Player Matchup

Ne Zha
Ne Zha
DeBallZach
Ne Zha
Level 25
God Stats
17W - 0L
2,109 SR
Queue Stats
199W - 6L
2,215 Elo+
Party 2
Ra
Ra
Freshicus
Ra
Level 147
God Stats
5W - 0L
1,888 SR
Queue Stats
430W - 88L
2,052 Elo+
Party 2
Chaac
Chaac
FullMetalJackie
Chaac
Level 155
God Stats
64W - 21L
1,794 SR
Queue Stats
915W - 277L
1,981 Elo+
Party 2
Team Averages
Level 109
1,930 SR
2,083 Elo+

VS

Team Averages
Level 44
1,488 SR
1,672 Elo+
Sylvanus
Sylvanus
Herỏ
Sylvanus
Level 66
God Stats
12W - 10L
1,762 SR
Queue Stats
136W - 93L
1,566 Elo+
Solo
Tiamat
Tiamat
LoverBoySerrano
Tiamat
Level 62
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Bellona
Bellona
illegallydrunk
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeBallZach
Ne Zha
12
5 / 0 / 8
7,592
759
10,419
6,650
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 10
7,384
738
5,066
4,046
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 8
7,709
771
7,618
8,895
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herỏ
Sylvanus
9
0 / 5 / 0
5,655
566
2,990
8,206
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 0
5,548
555
4,054
7,670
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 0
5,482
548
3,987
10,542
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DeBallZach
Ne Zha
5
0
8
9
W
3
0
10
8
W
5
0
8
9
L
Sylvanus
Herỏ
Sylvanus
0
5
0
0
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
11,031
19,591
Taken
26,418
9,238
Mitigated
15,403
11,374
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DeBallZach
Ne Zha
10,419
1,936
0
2,816
6,650
2,911
974
2,300
4,142
0
22,663
W
5,066
506
1,731
1,933
4,046
1,415
926
1,800
2,114
27,978
0
W
7,618
232
0
4,894
8,895
4,912
525
2,966
5,699
0
19,928
L
Sylvanus
Herỏ
Sylvanus
2,990
1,054
1,063
1,403
8,206
6,163
0
2,028
5,690
11,294
2,187
L
4,054
569
0
1,154
7,670
3,423
0
1,108
6,215
14,329
0
L
3,987
324
0
1,652
10,542
5,817
0
2,005
7,985
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
16,685
135
Minions Killed
77
9
Camps Cleared
0
596,149
Distance Traveled
487,326
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,592
759
39
4
3
185,211
4
W
Ra
7,384
738
76
8
4
209,154
3
W
Chaac
7,709
771
20
2
2
201,784
2
L
Sylvanus
5,655
566
35
4
0
150,923
5
L
Tiamat
5,548
555
26
3
0
162,912
3
L
Bellona
5,482
548
16
2
0
173,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role