Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GodOfRaptors
Kukulkan
Level 127
God Stats
1W - 0L
1,464 SR
Queue Stats
170W - 152L
1,490 Elo+
Party 1
Atlas
Atlas
Nyquil99
Atlas
Level 159
God Stats
29W - 17L
1,711 SR
Queue Stats
343W - 327L
1,604 Elo+
Party 1
Team Averages
Level 137
1,558 SR
1,532 Elo+

VS

Team Averages
Level 96
1,534 SR
1,540 Elo+
Ullr
Ullr
Backup3232
Ullr
Level 29
God Stats
14W - 8L
1,634 SR
Queue Stats
63W - 35L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
BallaWithaDolla
Ao Kuang
Level 112
God Stats
4W - 7L
1,443 SR
Queue Stats
162W - 101L
1,560 Elo+
Party 2
Khepri
Khepri
SarcasticShad0w
Khepri
Level 147
God Stats
17W - 22L
1,525 SR
Queue Stats
252W - 292L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 1 / 3
5,626
804
4,957
3,641
1,106
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GodOfRaptors
Kukulkan
8
3 / 1 / 2
5,923
846
2,635
2,681
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Nyquil99
Atlas
8
1 / 0 / 5
5,390
770
3,614
4,843
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,450
636
1,665
3,191
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
8
1 / 3 / 1
4,831
690
3,306
4,981
1,490
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,086
727
2,068
5,259
3,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
L
0
1
2
1
L
Ao Kuang
1
3
1
0.5
W
Kukulkan
GodOfRaptors
Kukulkan
3
1
2
4
W
Atlas
Nyquil99
Atlas
1
0
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,206
Damage
7,039
11,165
Taken
13,431
4,777
Mitigated
5,676
3,333
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,957
2,421
0
638
3,641
1,106
1,639
2,636
1,005
0
14,773
L
1,665
498
0
776
3,191
1,095
0
1,814
1,051
0
10,040
L
Ao Kuang
3,306
1,221
0
855
4,981
1,490
0
1,791
2,969
7,311
0
W
Kukulkan
GodOfRaptors
Kukulkan
2,635
313
430
648
2,681
1,114
730
965
1,716
13,108
0
W
Atlas
Nyquil99
Atlas
3,614
1,265
319
1,298
4,843
2,557
288
1,954
2,889
9,384
0
L
2,068
46
0
881
5,259
3,091
0
1,909
3,069
5,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,939
Gold Earned
14,367
64
Minions Killed
41
3
Camps Cleared
2
342,694
Distance Traveled
346,172
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,626
804
28
4
0
107,911
2
L
Ullr
4,450
636
23
3
1
83,620
1
L
Ao Kuang
4,831
690
14
2
1
136,515
1
W
Kukulkan
5,923
846
29
4
2
111,127
1
W
Atlas
5,390
770
7
1
1
123,656
1
L
Khepri
5,086
727
4
1
0
126,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role