Player Matchup

Atlas
Atlas
Buttercudda
Atlas
Level 156
God Stats
6W - 7L
1,338 SR
Queue Stats
330W - 390L
1,508 Elo+
Party 1
Awilix
Awilix
Moxy501
Awilix
Level 147
God Stats
16W - 5L
1,780 SR
Queue Stats
629W - 586L
1,473 Elo+
Party 1
Skadi
Skadi
Májéstic
Skadi
Level 140
God Stats
24W - 13L
1,645 SR
Queue Stats
436W - 504L
1,462 Elo+
Party 1
Neith
Neith
Nine-Tail-Fox7
Neith
Level 115
God Stats
1W - 2L
1,456 SR
Queue Stats
590W - 675L
1,509 Elo+
Solo
Aphrodite
Aphrodite
bitsara
Aphrodite
Level 154
God Stats
39W - 38L
1,549 SR
Queue Stats
170W - 194L
1,477 Elo+
Solo
Team Averages
Level 142
1,553 SR
1,486 Elo+

VS

Team Averages
Level 76
1,297 SR
1,292 Elo+
Nu Wa
Nu Wa
EightArrow20
Nu Wa
Level 18
God Stats
0W - 4L
1,149 SR
Queue Stats
8W - 44L
1,219 Elo+
Party 2
Medusa
Medusa
Muggins2462
Medusa
Level 78
God Stats
1W - 1L
1,145 SR
Queue Stats
94W - 229L
1,231 Elo+
Party 2
Erlang Shen
Erlang Shen
OzoneNZ
Erlang Shen
Level 148
God Stats
10W - 9L
1,594 SR
Queue Stats
557W - 563L
1,477 Elo+
Solo
Guan Yu
Guan Yu
ShrimpBoyyyyy
Guan Yu
Level 123
God Stats
9W - 12L
1,374 SR
Queue Stats
335W - 502L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
udonotrock
Kuzenbo
Level 11
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 25L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
8,871
591
4,861
10,769
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
Moxy501
Awilix
17
14 / 2 / 10
10,589
706
15,518
9,839
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
16
5 / 0 / 8
9,655
644
9,891
8,175
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 4 / 8
8,984
599
11,072
9,157
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
bitsara
Aphrodite
15
3 / 1 / 5
9,194
613
4,087
8,904
10,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
6,040
403
3,476
9,744
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
1 / 7 / 0
6,403
427
2,354
11,114
2,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
OzoneNZ
Erlang Shen
13
1 / 4 / 0
7,708
514
5,623
10,731
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
11
5 / 7 / 2
7,565
504
8,647
15,378
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
udonotrock
Kuzenbo
10
1 / 6 / 2
6,850
457
3,606
11,952
12,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
32
Kills
8
8
Deaths
32
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
0
8
4
0.25
W
Awilix
Moxy501
Awilix
14
2
10
9.5
L
Medusa
1
7
0
0.14
W
Skadi
5
0
8
9
W
6
4
8
2.5
L
Erlang Shen
OzoneNZ
Erlang Shen
1
4
0
0.25
L
Guan Yu
5
7
2
0.86
W
Aphrodite
bitsara
Aphrodite
3
1
5
5.5
L
Kuzenbo
udonotrock
Kuzenbo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
23,706
46,844
Taken
58,919
30,277
Mitigated
31,040
20,378
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,861
1,255
0
2,364
10,769
10,494
0
2,330
8,281
23,154
0
L
3,476
574
0
307
9,744
1,826
0
773
8,971
21,020
0
W
Awilix
Moxy501
Awilix
15,518
7,584
0
2,657
9,839
3,291
2,520
1,179
8,558
0
57,788
L
Medusa
2,354
908
0
1,709
11,114
2,425
192
605
10,509
0
40,519
W
Skadi
9,891
4,688
0
3,780
8,175
2,742
3,287
757
7,294
0
79,051
W
11,072
5,676
0
3,273
9,157
3,053
930
1,975
7,070
0
54,808
L
Erlang Shen
OzoneNZ
Erlang Shen
5,623
2,600
158
3,325
10,731
8,232
0
3,198
7,533
0
54,388
L
Guan Yu
8,647
2,361
187
3,314
15,378
6,450
0
2,115
13,263
0
39,054
W
Aphrodite
bitsara
Aphrodite
4,087
903
2,260
6,044
8,904
10,697
758
267
8,559
47,219
0
L
Kuzenbo
udonotrock
Kuzenbo
3,606
1,602
0
629
11,952
12,107
0
2,257
9,695
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
34,566
466
Minions Killed
296
0
Camps Cleared
0
1,428,728
Distance Traveled
1,254,587
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,871
591
28
2
0
283,812
6
L
Nu Wa
6,040
403
40
3
0
228,664
0
W
Awilix
10,589
706
85
6
0
355,177
6
L
Medusa
6,403
427
68
5
0
232,351
4
W
Skadi
9,655
644
152
10
0
265,142
5
W
Neith
8,984
599
99
7
0
243,438
4
L
Erlang Shen
7,708
514
105
7
0
281,120
5
L
Guan Yu
7,565
504
59
4
0
287,362
1
W
Aphrodite
9,194
613
102
7
0
281,159
3
L
Kuzenbo
6,850
457
24
2
0
225,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role