Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KingJace25
Nox
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,519 Elo+
Party 1
Fenrir
Fenrir
Kurisudoh
Fenrir
Level 57
God Stats
2W - 0L
1,701 SR
Queue Stats
39W - 33L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
NoCuzUrGay
Sylvanus
Level 34
God Stats
2W - 0L
1,923 SR
Queue Stats
57W - 28L
1,687 Elo+
Party 1
Kuzenbo
Kuzenbo
tesstickles2
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,381 Elo+
Party 1
Team Averages
Level 63
1,625 SR
1,531 Elo+

VS

Team Averages
Level 62
1,560 SR
1,468 Elo+
Neith
Neith
Blolcat
Neith
Level 42
God Stats
72W - 54L
1,541 SR
Queue Stats
109W - 106L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
KumbhasCurves
Ao Kuang
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 182L
1,602 Elo+
Party 2
Ymir
Ymir
Neon CoBalt8442
Ymir
Level 18
God Stats
1W - 2L
1,984 SR
Queue Stats
44W - 47L
1,451 Elo+
Party 2
Hel
Hel
SipLipNhoneyDip
Hel
Level 43
God Stats
6W - 15L
1,338 SR
Queue Stats
208W - 250L
1,418 Elo+
Solo
Horus
Horus
noodle611
Horus
Level 48
God Stats
1W - 3L
1,438 SR
Queue Stats
95W - 112L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
16 / 2 / 19
14,095
1,175
22,902
17,277
13,143
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 33
12,601
1,050
20,501
8,662
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kurisudoh
Fenrir
19
11 / 2 / 23
12,759
1,063
20,095
13,545
9,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NoCuzUrGay
Sylvanus
20
12 / 1 / 30
12,999
1,083
29,253
15,003
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
tesstickles2
Kuzenbo
20
5 / 1 / 38
12,450
1,038
16,246
15,407
22,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blolcat
Neith
17
1 / 12 / 3
11,217
935
17,077
19,808
5,620
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
KumbhasCurves
Ao Kuang
17
4 / 5 / 2
11,911
993
13,341
20,713
10,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 7 / 4
10,504
875
13,104
22,974
12,408
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 15 / 3
10,281
857
11,909
23,440
10,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
noodle611
Horus
17
0 / 11 / 4
10,177
848
7,238
28,818
29,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
23
50
Kills
7
7
Deaths
50
143
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
16
2
19
12.75
L
Neith
Blolcat
Neith
1
12
3
0.21
W
6
1
33
22.5
L
Ao Kuang
KumbhasCurves
Ao Kuang
4
5
2
1
W
Fenrir
Kurisudoh
Fenrir
11
2
23
11.25
L
1
7
4
0.43
W
Sylvanus
NoCuzUrGay
Sylvanus
12
1
30
27
L
1
15
3
0.17
L
Horus
noodle611
Horus
0
11
4
0.18
W
Kuzenbo
tesstickles2
Kuzenbo
5
1
38
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,997
Damage
62,669
69,894
Taken
115,753
57,979
Mitigated
67,603
32,007
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,902
4,831
0
7,813
17,277
13,143
0
10,042
7,235
0
40,400
L
Neith
Blolcat
Neith
17,077
8,603
0
354
19,808
5,620
0
7,042
12,675
0
50,014
W
20,501
1,086
640
1,254
8,662
3,824
0
3,903
4,759
39,478
0
L
Ao Kuang
KumbhasCurves
Ao Kuang
13,341
2,704
199
4,312
20,713
10,113
0
11,189
9,279
42,355
3,441
W
Fenrir
Kurisudoh
Fenrir
20,095
4,603
0
1,253
13,545
9,402
0
8,153
5,392
0
31,909
L
13,104
1,383
0
297
22,974
12,408
0
16,484
6,387
22,839
0
W
Sylvanus
NoCuzUrGay
Sylvanus
29,253
8,593
13,073
7,774
15,003
9,348
0
7,883
7,120
41,223
5,011
L
11,909
2,998
1,913
1,394
23,440
10,436
0
12,366
10,818
20,715
0
L
Horus
noodle611
Horus
7,238
3,893
3,055
3,765
28,818
29,026
0
16,950
11,457
0
16,203
W
Kuzenbo
tesstickles2
Kuzenbo
16,246
3,982
0
200
15,407
22,262
0
7,532
7,875
36,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,904
Gold Earned
54,090
197
Minions Killed
181
12
Camps Cleared
5
1,089,706
Distance Traveled
930,425
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,095
1,175
56
5
4
227,066
0
L
Neith
11,217
935
62
5
1
172,968
1
W
Nox
12,601
1,050
63
5
1
211,943
1
L
Ao Kuang
11,911
993
72
6
3
206,464
1
W
Fenrir
12,759
1,063
13
1
3
223,772
1
L
Ymir
10,504
875
25
2
0
190,969
1
W
Sylvanus
12,999
1,083
32
3
4
195,039
2
L
Hel
10,281
857
13
1
0
156,550
0
L
Horus
10,177
848
9
1
1
203,474
1
W
Kuzenbo
12,450
1,038
33
3
0
231,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role