Player Matchup

Cerberus
Cerberus
FlamexShadows
Cerberus
Level 127
God Stats
4W - 1L
1,682 SR
Queue Stats
62W - 53L
1,509 Elo+
Party 2
Janus
Janus
Shamanistiç
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,541 Elo+
Solo
Horus
Horus
Your1King
Horus
Level 31
God Stats
12W - 10L
1,487 SR
Queue Stats
59W - 78L
1,454 Elo+
Party 2
Apollo
Apollo
papanick
Apollo
Level 102
God Stats
28W - 19L
1,587 SR
Queue Stats
562W - 508L
1,473 Elo+
Party 1
Mercury
Mercury
santiagorasta
Mercury
Level 29
God Stats
6W - 5L
1,235 SR
Queue Stats
101W - 99L
1,465 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,488 Elo+

VS

Team Averages
Level 42
1,728 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
GrimmIes
Morgan Le Fay
Level 83
God Stats
9W - 5L
1,745 SR
Queue Stats
346W - 309L
1,491 Elo+
Party 4
Thanatos
Thanatos
Ih8highRezz
Thanatos
Level 32
God Stats
5W - 1L
1,920 SR
Queue Stats
109W - 112L
1,501 Elo+
Solo
Sylvanus
Sylvanus
KiiNGz_N3KO-
Sylvanus
Level 67
God Stats
9W - 12L
1,682 SR
Queue Stats
298W - 353L
1,422 Elo+
Party 3
Cupid
Cupid
YNGsora
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 4
Bellona
Bellona
kala5hnk0v_4747
Bellona
Level 10
God Stats
2W - 2L
1,794 SR
Queue Stats
41W - 65L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlamexShadows
Cerberus
8
4 / 0 / 0
4,985
997
2,743
3,120
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
1 / 1 / 0
4,184
837
680
1,557
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
Your1King
Horus
6
1 / 1 / 3
4,063
813
1,154
4,471
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
papanick
Apollo
7
3 / 0 / 1
4,090
818
4,654
3,535
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
6
0 / 0 / 0
3,615
723
318
2,516
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrimmIes
Morgan Le Fay
7
1 / 1 / 0
3,918
784
1,165
2,170
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Ih8highRezz
Thanatos
1
0 / 0 / 0
2,577
515
0
0
0
Sylvanus
KiiNGz_N3KO-
Sylvanus
6
1 / 2 / 0
3,648
730
2,985
4,424
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
YNGsora
Cupid
5
0 / 2 / 1
3,196
639
959
3,292
477
Mace

Mace

+10
Physical Power

4
0 / 4 / 0
3,092
618
1,339
3,893
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
2
2
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FlamexShadows
Cerberus
4
0
0
4
L
Morgan Le Fay
GrimmIes
Morgan Le Fay
1
1
0
1
L
Thanatos
Ih8highRezz
Thanatos
0
0
0
0
L
Sylvanus
KiiNGz_N3KO-
Sylvanus
1
2
0
0.5
W
1
1
0
1
L
Cupid
YNGsora
Cupid
0
2
1
0.25
W
Horus
Your1King
Horus
1
1
3
2.5
L
0
4
0
0
W
Apollo
papanick
Apollo
3
0
1
3.5
W
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,549
Damage
6,448
15,199
Taken
13,779
5,561
Mitigated
3,999
6,330
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FlamexShadows
Cerberus
2,743
350
0
1,446
3,120
2,083
201
92
3,028
22,464
0
L
Morgan Le Fay
GrimmIes
Morgan Le Fay
1,165
351
0
250
2,170
596
0
608
1,490
17,384
0
L
Thanatos
Ih8highRezz
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
KiiNGz_N3KO-
Sylvanus
2,985
1,422
371
1,079
4,424
1,571
0
0
4,424
14,151
3,934
W
680
263
0
515
1,557
407
0
736
717
20,697
0
L
Cupid
YNGsora
Cupid
959
884
119
1,143
3,292
477
0
0
3,292
0
8,119
W
Horus
Your1King
Horus
1,154
812
307
1,888
4,471
1,662
0
1,149
3,322
0
5,611
L
1,339
373
0
252
3,893
1,355
0
2,409
1,150
158
7,320
W
Apollo
papanick
Apollo
4,654
2,842
0
1,974
3,535
832
0
1,200
2,335
0
23,940
W
Mercury
318
131
0
200
2,516
577
0
293
2,191
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,937
Gold Earned
16,431
222
Minions Killed
101
0
Camps Cleared
0
550,581
Distance Traveled
398,571
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,985
997
81
16
0
103,291
1
L
Morgan Le Fay
3,918
784
40
8
0
108,145
0
L
Thanatos
2,577
515
0
0
0
0
0
L
Sylvanus
3,648
730
35
7
0
86,631
2
W
Janus
4,184
837
38
8
0
95,447
1
L
Cupid
3,196
639
16
3
0
93,814
1
W
Horus
4,063
813
14
3
0
122,289
0
L
Bellona
3,092
618
10
2
0
109,981
0
W
Apollo
4,090
818
48
10
0
102,969
1
W
Mercury
3,615
723
41
8
0
126,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role