Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BLueRebelion
Sol
Level 99
God Stats
4W - 1L
1,862 SR
Queue Stats
92W - 71L
1,484 Elo+
Party 1
Nemesis
Nemesis
FrostTheMyth
Nemesis
Level 94
God Stats
15W - 13L
1,506 SR
Queue Stats
145W - 139L
1,467 Elo+
Party 1
Bellona
Bellona
ISACOD117
Bellona
Level 108
God Stats
17W - 29L
1,218 SR
Queue Stats
411W - 451L
1,471 Elo+
Solo
Izanami
Izanami
VioletRobin
Izanami
Level 82
God Stats
36W - 34L
1,417 SR
Queue Stats
141W - 153L
1,430 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,470 Elo+

VS

Team Averages
Level 116
1,406 SR
1,440 Elo+
Atlas
Atlas
AgentzOrange
Atlas
Level 159
God Stats
28W - 42L
1,433 SR
Queue Stats
325W - 339L
1,459 Elo+
Solo
Athena
Athena
Arc71cWOLF
Athena
Level 88
God Stats
12W - 17L
1,150 SR
Queue Stats
84W - 79L
1,468 Elo+
Solo
Thor
Thor
RunitzNinja
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,330 Elo+
Party 2
Medusa
Medusa
Sparg1
Medusa
Level 100
God Stats
2W - 1L
1,424 SR
Queue Stats
16W - 17L
1,476 Elo+
Party 2
Tiamat
Tiamat
l Insaniam l
Tiamat
Level 129
God Stats
9W - 6L
1,523 SR
Queue Stats
387W - 403L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 4 / 3
6,894
406
3,503
12,778
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 4 / 2
8,550
503
8,137
10,385
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
FrostTheMyth
Nemesis
14
5 / 5 / 1
8,507
500
7,842
13,231
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
ISACOD117
Bellona
14
1 / 3 / 0
8,261
486
8,037
14,024
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
VioletRobin
Izanami
14
2 / 7 / 1
8,761
515
8,632
12,401
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,359
551
8,628
12,479
9,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Arc71cWOLF
Athena
14
2 / 1 / 14
9,328
549
4,825
13,847
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 8
9,416
554
10,300
11,536
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Sparg1
Medusa
16
5 / 2 / 7
9,755
574
10,420
11,157
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
4 / 4 / 6
9,117
536
9,122
11,626
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
23
23
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
3
0.38
W
5
1
6
8
W
Athena
Arc71cWOLF
Athena
2
1
14
9
L
2
4
2
0.75
L
Nemesis
FrostTheMyth
Nemesis
5
5
1
1.1
L
Bellona
ISACOD117
Bellona
1
3
0
0.33
W
7
2
8
5.5
W
Medusa
Sparg1
Medusa
5
2
7
4.25
L
Izanami
VioletRobin
Izanami
2
7
1
0.36
W
Tiamat
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
43,295
62,819
Taken
60,645
34,216
Mitigated
37,519
12,323
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,503
491
554
2,179
12,778
10,455
52
5,923
6,720
17,767
0
W
8,628
2,817
0
4,363
12,479
9,816
760
663
10,881
50,247
0
W
Athena
Arc71cWOLF
Athena
4,825
1,348
478
2,524
13,847
12,854
425
3,007
10,582
22,211
0
L
8,137
1,120
0
3,352
10,385
2,733
3,042
4,420
5,657
54,134
0
L
Nemesis
FrostTheMyth
Nemesis
7,842
3,833
0
87
13,231
4,947
0
4,416
8,704
0
52,467
L
Bellona
ISACOD117
Bellona
8,037
2,522
0
4,157
14,024
13,186
390
5,467
8,557
0
47,474
W
10,300
1,192
0
3,002
11,536
4,226
1,161
1,844
9,558
0
51,463
W
Medusa
Sparg1
Medusa
10,420
5,644
0
4,667
11,157
4,285
3,071
713
10,430
0
66,429
L
Izanami
VioletRobin
Izanami
8,632
5,153
0
1,994
12,401
2,895
980
1,744
10,606
0
66,857
W
Tiamat
9,122
1,535
128
4,244
11,626
6,338
1,467
4,887
6,401
44,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
46,975
486
Minions Killed
409
0
Camps Cleared
0
1,535,785
Distance Traveled
1,581,618
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,894
406
30
2
0
295,729
6
W
Atlas
9,359
551
90
5
0
280,501
5
W
Athena
9,328
549
34
2
0
367,207
6
L
Sol
8,550
503
122
7
0
281,462
0
L
Nemesis
8,507
500
84
5
0
352,745
2
L
Bellona
8,261
486
108
6
0
320,135
2
W
Thor
9,416
554
85
5
0
335,483
1
W
Medusa
9,755
574
124
7
0
295,790
2
L
Izanami
8,761
515
142
8
0
285,714
7
W
Tiamat
9,117
536
76
4
0
302,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role