Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
Jithyland
Morgan Le Fay
Silver II
Level 67
God Stats
0W - 1L
1,815 SR
Queue Stats
11W - 13L
1,513 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Joemandi
Cthulhu
Bronze III
Level 45
God Stats
0W - 1L
1,853 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze I
xxJustTheBasic3x
Gilgamesh
Bronze I
Level 84
God Stats
0W - 1L
1,864 SR
Queue Stats
9W - 16L
1,173 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,844 SR
1,362 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,849 SR
1,806 MMR
Artio
Artio
Gold V
Cosmichorizon13
Artio
Gold V
Level 127
God Stats
2W - 2L
1,943 SR
Queue Stats
17W - 15L
1,791 MMR
Party 1
Anhur
Anhur
Gold IV
JorgoiAm
Anhur
Gold IV
Level 126
God Stats
3W - 0L
1,649 SR
Queue Stats
20W - 18L
1,740 MMR
Party 1
Bastet
Bastet
Gold I
SaneGlobe
Bastet
Gold I
Level 146
God Stats
3W - 0L
1,956 SR
Queue Stats
21W - 17L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jithyland
Morgan Le Fay
20
8 / 1 / 7
17,761
612
33,508
18,559
6,139
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Joemandi
Cthulhu
18
3 / 4 / 12
17,122
590
21,565
35,425
57,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
19
4 / 5 / 10
16,643
574
28,508
28,611
23,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesGebThothSobekDanzaburou

VS

Bans
TiamatAphroditeMulanBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 9
16,275
561
13,221
45,073
69,056
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
JorgoiAm
Anhur
19
6 / 7 / 2
17,556
605
22,648
28,823
12,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
SaneGlobe
Bastet
19
4 / 4 / 5
16,806
580
29,403
24,653
10,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
15
Kills
10
10
Deaths
15
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
Morgan Le Fay
Jithyland
Morgan Le Fay
8
1
7
11.5
L
Cthulhu
Joemandi
Cthulhu
3
4
12
2.25
W
Anhur
JorgoiAm
Anhur
6
7
2
1
W
Bastet
SaneGlobe
Bastet
4
4
5
1.63
L
Gilgamesh
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,581
Damage
65,272
82,595
Taken
98,549
87,092
Mitigated
91,443
23,840
Healing
33,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,221
1,488
2,484
15,480
45,073
69,056
256
24,303
19,267
41,002
0
L
Morgan Le Fay
Jithyland
Morgan Le Fay
33,508
1,281
851
4,150
18,559
6,139
833
2,174
16,385
120,740
0
L
Cthulhu
Joemandi
Cthulhu
21,565
1,136
2,562
5,825
35,425
57,867
76
7,118
28,307
51,106
0
W
Anhur
JorgoiAm
Anhur
22,648
10,606
0
8,863
28,823
12,264
2,249
18,652
9,679
0
106,208
W
Bastet
SaneGlobe
Bastet
29,403
7,000
0
6,514
24,653
10,123
1,081
14,884
9,367
0
74,625
L
Gilgamesh
28,508
5,360
0
10,452
28,611
23,086
1,330
5,118
23,493
9,986
77,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
50,637
330
Minions Killed
288
15
Camps Cleared
10
1,620,941
Distance Traveled
1,669,107
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,275
561
39
1
0
570,548
10
L
Morgan Le Fay
17,761
612
164
6
5
545,762
4
L
Cthulhu
17,122
590
65
2
1
521,613
6
W
Anhur
17,556
605
156
5
9
476,747
4
W
Bastet
16,806
580
93
3
1
621,812
6
L
Gilgamesh
16,643
574
101
3
9
553,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role