Player Matchup

Janus
Janus
BladeOfNoxus
Janus
Level 160
God Stats
1W - 0L
1,541 SR
Queue Stats
26W - 33L
1,404 Elo+
Party 2
Ares
Ares
Mandolorian12345
Ares
Level 42
God Stats
5W - 3L
1,476 SR
Queue Stats
49W - 58L
1,418 Elo+
Party 2
Horus
Horus
The Orc Lord
Horus
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
58W - 66L
1,440 Elo+
Solo
Bastet
Bastet
TimelessBlade
Bastet
Level 122
God Stats
5W - 1L
1,555 SR
Queue Stats
59W - 73L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
ollJupiterllo
Xbalanque
Level 106
God Stats
6W - 4L
1,597 SR
Queue Stats
105W - 116L
1,444 Elo+
Party 2
Team Averages
Level 111
1,579 SR
1,418 Elo+

VS

Team Averages
Level 72
1,444 SR
1,349 Elo+
Cerberus
Cerberus
K1ddK1dd
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,326 Elo+
Party 3
Medusa
Medusa
MrMyth7484
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,394 Elo+
Party 1
Chang'e
Chang'e
Some1Coo1
Chang'e
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,429 Elo+
Party 1
King Arthur
King Arthur
TGrizzzz
King Arthur
Level 92
God Stats
0W - 1L
1,207 SR
Queue Stats
15W - 32L
1,228 Elo+
Party 1
Janus
Janus
ll silence Il
Janus
Level 103
God Stats
5W - 6L
1,515 SR
Queue Stats
111W - 136L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 18
15,217
845
30,934
18,653
8,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 29
15,229
846
20,502
26,256
36,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 0 / 0
5,270
293
0
0
0
20
3 / 4 / 23
12,995
722
16,319
15,941
6,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
ollJupiterllo
Xbalanque
20
17 / 6 / 16
15,843
880
46,441
18,705
8,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1ddK1dd
Cerberus
20
6 / 4 / 7
13,874
771
11,561
37,512
29,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MrMyth7484
Medusa
20
6 / 12 / 9
14,008
778
17,316
22,728
9,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Some1Coo1
Chang'e
19
4 / 9 / 5
11,866
659
8,854
25,470
10,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
TGrizzzz
King Arthur
16
0 / 11 / 6
9,980
554
3,760
25,847
22,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 6 / 11
13,760
764
24,288
19,789
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
42
Kills
19
20
Deaths
42
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
15
7
18
3.43
L
Cerberus
K1ddK1dd
Cerberus
6
4
7
2.38
W
7
3
29
7.17
L
Medusa
MrMyth7484
Medusa
6
12
9
0.88
L
Chang'e
Some1Coo1
Chang'e
4
9
5
0.72
L
King Arthur
TGrizzzz
King Arthur
0
11
6
0.27
W
0
0
0
0
W
3
4
23
3.63
L
3
6
11
1.42
W
Xbalanque
ollJupiterllo
Xbalanque
17
6
16
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,196
Damage
65,779
79,555
Taken
131,346
60,426
Mitigated
78,612
29,562
Healing
44,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,934
497
2,539
4,934
18,653
8,670
1,157
9,520
9,054
66,032
0
L
Cerberus
K1ddK1dd
Cerberus
11,561
679
1,336
16,456
37,512
29,155
334
10,331
27,181
32,177
0
W
20,502
448
2,032
8,693
26,256
36,352
608
14,183
11,780
32,037
0
L
Medusa
MrMyth7484
Medusa
17,316
7,990
796
2,272
22,728
9,189
105
11,605
11,123
0
33,663
L
Chang'e
Some1Coo1
Chang'e
8,854
737
4,149
8,172
25,470
10,381
413
11,747
13,723
20,671
0
L
King Arthur
TGrizzzz
King Arthur
3,760
435
138
2,313
25,847
22,601
171
9,517
16,330
0
8,320
W
0
0
0
0
0
0
0
0
0
0
0
W
16,319
2,308
2,428
3,304
15,941
6,986
1,680
9,854
5,999
0
28,126
L
24,288
281
3,749
5,118
19,789
7,286
1,098
8,236
11,553
60,184
0
W
Xbalanque
ollJupiterllo
Xbalanque
46,441
23,108
2,617
3,015
18,705
8,418
1,637
11,146
7,358
0
86,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,554
Gold Earned
63,488
192
Minions Killed
202
0
Camps Cleared
0
1,281,829
Distance Traveled
1,475,899
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,217
845
69
4
0
311,440
1
L
Cerberus
13,874
771
41
2
0
350,403
0
W
Ares
15,229
846
18
1
0
364,153
0
L
Medusa
14,008
778
37
2
0
247,722
0
L
Chang'e
11,866
659
23
1
0
284,900
0
L
King Arthur
9,980
554
11
1
0
299,425
1
W
Horus
5,270
293
0
0
0
0
0
W
Bastet
12,995
722
18
1
0
284,884
0
L
Janus
13,760
764
90
5
0
293,449
4
W
Xbalanque
15,843
880
87
5
0
321,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role