Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
That Crohns Guy
Scylla
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,533 Elo+
Party 1
Mulan
Mulan
logotdajuice1
Mulan
Level 128
God Stats
12W - 12L
1,647 SR
Queue Stats
275W - 133L
1,825 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,619 Elo+

VS

Team Averages
Level 86
1,615 SR
1,478 Elo+
Persephone
Persephone
Philly ttv
Persephone
Level 48
God Stats
90W - 31L
1,651 SR
Queue Stats
358W - 154L
1,601 Elo+
Party 2
Nemesis
Nemesis
TheJohan420
Nemesis
Level 65
God Stats
2W - 3L
1,585 SR
Queue Stats
17W - 35L
1,263 Elo+
Solo
Hercules
Hercules
Why do drugs
Hercules
Level 146
God Stats
50W - 41L
1,611 SR
Queue Stats
665W - 368L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
8 / 1 / 5
9,231
839
17,557
12,293
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 10
8,550
777
6,548
6,827
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 9
9,069
824
10,862
11,981
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Philly ttv
Persephone
11
1 / 6 / 4
7,844
713
8,470
10,251
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TheJohan420
Nemesis
9
0 / 5 / 4
6,677
607
4,460
13,773
5,906
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Why do drugs
Hercules
12
6 / 4 / 1
8,320
756
10,204
16,797
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
5
10.5
L
Persephone
Philly ttv
Persephone
1
6
4
0.5
W
3
3
10
2.67
L
Nemesis
TheJohan420
Nemesis
0
5
4
0.4
L
Hercules
Why do drugs
Hercules
6
4
1
1.63
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
23,134
31,101
Taken
40,821
26,093
Mitigated
24,098
8,480
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,557
3,834
511
4,760
12,293
13,573
167
3,557
8,243
0
39,326
L
Persephone
Philly ttv
Persephone
8,470
301
0
1,008
10,251
3,156
0
1,993
7,630
33,108
0
W
6,548
633
0
500
6,827
2,330
192
894
5,666
19,569
0
L
Nemesis
TheJohan420
Nemesis
4,460
1,008
364
2,933
13,773
5,906
0
1,863
10,947
0
9,493
L
Hercules
Why do drugs
Hercules
10,204
3,077
316
6,935
16,797
15,036
0
4,392
10,671
0
16,546
W
10,862
1,502
0
2,709
11,981
10,190
26
4,597
7,187
7,348
17,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,850
Gold Earned
22,841
124
Minions Killed
87
5
Camps Cleared
3
667,235
Distance Traveled
668,582
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,231
839
38
3
2
247,755
5
L
Persephone
7,844
713
60
5
0
220,211
0
W
Scylla
8,550
777
48
4
3
204,436
0
L
Nemesis
6,677
607
10
1
0
226,547
5
L
Hercules
8,320
756
17
2
3
221,824
0
W
Mulan
9,069
824
38
3
0
215,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role