Player Matchup

Artio
Artio
AI6666
Artio
Level 122
God Stats
7W - 4L
1,684 SR
Queue Stats
690W - 677L
1,519 Elo+
Solo
Bacchus
Bacchus
CorvoNL
Bacchus
Level 79
God Stats
4W - 6L
1,459 SR
Queue Stats
343W - 392L
1,516 Elo+
Solo
Rama
Rama
Gabcak41
Rama
Level 145
God Stats
7W - 5L
1,559 SR
Queue Stats
515W - 504L
1,528 Elo+
Party 1
Freya
Freya
YeahJacob
Freya
Level 121
God Stats
1W - 2L
1,408 SR
Queue Stats
83W - 77L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
浦肯野纤维
Cthulhu
Level 54
God Stats
2W - 1L
1,395 SR
Queue Stats
141W - 156L
1,423 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,503 Elo+

VS

Team Averages
Level 104
1,556 SR
1,498 Elo+
Mercury
Mercury
 
Mercury
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Optimis2050
Ares
Level 152
God Stats
3W - 3L
1,623 SR
Queue Stats
420W - 456L
1,462 Elo+
Solo
Izanami
Izanami
TrMx76
Izanami
Level 50
God Stats
34W - 27L
1,538 SR
Queue Stats
163W - 192L
1,467 Elo+
Solo
Mulan
Mulan
samb0y
Mulan
Level 106
God Stats
4W - 3L
1,617 SR
Queue Stats
25W - 16L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AI6666
Artio
15
4 / 5 / 3
9,412
523
8,840
20,406
11,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
CorvoNL
Bacchus
14
3 / 2 / 5
8,962
498
7,081
11,436
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
0 / 0 / 4
9,750
542
7,332
10,977
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
YeahJacob
Freya
15
7 / 2 / 0
9,551
531
10,320
12,470
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 5
8,724
485
9,843
13,445
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 3 / 2
8,390
466
4,352
14,365
5,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
 
Nu Wa
12
0 / 6 / 2
7,276
404
10,513
9,865
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
8,144
452
5,509
14,894
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TrMx76
Izanami
14
1 / 3 / 2
8,675
482
3,478
9,936
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
samb0y
Mulan
15
4 / 3 / 3
9,289
516
17,452
17,300
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
2
1
L
Nu Wa
 
Nu Wa
0
6
2
0.17
W
Artio
AI6666
Artio
4
5
3
1.1
W
Bacchus
CorvoNL
Bacchus
3
2
5
2.75
W
Rama
0
0
4
2
L
2
2
2
1.5
L
Izanami
TrMx76
Izanami
1
3
2
0.67
W
Freya
YeahJacob
Freya
7
2
0
3.5
L
Mulan
samb0y
Mulan
4
3
3
1.83
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
41,304
68,734
Taken
66,360
35,974
Mitigated
42,023
33,329
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,352
3,188
0
2,912
14,365
5,428
618
6,979
7,122
0
54,176
L
Nu Wa
 
Nu Wa
10,513
2,042
0
330
9,865
3,534
36
7,579
1,980
49,857
0
W
Artio
AI6666
Artio
8,840
1,610
2,154
11,116
20,406
11,589
38
1,704
17,782
50,375
0
W
Bacchus
CorvoNL
Bacchus
7,081
673
0
3,246
11,436
5,878
451
2,156
8,923
54,071
0
W
Rama
7,332
6,572
0
6,364
10,977
3,332
2,323
3,148
7,661
0
92,356
L
5,509
372
0
2,937
14,894
14,371
182
5,987
8,763
20,013
0
L
Izanami
TrMx76
Izanami
3,478
2,376
0
4,397
9,936
2,811
0
3,234
6,702
0
66,520
W
Freya
YeahJacob
Freya
10,320
3,309
0
5,345
12,470
4,585
592
4,436
7,698
54,012
0
L
Mulan
samb0y
Mulan
17,452
4,065
0
8,993
17,300
15,879
374
11,535
5,709
0
63,632
W
9,843
639
1,239
3,865
13,445
10,590
0
3,722
9,219
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
41,774
506
Minions Killed
447
0
Camps Cleared
0
1,642,604
Distance Traveled
1,642,636
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,390
466
85
5
0
398,162
0
L
Nu Wa
7,276
404
79
4
0
300,119
3
W
Artio
9,412
523
85
5
0
338,257
11
W
Bacchus
8,962
498
92
5
0
323,029
3
W
Rama
9,750
542
183
10
0
303,402
6
L
Ares
8,144
452
18
1
0
315,589
9
L
Izanami
8,675
482
136
8
0
286,846
4
W
Freya
9,551
531
101
6
0
301,758
12
L
Mulan
9,289
516
129
7
0
341,920
3
W
Cthulhu
8,724
485
45
3
0
376,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role