Player Matchup

Kuzenbo
Kuzenbo
Ecliptic Dem0n
Kuzenbo
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 25L
1,560 Elo+
Party 1
Sol
Sol
Ms Irrelevant
Sol
Level 139
God Stats
5W - 2L
1,622 SR
Queue Stats
73W - 62L
1,604 Elo+
Party 1
Tyr
Tyr
TermedROCKMAN
Tyr
Level 127
God Stats
5W - 7L
1,613 SR
Queue Stats
98W - 91L
1,522 Elo+
Party 1
Team Averages
Level 102
1,578 SR
1,562 Elo+

VS

Team Averages
Level 49
1,651 SR
1,446 Elo+
Cabrakan
Cabrakan
DmghittinGud
Cabrakan
Level 32
God Stats
0W - 1L
1,705 SR
Queue Stats
22W - 22L
1,353 Elo+
Party 2
Medusa
Medusa
YupCho
Medusa
Level 17
God Stats
2W - 1L
1,663 SR
Queue Stats
12W - 9L
1,513 Elo+
Party 2
Chronos
Chronos
supd3de
Chronos
Level 98
God Stats
2W - 2L
1,585 SR
Queue Stats
476W - 499L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 13
10,007
715
6,239
12,070
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 5 / 7
10,482
749
15,318
12,161
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
10 / 3 / 9
11,220
801
12,889
16,762
9,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DmghittinGud
Cabrakan
11
0 / 11 / 6
8,697
621
3,223
18,068
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
YupCho
Medusa
15
8 / 6 / 3
11,343
810
11,254
14,703
6,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
supd3de
Chronos
14
2 / 4 / 8
10,008
715
10,962
10,751
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
10
12
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DmghittinGud
Cabrakan
0
11
6
0.27
W
3
4
13
2.38
W
8
5
7
2.3
W
10
3
9
4.83
L
Medusa
YupCho
Medusa
8
6
3
1.58
L
Chronos
supd3de
Chronos
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
25,439
40,993
Taken
43,522
20,757
Mitigated
29,645
13,624
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DmghittinGud
Cabrakan
3,223
498
0
785
18,068
19,081
0
8,196
9,872
11,020
0
W
6,239
2,010
814
2,495
12,070
6,582
11
3,644
8,426
15,657
0
W
15,318
6,376
0
3,999
12,161
4,400
2,546
4,545
7,616
45,638
4,819
W
12,889
1,320
0
6,316
16,762
9,775
486
5,779
10,983
0
35,223
L
Medusa
YupCho
Medusa
11,254
5,561
225
1,783
14,703
6,116
0
6,025
8,678
0
50,340
L
Chronos
supd3de
Chronos
10,962
1,751
0
1,488
10,751
4,448
0
6,287
4,464
32,732
1,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
30,048
128
Minions Killed
129
7
Camps Cleared
3
738,821
Distance Traveled
644,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,697
621
14
1
0
172,359
0
W
Kuzenbo
10,007
715
25
2
3
231,174
1
W
Sol
10,482
749
60
4
3
221,637
1
W
Tyr
11,220
801
43
3
1
286,010
3
L
Medusa
11,343
810
72
5
1
234,946
2
L
Chronos
10,008
715
43
3
2
237,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role