Player Matchup

Ah Puch
Ah Puch
GhostWolf7979
Ah Puch
Level 83
God Stats
22W - 7L
1,648 SR
Queue Stats
90W - 72L
1,553 Elo+
Party 2
Fenrir
Fenrir
PotatoOperator
Fenrir
Level 89
God Stats
1W - 1L
1,616 SR
Queue Stats
199W - 159L
1,540 Elo+
Party 2
Hercules
Hercules
SiameseDrip
Hercules
Level 83
God Stats
14W - 24L
1,349 SR
Queue Stats
136W - 163L
1,432 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,508 Elo+

VS

Team Averages
Level 118
1,341 SR
1,394 Elo+
Ah Puch
Ah Puch
BioFuryXIII
Ah Puch
Level 107
God Stats
0W - 2L
1,199 SR
Queue Stats
124W - 148L
1,416 Elo+
Party 1
Atlas
Atlas
KantoPoncho
Atlas
Level 87
God Stats
3W - 5L
1,450 SR
Queue Stats
29W - 34L
1,369 Elo+
Solo
Odin
Odin
ickeress
Odin
Level 160
God Stats
0W - 2L
1,373 SR
Queue Stats
931W - 1,057L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 2 / 5
7,448
677
8,542
7,957
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 4
7,000
636
4,133
8,383
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
SiameseDrip
Hercules
13
4 / 0 / 2
7,902
718
7,885
8,622
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BioFuryXIII
Ah Puch
12
4 / 2 / 1
7,512
683
9,375
4,883
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 3
7,586
690
4,147
10,203
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
10
0 / 2 / 4
6,633
603
6,819
10,425
8,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
6
6
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BioFuryXIII
Ah Puch
4
2
1
2.25
W
Ah Puch
1
2
5
1.75
L
2
2
3
1.75
W
1
4
4
0.75
W
Hercules
SiameseDrip
Hercules
4
0
2
5
L
Odin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
20,341
24,962
Taken
25,511
13,345
Mitigated
19,223
5,465
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BioFuryXIII
Ah Puch
9,375
123
0
1,078
4,883
1,735
0
1,966
2,803
35,233
0
W
Ah Puch
8,542
359
0
2,086
7,957
2,739
0
4,957
3,000
33,888
0
L
4,147
839
0
1,861
10,203
8,916
0
4,822
5,117
11,916
0
W
4,133
574
0
1,322
8,383
2,660
0
5,910
2,473
0
16,179
W
Hercules
SiameseDrip
Hercules
7,885
1,483
0
2,057
8,622
7,946
0
4,664
3,958
1,988
13,020
L
Odin
6,819
993
0
838
10,425
8,572
0
2,629
7,352
5,041
15,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
21,731
122
Minions Killed
119
5
Camps Cleared
4
628,452
Distance Traveled
624,772
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,512
683
73
7
3
202,051
1
W
Ah Puch
7,448
677
73
7
1
197,267
2
L
Atlas
7,586
690
14
1
0
203,759
1
W
Fenrir
7,000
636
32
3
2
213,897
1
W
Hercules
7,902
718
17
2
2
217,288
0
L
Odin
6,633
603
32
3
1
218,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role