Player Matchup

Cabrakan
Cabrakan
HockeyDude2o
Cabrakan
Level 43
God Stats
9W - 11L
1,497 SR
Queue Stats
64W - 56L
1,322 Elo+
Party 1
Mulan
Mulan
Lack_Of_Emotions
Mulan
Level 100
God Stats
8W - 9L
1,499 SR
Queue Stats
210W - 255L
1,423 Elo+
Party 2
Pele
Pele
LordOfRed97
Pele
Level 89
God Stats
2W - 0L
1,499 SR
Queue Stats
64W - 60L
1,406 Elo+
Party 2
Chernobog
Chernobog
NeonNinja52
Chernobog
Level 60
God Stats
26W - 16L
1,533 SR
Queue Stats
57W - 55L
1,441 Elo+
Party 1
Merlin
Merlin
RagingKing7
Merlin
Level 106
God Stats
1W - 1L
1,211 SR
Queue Stats
41W - 35L
1,444 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,407 Elo+

VS

Team Averages
Level 76
1,388 SR
1,354 Elo+
Loki
Loki
AstroThaFiend
Loki
Level 106
God Stats
17W - 22L
1,371 SR
Queue Stats
38W - 56L
1,298 Elo+
Party 3
Bellona
Bellona
Austdog902
Bellona
Level 62
God Stats
6W - 7L
1,482 SR
Queue Stats
48W - 58L
1,390 Elo+
Solo
Yemoja
Yemoja
Booty-_-1738
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,264 Elo+
Party 3
Hou Yi
Hou Yi
JasonM5
Hou Yi
Level 76
God Stats
6W - 7L
1,487 SR
Queue Stats
297W - 332L
1,387 Elo+
Solo
Ra
Ra
valsmite
Ra
Level 119
God Stats
2W - 11L
1,099 SR
Queue Stats
250W - 250L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HockeyDude2o
Cabrakan
15
2 / 3 / 10
11,005
500
6,358
13,154
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 4
13,889
631
20,205
20,706
14,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 3 / 9
11,241
511
7,212
12,409
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
NeonNinja52
Chernobog
17
8 / 5 / 8
11,124
506
9,912
15,072
5,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
1 / 5 / 5
10,226
465
8,187
12,553
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 5
11,790
536
16,134
15,681
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Austdog902
Bellona
12
1 / 5 / 0
8,001
364
5,857
14,050
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
14
0 / 4 / 5
8,854
402
5,487
12,854
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
JasonM5
Hou Yi
13
1 / 9 / 9
8,772
399
8,027
16,347
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 7
10,638
484
16,363
11,624
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
25
Kills
20
20
Deaths
25
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
11
3
5
4.5
L
Bellona
Austdog902
Bellona
1
5
0
0.2
L
Yemoja
0
4
5
0.63
W
Cabrakan
HockeyDude2o
Cabrakan
2
3
10
2.33
L
Hou Yi
JasonM5
Hou Yi
1
9
9
0.61
W
10
4
4
3
W
4
3
9
2.83
W
Chernobog
NeonNinja52
Chernobog
8
5
8
2.4
W
Merlin
1
5
5
0.7
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
51,868
73,894
Taken
70,556
40,575
Mitigated
36,463
27,175
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,134
4,438
0
4,062
15,681
4,927
2,065
3,219
12,462
0
71,863
L
Bellona
Austdog902
Bellona
5,857
2,497
0
6,125
14,050
9,344
353
0
14,050
0
30,975
L
Yemoja
5,487
1,688
1,548
904
12,854
12,400
0
3,561
9,293
33,145
0
W
Cabrakan
HockeyDude2o
Cabrakan
6,358
1,444
709
4,941
13,154
11,887
985
4,733
8,421
28,790
0
L
Hou Yi
JasonM5
Hou Yi
8,027
3,005
647
2,822
16,347
5,508
0
4,101
12,246
0
41,273
W
20,205
2,626
0
10,123
20,706
14,082
2,474
2,373
18,333
20
96,181
W
7,212
1,150
0
3,425
12,409
5,331
970
5,321
7,088
0
62,503
W
Chernobog
NeonNinja52
Chernobog
9,912
5,685
0
4,175
15,072
5,425
4,886
5,787
9,285
0
69,586
W
Merlin
8,187
284
71
3,731
12,553
3,850
1,263
3,636
8,917
63,418
0
L
16,363
1,412
1,354
2,976
11,624
4,284
370
3,684
7,940
60,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,485
Gold Earned
48,055
507
Minions Killed
381
0
Camps Cleared
0
2,099,085
Distance Traveled
1,971,819
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,790
536
105
5
0
467,851
2
L
Bellona
8,001
364
56
3
0
295,800
0
L
Yemoja
8,854
402
67
3
0
362,988
0
W
Cabrakan
11,005
500
42
2
0
413,876
3
L
Hou Yi
8,772
399
52
2
0
386,210
9
W
Mulan
13,889
631
174
8
0
405,084
3
W
Pele
11,241
511
99
5
0
482,398
2
W
Chernobog
11,124
506
86
4
0
396,225
2
W
Merlin
10,226
465
106
5
0
401,502
5
L
Ra
10,638
484
101
5
0
458,970
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role