Player Matchup

Ares
Ares
AstroThaFiend
Ares
Level 106
God Stats
1W - 4L
1,352 SR
Queue Stats
38W - 56L
1,304 Elo+
Party 2
Medusa
Medusa
Booty-_-1738
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
JRed7694
Sun Wukong
Level 74
God Stats
0W - 3L
1,264 SR
Queue Stats
34W - 33L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
SmokeXXIV
Baron Samedi
Level 27
God Stats
5W - 9L
1,370 SR
Queue Stats
31W - 55L
1,258 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheRipper28z
Tsukuyomi
Level 65
God Stats
6W - 9L
1,472 SR
Queue Stats
77W - 124L
1,277 Elo+
Party 1
Team Averages
Level 58
1,392 SR
1,265 Elo+

VS

Team Averages
Level 84
1,565 SR
1,390 Elo+
Ares
Ares
FranktheTank41
Ares
Level 106
God Stats
4W - 3L
1,638 SR
Queue Stats
402W - 477L
1,336 Elo+
Solo
Mulan
Mulan
LightDONMIESTER
Mulan
Level 87
God Stats
18W - 10L
1,576 SR
Queue Stats
167W - 187L
1,429 Elo+
Party 3
Ymir
Ymir
LordCowabunga69
Ymir
Level 47
God Stats
21W - 17L
1,490 SR
Queue Stats
86W - 109L
1,433 Elo+
Party 3
Zeus
Zeus
SynovialHeart78
Zeus
Level 77
God Stats
15W - 7L
1,488 SR
Queue Stats
160W - 184L
1,415 Elo+
Party 3
Chiron
Chiron
drewie17
Chiron
Level 101
God Stats
6W - 3L
1,633 SR
Queue Stats
370W - 409L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
5,021
418
5,178
11,558
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
2 / 7 / 2
5,937
495
5,008
7,903
2,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
JRed7694
Sun Wukong
9
1 / 6 / 0
5,805
484
3,981
9,582
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
SmokeXXIV
Baron Samedi
9
2 / 7 / 4
5,858
488
3,041
10,321
4,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TheRipper28z
Tsukuyomi
10
2 / 8 / 4
6,591
549
4,600
10,483
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
6,664
555
3,261
10,822
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
7 / 2 / 6
7,446
621
8,462
10,367
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 2 / 9
6,724
560
3,119
8,416
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
14 / 1 / 5
8,110
676
15,175
4,403
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
drewie17
Chiron
10
6 / 1 / 3
6,671
556
7,310
6,351
1,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
7
Kills
33
34
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Medusa
2
7
2
0.43
W
3
1
5
5.5
L
Sun Wukong
JRed7694
Sun Wukong
1
6
0
0.17
W
7
2
6
5
W
3
2
9
3.75
L
Baron Samedi
SmokeXXIV
Baron Samedi
2
7
4
0.57
W
14
1
5
16.5
L
Tsukuyomi
TheRipper28z
Tsukuyomi
2
8
4
0.5
W
Chiron
drewie17
Chiron
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
37,327
49,847
Taken
40,359
23,005
Mitigated
21,009
8,702
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,178
357
352
2,268
11,558
7,159
0
4,600
6,696
12,496
0
L
Medusa
5,008
2,721
0
506
7,903
2,208
0
3,509
4,288
0
19,142
W
3,261
202
1,312
2,584
10,822
7,000
42
2,470
8,352
20,559
0
L
Sun Wukong
JRed7694
Sun Wukong
3,981
1,016
0
1,020
9,582
6,189
0
2,714
6,266
6,414
22,875
W
8,462
615
0
2,104
10,367
7,083
72
2,658
7,330
5,882
28,031
W
3,119
1,159
0
1,296
8,416
3,920
205
1,457
6,833
25,002
4,713
L
Baron Samedi
SmokeXXIV
Baron Samedi
3,041
191
192
2,070
10,321
4,029
0
7,156
2,641
19,805
0
W
15,175
1,592
0
741
4,403
1,339
558
1,329
3,074
43,954
0
L
Tsukuyomi
TheRipper28z
Tsukuyomi
4,600
732
0
2,294
10,483
3,420
0
4,365
5,893
0
25,897
W
Chiron
drewie17
Chiron
7,310
3,376
1,300
2,977
6,351
1,667
0
1,465
4,886
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
35,615
189
Minions Killed
277
0
Camps Cleared
0
1,099,227
Distance Traveled
1,061,162
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,021
418
16
1
0
211,298
3
L
Medusa
5,937
495
35
3
0
233,316
0
W
Ares
6,664
555
24
2
0
187,199
1
L
Sun Wukong
5,805
484
59
5
0
198,246
1
W
Mulan
7,446
621
57
5
0
208,207
1
W
Ymir
6,724
560
63
5
0
229,354
1
L
Baron Samedi
5,858
488
32
3
0
218,902
0
W
Zeus
8,110
676
68
6
0
229,356
0
L
Tsukuyomi
6,591
549
47
4
0
237,465
1
W
Chiron
6,671
556
65
5
0
207,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role