Player Matchup

Ymir
Ymir
Khaosfirstborn
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Menz_frell
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
PURE_Premiere
Zeus
Level 34
God Stats
3W - 4L
1,359 SR
Queue Stats
52W - 55L
1,356 Elo+
Solo
Neith
Neith
Snowyballs47
Neith
Level 14
God Stats
1W - 1L
1,382 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Thanatos
Thanatos
TJIZZUMS
Thanatos
Level 102
God Stats
0W - 3L
1,819 SR
Queue Stats
12W - 13L
1,531 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,517 Elo+

VS

Team Averages
Level 69
1,622 SR
1,531 Elo+
Medusa
Medusa
CSW01
Medusa
Level 126
God Stats
1W - 0L
1,400 SR
Queue Stats
19W - 18L
1,513 Elo+
Party 2
Geb
Geb
Fajita2699
Geb
Level 81
God Stats
19W - 10L
1,682 SR
Queue Stats
210W - 218L
1,433 Elo+
Solo
King Arthur
King Arthur
FireballHall01
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2
Baron Samedi
Baron Samedi
JIDIJ MASTER
Baron Samedi
Level 119
God Stats
2W - 0L
1,846 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
xEpicneffx
Guan Yu
Level 15
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,290
935
3,284
16,420
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Menz_frell
Guan Yu
15
0 / 10 / 2
9,304
846
8,707
30,945
24,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 2
9,413
856
18,551
13,132
3,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 9 / 1
10,613
965
13,379
19,955
5,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
TJIZZUMS
Thanatos
16
2 / 7 / 2
10,466
951
15,155
20,084
6,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

7

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CSW01
Medusa
19
17 / 2 / 14
13,853
1,259
32,963
13,314
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 20
11,648
1,059
12,349
19,248
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FireballHall01
King Arthur
18
4 / 0 / 20
11,066
1,006
10,557
11,999
9,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
JIDIJ MASTER
Baron Samedi
19
4 / 1 / 24
11,399
1,036
26,587
9,913
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xEpicneffx
Guan Yu
18
7 / 1 / 20
11,861
1,078
11,622
15,579
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
133
5
Kills
35
35
Deaths
5
8
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Medusa
CSW01
Medusa
17
2
14
12
W
3
1
20
13
W
King Arthur
FireballHall01
King Arthur
4
0
20
14
W
Baron Samedi
JIDIJ MASTER
Baron Samedi
4
1
24
16
L
0
3
1
0.17
L
Guan Yu
Menz_frell
Guan Yu
0
10
2
0.1
L
0
6
2
0.17
L
3
9
1
0.39
L
Thanatos
TJIZZUMS
Thanatos
2
7
2
0.43
W
Guan Yu
xEpicneffx
Guan Yu
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
94,078
100,536
Taken
70,053
57,631
Mitigated
45,998
7,570
Healing
35,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CSW01
Medusa
32,963
19,208
0
6,247
13,314
4,982
0
3,898
9,416
0
54,980
W
12,349
2,015
936
3,418
19,248
12,707
0
5,463
13,785
30,845
0
W
King Arthur
FireballHall01
King Arthur
10,557
1,173
0
972
11,999
9,897
0
4,814
7,185
5,729
18,977
W
Baron Samedi
JIDIJ MASTER
Baron Samedi
26,587
3,284
8,750
5,349
9,913
4,295
0
1,933
7,980
44,717
0
L
3,284
100
0
618
16,420
17,823
0
7,398
8,804
20,282
0
L
Guan Yu
Menz_frell
Guan Yu
8,707
2,506
349
648
30,945
24,750
0
11,679
18,608
0
26,295
L
18,551
2,268
0
125
13,132
3,032
0
5,568
7,564
35,656
0
L
13,379
7,433
0
110
19,955
5,929
0
10,215
9,563
0
26,497
L
Thanatos
TJIZZUMS
Thanatos
15,155
805
0
5,720
20,084
6,097
0
7,472
12,431
0
25,270
W
Guan Yu
xEpicneffx
Guan Yu
11,622
1,999
4,787
4,680
15,579
14,117
0
5,727
9,852
6,611
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,086
Gold Earned
59,827
175
Minions Killed
226
3
Camps Cleared
7
964,167
Distance Traveled
1,108,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,853
1,259
64
6
5
191,983
0
W
Geb
11,648
1,059
37
3
0
230,891
0
W
King Arthur
11,066
1,006
37
3
0
252,295
1
W
Baron Samedi
11,399
1,036
43
4
2
206,014
0
L
Ymir
10,290
935
31
3
0
215,182
0
L
Guan Yu
9,304
846
41
4
2
199,391
0
L
Zeus
9,413
856
50
5
1
156,560
0
L
Neith
10,613
965
27
2
0
149,161
0
L
Thanatos
10,466
951
26
2
0
243,873
0
W
Guan Yu
11,861
1,078
45
4
0
227,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role