Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mad_Max_77
Medusa
Level 102
God Stats
132W - 112L
1,494 SR
Queue Stats
405W - 490L
1,377 Elo+
Solo
Horus
Horus
OmegaVIPER_
Horus
Level 148
God Stats
11W - 14L
1,522 SR
Queue Stats
1,150W - 1,153L
1,423 Elo+
Solo
Pele
Pele
Pappy297
Pele
Level 84
God Stats
17W - 15L
1,469 SR
Queue Stats
259W - 302L
1,469 Elo+
Solo
Chaac
Chaac
VRG_Nadir
Chaac
Level 46
God Stats
2W - 5L
1,379 SR
Queue Stats
21W - 25L
1,468 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,448 Elo+

VS

Team Averages
Level 83
1,496 SR
1,410 Elo+
Nemesis
Nemesis
D-AceBlack91
Nemesis
Level 70
God Stats
48W - 47L
1,492 SR
Queue Stats
321W - 379L
1,364 Elo+
Solo
Agni
Agni
HYHT_YT
Agni
Level 107
God Stats
9W - 9L
1,434 SR
Queue Stats
249W - 245L
1,491 Elo+
Solo
Hercules
Hercules
M4NUM4NYL
Hercules
Level 111
God Stats
26W - 36L
1,431 SR
Queue Stats
421W - 426L
1,396 Elo+
Solo
Mulan
Mulan
andy-du38
Mulan
Level 88
God Stats
6W - 4L
1,734 SR
Queue Stats
29W - 25L
1,468 Elo+
Solo
Neith
Neith
hooman_33
Neith
Level 41
God Stats
10W - 15L
1,390 SR
Queue Stats
82W - 102L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 0
6,744
613
4,459
6,698
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Mad_Max_77
Medusa
9
3 / 4 / 2
5,846
531
4,581
6,630
1,855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
2 / 2 / 0
4,879
444
2,344
3,397
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
10
2 / 2 / 1
5,861
533
2,008
6,283
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
VRG_Nadir
Chaac
8
2 / 3 / 3
5,632
512
3,622
7,902
3,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D-AceBlack91
Nemesis
9
1 / 2 / 6
5,519
502
4,527
5,592
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
HYHT_YT
Agni
11
2 / 1 / 0
6,083
553
3,226
4,184
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
M4NUM4NYL
Hercules
9
2 / 2 / 5
5,717
520
3,419
8,092
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
andy-du38
Mulan
10
1 / 2 / 6
5,823
529
5,648
5,685
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
hooman_33
Neith
10
7 / 4 / 4
6,335
576
4,210
6,281
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
13
13
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
W
Nemesis
D-AceBlack91
Nemesis
1
2
6
2
W
Agni
HYHT_YT
Agni
2
1
0
2
W
Hercules
M4NUM4NYL
Hercules
2
2
5
2.25
L
Medusa
Mad_Max_77
Medusa
3
4
2
1
L
2
2
0
1
L
Pele
2
2
1
1.25
L
Chaac
VRG_Nadir
Chaac
2
3
3
1.17
W
Mulan
andy-du38
Mulan
1
2
6
2
W
Neith
hooman_33
Neith
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
21,030
30,910
Taken
29,834
10,610
Mitigated
11,448
9,904
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,459
391
0
3,126
6,698
1,916
106
2,193
4,199
42,290
0
W
Nemesis
D-AceBlack91
Nemesis
4,527
1,971
0
1,277
5,592
2,344
211
1,091
4,431
0
25,657
W
Agni
HYHT_YT
Agni
3,226
158
0
1,640
4,184
1,260
0
2,124
1,914
33,800
0
W
Hercules
M4NUM4NYL
Hercules
3,419
1,049
0
3,226
8,092
3,465
0
687
7,375
0
13,748
L
Medusa
Mad_Max_77
Medusa
4,581
1,279
122
951
6,630
1,855
0
0
6,591
0
28,231
L
2,344
1,012
16
1,073
3,397
1,710
18
0
3,217
622
10,212
L
Pele
2,008
513
0
3,021
6,283
1,433
0
101
6,068
0
27,710
L
Chaac
VRG_Nadir
Chaac
3,622
929
0
1,595
7,902
3,696
0
568
7,130
0
19,021
W
Mulan
andy-du38
Mulan
5,648
1,588
0
2,666
5,685
2,759
288
72
5,613
0
30,177
W
Neith
hooman_33
Neith
4,210
1,727
0
1,578
6,281
1,620
174
471
5,768
0
20,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
29,477
279
Minions Killed
247
0
Camps Cleared
0
891,386
Distance Traveled
1,058,467
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,744
613
108
10
0
208,457
2
W
Nemesis
5,519
502
55
5
0
248,520
0
W
Agni
6,083
553
72
7
0
229,872
3
W
Hercules
5,717
520
25
2
0
195,951
5
L
Medusa
5,846
531
55
5
0
187,096
3
L
Horus
4,879
444
20
2
0
70,876
0
L
Pele
5,861
533
59
5
0
223,592
1
L
Chaac
5,632
512
37
3
0
201,365
2
W
Mulan
5,823
529
60
5
0
208,662
0
W
Neith
6,335
576
35
3
0
175,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role