Player Matchup

Kumbhakarna
Kumbhakarna
Erebusskii
Kumbhakarna
Level 127
God Stats
4W - 3L
1,635 SR
Queue Stats
133W - 145L
1,421 Elo+
Party 2
Chronos
Chronos
Kashikato14
Chronos
Level 119
God Stats
3W - 7L
1,644 SR
Queue Stats
123W - 140L
1,391 Elo+
Party 2
Fenrir
Fenrir
Puma15
Fenrir
Level 54
God Stats
3W - 5L
1,400 SR
Queue Stats
35W - 73L
1,302 Elo+
Party 2
Team Averages
Level 100
1,559 SR
1,371 Elo+

VS

Team Averages
Level 55
1,732 SR
1,433 Elo+
Baron Samedi
Baron Samedi
CommonLime03
Baron Samedi
Level 101
God Stats
12W - 4L
1,816 SR
Queue Stats
286W - 346L
1,461 Elo+
Party 1
Medusa
Medusa
DARKNEZZ 210
Medusa
Level 17
God Stats
6W - 0L
1,879 SR
Queue Stats
7W - 7L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
WarAngelPR
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Erebusskii
Kumbhakarna
12
0 / 7 / 4
8,859
591
6,330
17,853
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Kashikato14
Chronos
13
3 / 5 / 1
9,074
605
8,906
15,586
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Puma15
Fenrir
12
1 / 4 / 3
8,374
558
8,941
12,997
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CommonLime03
Baron Samedi
16
10 / 1 / 6
11,204
747
20,050
11,661
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 1 / 9
9,966
664
9,161
7,727
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
WarAngelPR
Cabrakan
13
1 / 2 / 15
10,447
696
8,487
14,129
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
16
16
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CommonLime03
Baron Samedi
10
1
6
13
W
Medusa
5
1
9
9.5
L
Kumbhakarna
Erebusskii
Kumbhakarna
0
7
4
0.29
L
Chronos
Kashikato14
Chronos
3
5
1
0.7
L
Fenrir
Puma15
Fenrir
1
4
3
0.63
W
Cabrakan
WarAngelPR
Cabrakan
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
37,698
46,436
Taken
33,517
27,761
Mitigated
24,848
10,363
Healing
18,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CommonLime03
Baron Samedi
20,050
726
3,808
7,138
11,661
7,548
746
3,598
7,684
59,970
0
W
Medusa
9,161
3,675
0
2,370
7,727
3,209
261
4,668
3,021
0
17,663
L
Kumbhakarna
Erebusskii
Kumbhakarna
6,330
964
0
2,227
17,853
15,633
0
9,616
8,237
17,732
0
L
Chronos
Kashikato14
Chronos
8,906
2,343
0
4,430
15,586
5,907
40
11,292
4,294
30,790
4,085
L
Fenrir
Puma15
Fenrir
8,941
1,883
0
3,706
12,997
6,221
0
8,038
4,959
0
23,818
W
Cabrakan
WarAngelPR
Cabrakan
8,487
1,222
0
5,218
14,129
14,091
320
6,520
7,342
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
31,617
111
Minions Killed
141
7
Camps Cleared
4
765,802
Distance Traveled
803,275
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,204
747
88
6
2
269,724
5
W
Medusa
9,966
664
36
2
1
280,035
0
L
Kumbhakarna
8,859
591
28
2
0
215,144
0
L
Chronos
9,074
605
51
3
3
270,400
3
L
Fenrir
8,374
558
32
2
4
280,258
6
W
Cabrakan
10,447
696
17
1
1
253,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role