Zeus
16
1 / 1 / 13
8,735
728
8,125
8,274
4,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 13
8,899
742
10,856
26,268
31,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Sylkadi
Jormungandr
16
1 / 1 / 14
9,352
779
11,895
15,648
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erik29pro
Kukulkan
16
1 / 5 / 2
8,820
735
13,380
7,943
4,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MDCLIV
Jing Wei
14
1 / 4 / 3
8,082
674
11,662
12,499
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
RhaeTarG
Nemesis
16
3 / 4 / 2
8,733
728
6,615
14,200
15,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
TGMFirz
Neith
16
1 / 2 / 5
8,647
721
19,903
8,111
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 5
7,791
649
7,309
12,267
11,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
19
Kills
6
7
Deaths
19
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
9
5.25
W
Skadi
 
Skadi
6
1
12
12
W
Zeus
 
Zeus
1
1
13
7.5
L
Kukulkan
Erik29pro
Kukulkan
1
5
2
0.4
L
Jing Wei
MDCLIV
Jing Wei
1
4
3
0.63
W
5
2
13
5.75
L
Nemesis
RhaeTarG
Nemesis
3
4
2
1
W
Jormungandr
Sylkadi
Jormungandr
1
1
14
8
L
Neith
TGMFirz
Neith
1
2
5
1.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
58,869
73,894
Taken
55,020
79,155
Mitigated
42,423
34,504
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,198
1,134
764
3,745
14,696
17,689
0
4,291
10,405
153
11,265
W
Skadi
 
Skadi
10,414
4,882
2,632
1,794
9,008
5,117
118
910
8,098
0
26,237
W
Zeus
 
Zeus
8,125
1,292
0
1,478
8,274
4,301
376
19
8,255
25,480
0
L
Kukulkan
Erik29pro
Kukulkan
13,380
1,648
579
528
7,943
4,099
0
4,815
2,779
41,651
0
L
Jing Wei
MDCLIV
Jing Wei
11,662
7,784
849
3,554
12,499
7,001
147
7,727
4,550
0
19,481
W
10,856
954
5,230
12,050
26,268
31,131
31
5,968
20,300
17,236
0
L
Nemesis
RhaeTarG
Nemesis
6,615
1,177
0
2,647
14,200
15,358
143
6,068
7,781
85
8,168
W
Jormungandr
Sylkadi
Jormungandr
11,895
1,960
2,786
4,025
15,648
20,917
0
2,265
13,383
28,782
0
L
Neith
TGMFirz
Neith
19,903
7,339
461
1,637
8,111
4,218
0
5,386
2,504
0
30,207
L
7,309
693
1,395
1,467
12,267
11,747
0
5,613
6,377
0
17,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
42,073
139
Minions Killed
133
0
Camps Cleared
0
1,215,581
Distance Traveled
1,181,490
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,011
834
9
1
0
218,361
2
W
Skadi
9,642
804
37
3
0
243,604
2
W
Zeus
8,735
728
50
4
0
240,795
1
L
Kukulkan
8,820
735
72
6
0
228,768
1
L
Jing Wei
8,082
674
15
1
0
210,507
3
W
Artio
8,899
742
9
1
0
271,919
0
L
Nemesis
8,733
728
4
0
0
254,165
2
W
Jormungandr
9,352
779
34
3
0
240,902
0
L
Neith
8,647
721
26
2
0
233,308
5
L
Loki
7,791
649
16
1
0
254,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role