Player Matchup

Bacchus
Bacchus
Bizmuth
Bacchus
Level 116
God Stats
22W - 17L
1,526 SR
Queue Stats
133W - 137L
1,359 Elo+
Solo
Izanami
Izanami
EvilZenAku
Izanami
Level 33
God Stats
13W - 15L
1,493 SR
Queue Stats
46W - 48L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SL Diamond S
Tsukuyomi
Level 18
God Stats
1W - 3L
1,230 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 2
Achilles
Achilles
Sin of Greed659
Achilles
Level 42
God Stats
10W - 5L
1,556 SR
Queue Stats
34W - 41L
1,326 Elo+
Solo
Sol
Sol
luffy_danger
Sol
Level 85
God Stats
0W - 2L
1,412 SR
Queue Stats
223W - 258L
1,442 Elo+
Solo
Team Averages
Level 59
1,444 SR
1,397 Elo+

VS

Team Averages
Level 69
1,459 SR
1,455 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BBQmstr
Baron Samedi
Level 49
God Stats
2W - 2L
1,496 SR
Queue Stats
184W - 179L
1,483 Elo+
Party 1
Chiron
Chiron
CTVgaming
Chiron
Level 26
God Stats
1W - 1L
1,249 SR
Queue Stats
50W - 65L
1,340 Elo+
Party 1
Camazotz
Camazotz
Geekguy
Camazotz
Level 60
God Stats
4W - 2L
1,590 SR
Queue Stats
113W - 112L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
NickCG
Sylvanus
Level 84
God Stats
4W - 3L
1,460 SR
Queue Stats
141W - 128L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bizmuth
Bacchus
16
3 / 4 / 5
10,836
471
12,725
18,036
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
EvilZenAku
Izanami
17
4 / 7 / 6
11,457
498
15,477
18,982
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SL Diamond S
Tsukuyomi
15
4 / 12 / 1
10,733
467
8,839
17,788
5,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
16
0 / 10 / 4
9,981
434
9,649
19,587
21,060
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 10 / 1
9,646
419
12,357
17,571
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
11 / 2 / 12
13,127
571
19,281
20,097
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
BBQmstr
Baron Samedi
20
15 / 4 / 9
13,885
604
20,115
18,804
9,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
CTVgaming
Chiron
17
3 / 4 / 12
10,585
460
9,170
13,375
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Geekguy
Camazotz
19
12 / 3 / 16
13,158
572
15,122
21,566
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
NickCG
Sylvanus
14
2 / 1 / 8
10,631
462
7,145
20,127
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
14
Kills
43
43
Deaths
14
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
12
8.5
W
Baron Samedi
BBQmstr
Baron Samedi
15
4
9
4.88
L
Bacchus
Bizmuth
Bacchus
3
4
5
1.38
W
Chiron
CTVgaming
Chiron
3
4
12
2.25
L
Izanami
EvilZenAku
Izanami
4
7
6
1
W
Camazotz
Geekguy
Camazotz
12
3
16
6.67
W
Sylvanus
NickCG
Sylvanus
2
1
8
6
L
Tsukuyomi
SL Diamond S
Tsukuyomi
4
12
1
0.38
L
Achilles
0
10
4
0.2
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
70,833
91,964
Taken
93,969
46,633
Mitigated
60,740
17,469
Healing
43,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,281
4,234
0
9,121
20,097
13,435
796
2,879
16,742
0
85,556
W
Baron Samedi
BBQmstr
Baron Samedi
20,115
1,800
1,812
7,680
18,804
9,484
927
5,148
13,610
103,393
0
L
Bacchus
Bizmuth
Bacchus
12,725
1,731
431
3,399
18,036
9,094
0
7,573
10,371
56,749
0
W
Chiron
CTVgaming
Chiron
9,170
3,161
1,840
2,026
13,375
4,884
2,878
4,307
8,988
0
44,218
L
Izanami
EvilZenAku
Izanami
15,477
10,354
0
6,585
18,982
5,438
0
5,372
13,506
0
73,450
W
Camazotz
Geekguy
Camazotz
15,122
3,675
0
11,267
21,566
7,565
2,879
4,616
16,638
0
84,902
W
Sylvanus
NickCG
Sylvanus
7,145
2,255
3,177
7,007
20,127
25,372
1,270
7,207
12,824
31,705
0
L
Tsukuyomi
SL Diamond S
Tsukuyomi
8,839
2,182
0
590
17,788
5,247
698
3,547
14,055
0
45,085
L
Achilles
9,649
2,561
0
2,541
19,587
21,060
0
4,026
14,919
0
51,182
L
12,357
3,390
67
3,856
17,571
5,794
892
6,924
10,359
50,933
5,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
61,386
468
Minions Killed
537
0
Camps Cleared
0
1,947,222
Distance Traveled
2,197,564
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,127
571
127
6
0
470,546
0
W
Baron Samedi
13,885
604
162
7
0
425,351
1
L
Bacchus
10,836
471
82
4
0
466,119
7
W
Chiron
10,585
460
96
4
0
453,290
1
L
Izanami
11,457
498
112
5
0
374,382
0
W
Camazotz
13,158
572
115
5
0
483,076
0
W
Sylvanus
10,631
462
37
2
0
365,301
3
L
Tsukuyomi
10,733
467
86
4
0
384,478
0
L
Achilles
9,981
434
100
4
0
392,549
0
L
Sol
9,646
419
88
4
0
329,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role