Player Matchup

Merlin
Merlin
GasChan
Merlin
Level 22
God Stats
0W - 1L
1,129 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
Achilles
Achilles
HowUDoingTooday
Achilles
Level 27
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 1
Ares
Ares
MrExplodokills
Ares
Level 91
God Stats
3W - 5L
1,449 SR
Queue Stats
283W - 293L
1,390 Elo+
Solo
Osiris
Osiris
TylerfLame123
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,238 Elo+
Party 1
Bacchus
Bacchus
lubachu2512
Bacchus
Level 69
God Stats
2W - 2L
1,610 SR
Queue Stats
75W - 95L
1,488 Elo+
Solo
Team Averages
Level 49
1,469 SR
1,335 Elo+

VS

Team Averages
Level 95
1,462 SR
1,298 Elo+
Hercules
Hercules
AbundantCuk
Hercules
Level 103
God Stats
1W - 0L
1,206 SR
Queue Stats
8W - 11L
1,220 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JasonCuckington
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,530 SR
Queue Stats
12W - 9L
1,199 Elo+
Party 2
Apollo
Apollo
TBONE_brown
Apollo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 238L
1,275 Elo+
Solo
Scylla
Scylla
hirschiehouse3
Scylla
Level 97
God Stats
1W - 0L
1,388 SR
Queue Stats
13W - 13L
1,413 Elo+
Solo
Achilles
Achilles
owen2013514
Achilles
Level 48
God Stats
3W - 1L
1,684 SR
Queue Stats
129W - 148L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GasChan
Merlin
15
2 / 8 / 5
8,707
726
12,848
13,342
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
4 / 4 / 8
9,250
771
10,185
15,795
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 6
8,582
715
7,190
17,159
20,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 6 / 7
8,960
747
9,225
18,024
15,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
lubachu2512
Bacchus
16
5 / 3 / 8
10,129
844
11,438
15,435
22,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbundantCuk
Hercules
17
8 / 3 / 4
10,559
880
11,222
19,688
16,437
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
JasonCuckington
Morgan Le Fay
19
9 / 3 / 12
11,542
962
25,994
9,907
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
1 / 5 / 9
8,337
695
7,322
8,979
4,102
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 11
9,489
791
11,286
10,080
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
owen2013514
Achilles
16
4 / 4 / 7
9,859
822
11,291
25,212
33,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
17
Kills
24
24
Deaths
18
34
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
AbundantCuk
Hercules
8
3
4
3.33
L
Merlin
GasChan
Merlin
2
8
5
0.56
L
Achilles
4
4
8
2
W
Morgan Le Fay
JasonCuckington
Morgan Le Fay
9
3
12
5
L
1
3
6
1.33
W
Apollo
1
5
9
1.1
L
5
6
7
1.42
W
2
3
11
2.5
L
Bacchus
lubachu2512
Bacchus
5
3
8
3
W
Achilles
owen2013514
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,886
Damage
67,115
79,755
Taken
73,866
85,193
Mitigated
63,255
21,295
Healing
32,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AbundantCuk
Hercules
11,222
3,374
1,266
7,647
19,688
16,437
84
8,504
10,888
0
18,686
L
Merlin
GasChan
Merlin
12,848
1,019
1,409
1,522
13,342
7,003
0
7,695
5,338
30,078
0
L
Achilles
10,185
2,186
920
2,096
15,795
20,002
0
7,821
7,363
0
13,796
W
Morgan Le Fay
JasonCuckington
Morgan Le Fay
25,994
4,656
971
2,792
9,907
4,956
1,837
4,101
5,528
43,672
0
L
7,190
473
1,572
3,866
17,159
20,432
30
5,950
10,396
14,662
0
W
Apollo
7,322
5,700
721
621
8,979
4,102
1,184
5,394
3,421
0
11,828
L
9,225
2,540
1,183
3,643
18,024
15,443
0
9,888
7,812
0
16,407
W
11,286
707
2,403
3,736
10,080
4,155
972
2,903
7,099
23,424
0
L
Bacchus
lubachu2512
Bacchus
11,438
1,440
1,032
4,052
15,435
22,313
120
4,862
9,999
20,410
0
W
Achilles
owen2013514
Achilles
11,291
1,469
1,119
10,789
25,212
33,605
24
10,574
14,023
0
23,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
49,786
88
Minions Killed
126
0
Camps Cleared
0
1,153,905
Distance Traveled
1,149,851
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,559
880
16
1
0
238,992
0
L
Merlin
8,707
726
41
3
0
191,922
0
L
Achilles
9,250
771
6
1
0
264,483
0
W
Morgan Le Fay
11,542
962
40
3
0
251,779
0
L
Ares
8,582
715
15
1
0
227,308
0
W
Apollo
8,337
695
13
1
0
189,928
0
L
Osiris
8,960
747
8
1
0
221,871
0
W
Scylla
9,489
791
38
3
0
233,048
3
L
Bacchus
10,129
844
18
2
0
248,321
0
W
Achilles
9,859
822
19
2
0
236,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role