Player Matchup

Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Cactus1500
Loki
Level 90
God Stats
7W - 8L
1,456 SR
Queue Stats
137W - 165L
1,411 Elo+
Party 2
Izanami
Izanami
o Hi Its Venom
Izanami
Level 156
God Stats
4W - 1L
1,729 SR
Queue Stats
95W - 106L
1,522 Elo+
Solo
Team Averages
Level 109
1,562 SR
1,477 Elo+

VS

Team Averages
Level 72
1,553 SR
1,278 Elo+
Atlas
Atlas
Booquefius2001
Atlas
Level 142
God Stats
1W - 6L
1,500 SR
Queue Stats
273W - 248L
1,568 Elo+
Solo
Nox
Nox
Conquergod
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,158 Elo+
Party 1
Pele
Pele
EvilGentleman
Pele
Level 67
God Stats
0W - 1L
1,660 SR
Queue Stats
4W - 8L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
6 / 2 / 9
8,583
858
8,760
5,196
1,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 8
8,174
817
8,322
7,370
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 7
8,573
857
4,272
4,213
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,585
659
4,691
10,297
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 8 / 3
6,817
682
4,522
7,916
2,470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
6,966
697
3,256
8,531
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
4
4
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
9
5.25
L
1
3
3
0.83
W
4
2
8
4
L
1
8
3
0.31
L
2
4
2
0.75
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
12,469
16,779
Taken
26,744
6,524
Mitigated
12,505
6,243
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,760
600
2,319
2,151
5,196
1,681
194
2,961
2,129
16,054
0
L
4,691
1,160
0
701
10,297
6,112
0
3,163
6,775
14,693
0
W
8,322
2,168
72
863
7,370
3,301
191
4,264
2,932
0
32,022
L
4,522
1,095
0
337
7,916
2,470
0
3,485
4,251
13,225
0
L
3,256
1,175
257
1,470
8,531
3,923
0
2,702
5,576
0
19,124
W
4,272
2,200
0
838
4,213
1,542
1,910
2,347
1,796
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
20,368
146
Minions Killed
77
8
Camps Cleared
3
608,981
Distance Traveled
541,138
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,583
858
32
3
1
210,749
3
L
Atlas
6,585
659
17
2
0
180,897
4
W
Loki
8,174
817
40
4
2
210,167
3
L
Nox
6,817
682
29
3
1
182,629
0
L
Pele
6,966
697
31
3
2
177,612
0
W
Izanami
8,573
857
74
7
5
188,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role