Player Matchup

Cthulhu
Cthulhu
ParkMinus
Cthulhu
Level 14
God Stats
4W - 2L
1,260 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
Sorad3rp
Medusa
Level 15
God Stats
0W - 2L
1,621 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
fireballzz28
Zeus
Level 67
God Stats
1W - 1L
1,515 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 32
1,465 SR
1,500 Elo+

VS

Team Averages
Level 65
1,642 SR
1,487 Elo+
Hades
Hades
LcTheSavage100
Hades
Level 58
God Stats
33W - 17L
1,616 SR
Queue Stats
115W - 119L
1,480 Elo+
Solo
Horus
Horus
lxTHExMILKMANxl
Horus
Level 124
God Stats
3W - 0L
1,809 SR
Queue Stats
93W - 79L
1,544 Elo+
Party 2
Cupid
Cupid
xiFeltersnatchx
Cupid
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 36L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ParkMinus
Cthulhu
12
2 / 6 / 3
9,536
681
7,593
20,628
10,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Sorad3rp
Medusa
13
3 / 10 / 1
9,067
648
8,412
15,478
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 14 / 5
9,325
666
9,752
14,091
4,794
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 17
11,215
801
17,156
12,071
5,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 1 / 16
12,141
867
12,276
14,567
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
11 / 3 / 12
11,528
823
15,002
9,203
3,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
6
Kills
30
30
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
L
Cthulhu
ParkMinus
Cthulhu
2
6
3
0.58
L
Medusa
Sorad3rp
Medusa
3
10
1
0.35
L
1
14
5
0.25
W
11
1
16
19
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
44,434
50,197
Taken
35,841
20,499
Mitigated
20,059
4,577
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,156
2,837
980
4,952
12,071
5,164
597
5,484
6,494
47,250
0
L
Cthulhu
ParkMinus
Cthulhu
7,593
1,203
221
3,507
20,628
10,890
60
5,432
15,196
18,849
0
L
Medusa
Sorad3rp
Medusa
8,412
2,752
0
849
15,478
4,815
879
7,119
8,359
0
36,513
L
9,752
1,842
0
0
14,091
4,794
314
5,097
8,994
27,150
0
W
12,276
5,040
2,606
7,250
14,567
11,603
751
8,180
6,166
0
22,446
W
15,002
6,383
152
516
9,203
3,292
1,662
4,144
5,059
0
51,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
34,884
113
Minions Killed
157
4
Camps Cleared
8
557,542
Distance Traveled
696,962
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,215
801
76
5
5
221,055
2
L
Cthulhu
9,536
681
28
2
1
224,514
0
L
Medusa
9,067
648
54
4
0
164,437
0
L
Zeus
9,325
666
31
2
3
168,591
0
W
Horus
12,141
867
18
1
1
245,771
1
W
Cupid
11,528
823
63
5
2
230,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role