Player Matchup

Chernobog
Chernobog
Ausyi
Chernobog
Level 15
God Stats
1W - 9L
1,253 SR
Queue Stats
6W - 15L
1,211 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlazinRabbi1
Morgan Le Fay
Level 48
God Stats
2W - 6L
1,253 SR
Queue Stats
76W - 121L
1,280 Elo+
Party 1
Apollo
Apollo
Darkknight5401
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 160L
1,291 Elo+
Party 1
Khepri
Khepri
Jabber229
Khepri
Level 101
God Stats
2W - 5L
1,384 SR
Queue Stats
146W - 156L
1,404 Elo+
Solo
Bellona
Bellona
zoidman68
Bellona
Level 28
God Stats
2W - 6L
1,376 SR
Queue Stats
47W - 65L
1,281 Elo+
Party 1
Team Averages
Level 51
1,353 SR
1,293 Elo+

VS

Team Averages
Level 91
1,479 SR
1,358 Elo+
Cliodhna
Cliodhna
DannyFedzCiroz
Cliodhna
Level 98
God Stats
4W - 3L
1,405 SR
Queue Stats
70W - 73L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Ferdty_
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,381 Elo+
Solo
Sol
Sol
Isaac202
Sol
Level 89
God Stats
7W - 6L
1,432 SR
Queue Stats
503W - 610L
1,335 Elo+
Solo
Chernobog
Chernobog
NotoriousMorphy
Chernobog
Level 121
God Stats
8W - 4L
1,457 SR
Queue Stats
179W - 205L
1,347 Elo+
Solo
Hercules
Hercules
coming-warrant
Hercules
Level 106
God Stats
17W - 10L
1,600 SR
Queue Stats
95W - 90L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ausyi
Chernobog
14
1 / 7 / 3
8,978
390
6,566
16,752
6,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
BlazinRabbi1
Morgan Le Fay
14
1 / 10 / 1
8,819
383
10,349
17,157
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 13 / 1
8,715
379
6,891
21,354
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Jabber229
Khepri
8
2 / 4 / 3
7,806
339
3,485
13,772
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
zoidman68
Bellona
13
0 / 4 / 1
8,662
377
7,585
19,198
10,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
11 / 0 / 9
13,557
589
13,836
16,643
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Ferdty_
Jormungandr
16
2 / 3 / 10
11,955
520
6,432
11,819
9,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 0 / 10
13,876
603
14,285
15,412
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
NotoriousMorphy
Chernobog
20
14 / 2 / 7
14,611
635
17,188
14,621
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
20
4 / 0 / 4
13,824
601
13,972
16,146
25,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
5
Kills
38
38
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ausyi
Chernobog
1
7
3
0.36
L
Morgan Le Fay
BlazinRabbi1
Morgan Le Fay
1
10
1
0.15
W
Cliodhna
11
0
9
15.5
L
1
13
1
0.12
W
Jormungandr
Ferdty_
Jormungandr
2
3
10
2.33
W
7
0
10
12
L
Khepri
Jabber229
Khepri
2
4
3
0.88
W
Chernobog
NotoriousMorphy
Chernobog
14
2
7
8.75
W
Hercules
4
0
4
6
L
Bellona
zoidman68
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
65,713
88,233
Taken
74,641
39,394
Mitigated
55,222
12,931
Healing
34,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ausyi
Chernobog
6,566
3,716
0
2,177
16,752
6,853
540
3,862
12,845
0
52,893
L
Morgan Le Fay
BlazinRabbi1
Morgan Le Fay
10,349
1,459
0
683
17,157
6,578
409
6,467
10,588
56,793
0
W
Cliodhna
13,836
2,137
0
6,709
16,643
6,405
666
1,818
14,825
0
59,861
L
6,891
3,566
0
2,580
21,354
8,004
940
2,907
18,206
0
49,932
W
Jormungandr
Ferdty_
Jormungandr
6,432
2,735
0
1,827
11,819
9,215
188
3,275
8,544
44,814
0
W
14,285
4,811
0
10,526
15,412
6,446
7,937
3,942
11,470
95,815
9,627
L
Khepri
Jabber229
Khepri
3,485
457
0
3,572
13,772
7,319
150
3,660
10,112
12,153
0
W
Chernobog
NotoriousMorphy
Chernobog
17,188
11,138
0
6,096
14,621
7,458
3,544
3,581
11,040
0
121,637
W
Hercules
13,972
4,410
0
9,478
16,146
25,698
4,301
2,645
13,501
0
85,807
L
Bellona
zoidman68
Bellona
7,585
1,959
0
3,919
19,198
10,640
0
2,294
16,410
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
67,823
372
Minions Killed
572
0
Camps Cleared
0
1,831,927
Distance Traveled
2,127,949
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,978
390
91
4
0
379,561
0
L
Morgan Le Fay
8,819
383
90
4
0
371,999
0
W
Cliodhna
13,557
589
79
3
0
494,722
0
L
Apollo
8,715
379
98
4
0
410,823
0
W
Jormungandr
11,955
520
65
3
0
368,626
0
W
Sol
13,876
603
132
6
0
440,980
0
L
Khepri
7,806
339
12
1
0
234,867
0
W
Chernobog
14,611
635
146
6
0
449,294
4
W
Hercules
13,824
601
150
7
0
374,327
5
L
Bellona
8,662
377
81
4
0
434,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role