Player Matchup

Sun Wukong
Sun Wukong
FINSTAR1269
Sun Wukong
Level 135
God Stats
3W - 0L
1,991 SR
Queue Stats
122W - 116L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
PerfectHatred85
Jing Wei
Level 149
God Stats
17W - 20L
1,511 SR
Queue Stats
133W - 157L
1,452 Elo+
Party 1
Pele
Pele
Re4LK1y0t3
Pele
Level 88
God Stats
1W - 0L
1,668 SR
Queue Stats
95W - 119L
1,326 Elo+
Solo
Atlas
Atlas
WaxDKush
Atlas
Level 122
God Stats
2W - 3L
1,504 SR
Queue Stats
597W - 537L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
the_beast_axel
Kukulkan
Level 47
God Stats
1W - 0L
1,284 SR
Queue Stats
78W - 73L
1,424 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,482 Elo+

VS

Team Averages
Level 54
1,340 SR
1,355 Elo+
Kumbhakarna
Kumbhakarna
BlackSkull24
Kumbhakarna
Level 128
God Stats
0W - 6L
1,033 SR
Queue Stats
96W - 97L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Carties
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 7L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
Qxntin
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
RyujiLoverP5
Danzaburou
Level 37
God Stats
0W - 3L
1,200 SR
Queue Stats
115W - 165L
1,280 Elo+
Solo
Arachne
Arachne
Wisp9000
Arachne
Level 81
God Stats
1W - 1L
1,741 SR
Queue Stats
140W - 165L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FINSTAR1269
Sun Wukong
14
4 / 0 / 2
8,611
538
8,858
7,431
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
14
2 / 0 / 3
8,323
520
7,491
7,271
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 3 / 3
9,170
573
4,929
11,685
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
WaxDKush
Atlas
11
2 / 4 / 10
7,598
475
6,791
10,384
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
4 / 2 / 5
8,090
506
10,738
7,798
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackSkull24
Kumbhakarna
9
3 / 2 / 2
6,813
426
4,747
13,593
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Carties
Morgan Le Fay
6
0 / 5 / 0
5,240
328
440
5,961
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Qxntin
Baron Samedi
11
1 / 5 / 0
6,565
410
4,384
9,061
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RyujiLoverP5
Danzaburou
12
4 / 6 / 3
7,799
487
3,153
11,716
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Wisp9000
Arachne
12
1 / 2 / 2
7,160
448
5,318
16,009
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
9
9
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BlackSkull24
Kumbhakarna
3
2
2
2
L
Morgan Le Fay
Carties
Morgan Le Fay
0
5
0
0
W
Sun Wukong
FINSTAR1269
Sun Wukong
4
0
2
5
W
Jing Wei
2
0
3
3.5
L
Baron Samedi
Qxntin
Baron Samedi
1
5
0
0.2
W
7
3
3
2.83
L
Danzaburou
RyujiLoverP5
Danzaburou
4
6
3
0.92
W
Atlas
WaxDKush
Atlas
2
4
10
1.75
L
Arachne
Wisp9000
Arachne
1
2
2
1
W
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
18,042
44,569
Taken
56,340
21,718
Mitigated
23,449
16,481
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BlackSkull24
Kumbhakarna
4,747
959
119
4,338
13,593
9,289
0
6,218
7,329
24,674
0
L
Morgan Le Fay
Carties
Morgan Le Fay
440
440
0
224
5,961
1,528
0
1,493
4,299
8,120
0
W
Sun Wukong
FINSTAR1269
Sun Wukong
8,858
2,360
0
4,783
7,431
4,137
47
114
7,317
0
49,329
W
Jing Wei
7,491
6,057
0
2,250
7,271
2,370
916
1,286
5,979
0
55,274
L
Baron Samedi
Qxntin
Baron Samedi
4,384
761
171
614
9,061
3,353
0
3,594
5,421
31,455
0
W
4,929
1,305
0
6,198
11,685
4,035
0
2,764
8,801
0
60,677
L
Danzaburou
RyujiLoverP5
Danzaburou
3,153
604
0
2,228
11,716
4,097
1,107
2,794
8,841
0
37,987
W
Atlas
WaxDKush
Atlas
6,791
3,004
627
1,935
10,384
8,550
17
2,838
7,434
15,995
0
L
Arachne
Wisp9000
Arachne
5,318
4,370
0
5,826
16,009
5,182
0
3,430
12,091
0
34,498
W
Kukulkan
10,738
1,004
0
688
7,798
2,626
31
2,245
5,467
46,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
33,577
424
Minions Killed
270
0
Camps Cleared
0
1,611,371
Distance Traveled
1,432,641
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,813
426
40
3
0
298,810
0
L
Morgan Le Fay
5,240
328
14
1
0
254,966
0
W
Sun Wukong
8,611
538
114
7
0
332,373
4
W
Jing Wei
8,323
520
101
6
0
327,965
1
L
Baron Samedi
6,565
410
76
5
0
261,218
0
W
Pele
9,170
573
107
7
0
342,355
0
L
Danzaburou
7,799
487
58
4
0
253,355
0
W
Atlas
7,598
475
12
1
0
313,012
5
L
Arachne
7,160
448
82
5
0
364,292
1
W
Kukulkan
8,090
506
90
6
0
295,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role