Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DubstepNinja420
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 74
God Stats
56W - 51L
1,491 SR
Queue Stats
286W - 301L
1,402 Elo+
Party 1
Terra
Terra
SingerOfRequiems
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 1
Scylla
Scylla
Spades95
Scylla
Level 29
God Stats
18W - 18L
1,428 SR
Queue Stats
97W - 82L
1,453 Elo+
Party 1
Team Averages
Level 41
1,484 SR
1,383 Elo+

VS

Team Averages
Level 62
1,451 SR
1,398 Elo+
Thor
Thor
ItzCRlMSON
Thor
Level 62
God Stats
0W - 1L
1,216 SR
Queue Stats
50W - 69L
1,343 Elo+
Party 3
Scylla
Scylla
ItzJoshVR
Scylla
Level 87
God Stats
14W - 16L
1,492 SR
Queue Stats
115W - 140L
1,362 Elo+
Party 3
Neith
Neith
Toonz06
Neith
Level 28
God Stats
25W - 24L
1,488 SR
Queue Stats
53W - 61L
1,324 Elo+
Party 3
Achilles
Achilles
papanick
Achilles
Level 102
God Stats
11W - 13L
1,561 SR
Queue Stats
562W - 508L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
santiagorasta
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
13 / 4 / 4
12,025
601
22,526
22,983
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
DubstepNinja420
Heimdallr
16
6 / 4 / 7
10,049
502
9,013
9,673
3,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Maniac848
Sun Wukong
14
3 / 5 / 2
9,074
454
7,298
16,250
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 8
8,667
433
4,508
16,601
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Spades95
Scylla
14
3 / 5 / 7
9,499
475
9,281
10,153
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
8,728
436
9,723
18,684
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ItzJoshVR
Scylla
16
8 / 6 / 6
10,683
534
13,349
10,825
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Toonz06
Neith
14
4 / 8 / 0
9,232
462
7,925
12,750
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
papanick
Achilles
17
7 / 1 / 3
10,948
547
16,166
14,570
20,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
santiagorasta
Sylvanus
14
2 / 3 / 8
9,668
483
8,047
15,700
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
26
Kills
22
22
Deaths
26
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
4
4
3.75
W
Heimdallr
DubstepNinja420
Heimdallr
6
4
7
2.38
L
1
8
7
0.56
L
Scylla
ItzJoshVR
Scylla
8
6
6
1.83
W
Sun Wukong
Maniac848
Sun Wukong
3
5
2
0.8
W
1
4
8
1.25
W
Scylla
Spades95
Scylla
3
5
7
1.3
L
Neith
Toonz06
Neith
4
8
0
0.5
L
Achilles
papanick
Achilles
7
1
3
8.5
L
Sylvanus
santiagorasta
Sylvanus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,626
Damage
55,210
75,660
Taken
72,529
52,375
Mitigated
52,608
24,414
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,526
14,955
0
10,896
22,983
11,576
532
5,671
16,795
0
97,099
W
Heimdallr
DubstepNinja420
Heimdallr
9,013
3,311
0
741
9,673
3,874
2,089
2,068
7,512
0
55,889
L
9,723
2,417
238
4,884
18,684
7,047
0
3,156
15,361
0
53,104
L
Scylla
ItzJoshVR
Scylla
13,349
700
0
786
10,825
3,763
43
1,956
8,749
55,471
0
W
Sun Wukong
Maniac848
Sun Wukong
7,298
1,298
0
3,899
16,250
15,749
0
2,468
13,015
0
43,384
W
4,508
1,070
2,393
6,061
16,601
16,427
93
6,239
10,049
17,527
0
W
Scylla
Spades95
Scylla
9,281
587
0
424
10,153
4,749
256
4,331
5,574
50,841
0
L
Neith
Toonz06
Neith
7,925
4,184
0
999
12,750
4,640
1,515
2,083
10,618
0
60,351
L
Achilles
papanick
Achilles
16,166
4,294
434
6,889
14,570
20,575
39
379
13,888
0
74,061
L
Sylvanus
santiagorasta
Sylvanus
8,047
2,183
2,580
4,852
15,700
16,583
80
6,215
9,485
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
49,259
473
Minions Killed
488
0
Camps Cleared
0
1,888,716
Distance Traveled
1,776,844
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,025
601
127
6
0
412,347
3
W
Heimdallr
10,049
502
122
6
0
378,274
5
L
Thor
8,728
436
84
4
0
346,790
0
L
Scylla
10,683
534
95
5
0
350,115
3
W
Sun Wukong
9,074
454
84
4
0
388,013
0
W
Terra
8,667
433
25
1
0
364,916
3
W
Scylla
9,499
475
115
6
0
345,166
3
L
Neith
9,232
462
113
6
0
340,449
5
L
Achilles
10,948
547
156
8
0
395,174
2
L
Sylvanus
9,668
483
40
2
0
344,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role