Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AEJoaking03
Ganesha
Level 99
God Stats
1W - 1L
1,398 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 3
Achilles
Achilles
AEO94027
Achilles
Level 24
God Stats
0W - 1L
1,357 SR
Queue Stats
9W - 3L
1,754 Elo+
Party 3
Chaac
Chaac
RaiderofDarknes
Chaac
Level 4
God Stats
4W - 3L
1,788 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
XXXR31D3RXXX
Cernunnos
Level 89
God Stats
7W - 3L
1,809 SR
Queue Stats
258W - 239L
1,540 Elo+
Party 1
Team Averages
Level 56
1,570 SR
1,579 Elo+

VS

Team Averages
Level 63
1,655 SR
1,591 Elo+
Chaac
Chaac
Juicy Gussy
Chaac
Level 103
God Stats
4W - 1L
1,686 SR
Queue Stats
34W - 28L
1,493 Elo+
Party 4
Medusa
Medusa
SILXNTPRXDXGY
Medusa
Level 13
God Stats
4W - 0L
1,883 SR
Queue Stats
24W - 18L
1,458 Elo+
Party 4
Aphrodite
Aphrodite
Sumi lll
Aphrodite
Level 11
God Stats
2W - 1L
1,686 SR
Queue Stats
26W - 4L
1,972 Elo+
Party 4
Neith
Neith
ThisGuy2496
Neith
Level 28
God Stats
134W - 113L
1,523 SR
Queue Stats
179W - 153L
1,515 Elo+
Party 2
Yemoja
Yemoja
Xxl-Legendz-lxX
Yemoja
Level 158
God Stats
2W - 1L
1,499 SR
Queue Stats
187W - 158L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 1 / 6
12,025
1,002
34,737
10,842
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
AEJoaking03
Ganesha
18
0 / 3 / 11
10,975
915
7,759
17,034
19,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
AEO94027
Achilles
18
5 / 12 / 6
12,092
1,008
16,106
27,734
24,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 9 / 9
10,785
899
9,976
17,894
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
XXXR31D3RXXX
Cernunnos
18
3 / 5 / 5
11,675
973
20,264
14,640
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

85

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 15
14,384
1,199
35,656
26,197
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 4 / 11
11,278
940
9,581
15,668
5,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sumi lll
Aphrodite
19
4 / 1 / 22
12,556
1,046
14,217
18,498
18,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 1 / 15
11,478
957
12,189
14,922
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 18
11,941
995
12,011
18,463
25,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
12
Kills
30
30
Deaths
12
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
1
6
7
L
Ganesha
AEJoaking03
Ganesha
0
3
11
1.83
L
Achilles
AEO94027
Achilles
5
12
6
0.67
W
12
4
15
4.88
L
0
9
9
0.5
W
5
4
11
2.63
W
Aphrodite
Sumi lll
Aphrodite
4
1
22
15
W
4
1
15
11.5
L
Cernunnos
XXXR31D3RXXX
Cernunnos
3
5
5
1.1
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,842
Damage
83,654
88,144
Taken
93,748
65,671
Mitigated
76,121
5,377
Healing
37,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
34,737
425
0
252
10,842
3,562
0
2,441
8,080
53,335
0
L
Ganesha
AEJoaking03
Ganesha
7,759
360
0
300
17,034
19,024
0
6,406
9,749
22,345
0
L
Achilles
AEO94027
Achilles
16,106
4,878
0
2,244
27,734
24,941
0
9,200
17,496
0
39,546
W
35,656
4,639
0
10,325
26,197
20,753
0
11,624
14,379
0
59,719
L
9,976
734
0
2,426
17,894
11,997
0
3,301
14,056
0
25,283
W
9,581
4,541
0
360
15,668
5,566
0
8,616
7,018
0
20,407
W
Aphrodite
Sumi lll
Aphrodite
14,217
2,386
7,642
10,031
18,498
18,817
0
8,521
9,761
30,914
0
W
12,189
5,274
0
5,303
14,922
5,197
0
5,870
8,982
0
41,151
L
Cernunnos
XXXR31D3RXXX
Cernunnos
20,264
7,124
0
155
14,640
6,147
0
3,359
10,837
0
51,171
W
12,011
557
1,474
2,430
18,463
25,788
0
7,865
10,325
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,552
Gold Earned
61,637
228
Minions Killed
232
9
Camps Cleared
8
1,104,165
Distance Traveled
1,081,437
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,025
1,002
44
4
2
220,598
0
L
Ganesha
10,975
915
0
0
0
237,785
1
L
Achilles
12,092
1,008
79
7
0
208,689
0
W
Chaac
14,384
1,199
72
6
1
220,930
0
L
Chaac
10,785
899
37
3
2
218,370
0
W
Medusa
11,278
940
27
2
3
216,926
0
W
Aphrodite
12,556
1,046
53
4
0
233,104
3
W
Neith
11,478
957
63
5
4
187,516
0
L
Cernunnos
11,675
973
68
6
5
218,723
1
W
Yemoja
11,941
995
17
1
0
222,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role