Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold V
HerbitudeMaximus
Poseidon
Gold V
Level 149
God Stats
1W - 2L
1,627 SR
Queue Stats
64W - 72L
1,493 MMR
Party 2
Medusa
Medusa
Platinum II
lololnami
Medusa
Platinum II
Level 109
God Stats
65W - 41L
1,713 SR
Queue Stats
218W - 172L
2,054 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,613 SR
1,682 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,607 SR
1,855 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
KutThroat12
Achilles
Diamond IV
Level 65
God Stats
1W - 1L
1,637 SR
Queue Stats
56W - 65L
2,106 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
Sailum
Morgan Le Fay
Diamond V
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
65W - 73L
1,959 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 8
11,349
597
6,936
26,922
33,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 7 / 7
10,470
551
6,501
14,778
4,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lololnami
Medusa
18
11 / 5 / 1
13,564
714
25,786
20,002
7,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GebOdinThothBastetAh Muzen Cab

VS

Bans
FenrirGuan YuScyllaGilgameshHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 4 / 10
14,222
749
14,267
19,915
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
KutThroat12
Achilles
16
6 / 4 / 8
12,629
665
16,556
22,941
30,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sailum
Morgan Le Fay
17
5 / 4 / 10
13,090
689
23,495
13,782
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
15
15
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
8
1.67
W
Cerberus
 
Cerberus
4
4
10
2.25
L
0
7
7
0.5
W
Achilles
KutThroat12
Achilles
6
4
8
2.5
W
Morgan Le Fay
Sailum
Morgan Le Fay
5
4
10
2.5
L
Medusa
lololnami
Medusa
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
54,318
61,702
Taken
56,638
45,528
Mitigated
57,799
10,269
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,936
2,192
703
5,450
26,922
33,573
84
16,719
8,915
17,848
0
W
Cerberus
 
Cerberus
14,267
857
0
6,141
19,915
20,851
507
4,042
15,873
43,907
0
L
6,501
1,272
84
2,275
14,778
4,874
330
8,765
5,382
30,762
0
W
Achilles
KutThroat12
Achilles
16,556
3,763
0
4,492
22,941
30,659
567
4,740
18,201
5,873
33,726
W
Morgan Le Fay
Sailum
Morgan Le Fay
23,495
2,183
516
3,752
13,782
6,289
1,828
4,995
8,787
72,813
0
L
Medusa
lololnami
Medusa
25,786
10,533
0
1,757
20,002
7,081
1,203
13,812
5,432
0
83,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
39,941
196
Minions Killed
217
7
Camps Cleared
9
1,078,928
Distance Traveled
1,096,638
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,349
597
26
1
0
385,620
7
W
Cerberus
14,222
749
63
3
4
363,860
6
L
Poseidon
10,470
551
59
3
4
327,198
3
W
Achilles
12,629
665
40
2
1
389,251
7
W
Morgan Le Fay
13,090
689
114
6
4
343,527
5
L
Medusa
13,564
714
111
6
3
366,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role