Player Matchup

Baron Samedi
Baron Samedi
CommonLime03
Baron Samedi
Level 101
God Stats
12W - 4L
1,793 SR
Queue Stats
286W - 346L
1,452 Elo+
Party 1
Medusa
Medusa
DARKNEZZ 210
Medusa
Level 17
God Stats
6W - 0L
1,834 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 1
Bacchus
Bacchus
WarAngelPR
Bacchus
Level 48
God Stats
2W - 0L
1,695 SR
Queue Stats
47W - 59L
1,387 Elo+
Party 1
Team Averages
Level 55
1,774 SR
1,409 Elo+

VS

Team Averages
Level 35
1,092 SR
1,125 Elo+
Jormungandr
Jormungandr
JDMlokei
Jormungandr
Level 53
God Stats
0W - 3L
1,112 SR
Queue Stats
14W - 23L
1,245 Elo+
Party 2
Hachiman
Hachiman
Xexeed Saber
Hachiman
Level 39
God Stats
0W - 7L
1,069 SR
Queue Stats
25W - 62L
1,099 Elo+
Party 2
Set
Set
iCantAimBRO12
Set
Level 14
God Stats
3W - 11L
1,096 SR
Queue Stats
15W - 53L
1,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CommonLime03
Baron Samedi
14
12 / 1 / 5
9,070
907
16,545
9,281
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
3 / 2 / 7
7,469
747
3,801
4,444
1,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
WarAngelPR
Bacchus
12
2 / 0 / 10
8,318
832
4,724
9,062
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JDMlokei
Jormungandr
11
1 / 3 / 1
7,134
713
7,189
10,674
4,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Xexeed Saber
Hachiman
10
1 / 6 / 2
6,600
660
4,284
9,527
3,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 8 / 2
6,473
647
2,433
8,596
3,230
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
3
3
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CommonLime03
Baron Samedi
12
1
5
14.5
W
Medusa
3
2
7
3.25
L
Jormungandr
JDMlokei
Jormungandr
1
3
1
0.5
W
Bacchus
WarAngelPR
Bacchus
2
0
10
7
L
Hachiman
Xexeed Saber
Hachiman
1
6
2
0.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
13,906
22,787
Taken
28,797
15,358
Mitigated
11,085
13,016
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CommonLime03
Baron Samedi
16,545
1,290
1,763
6,049
9,281
4,282
439
2,307
6,831
44,224
0
W
Medusa
3,801
1,112
0
1,293
4,444
1,469
384
1,937
2,389
0
8,786
L
Jormungandr
JDMlokei
Jormungandr
7,189
857
294
1,491
10,674
4,698
0
8,073
2,601
30,356
0
W
Bacchus
WarAngelPR
Bacchus
4,724
801
0
3,911
9,062
9,607
363
2,701
6,148
11,524
0
L
Hachiman
Xexeed Saber
Hachiman
4,284
2,805
0
657
9,527
3,157
0
6,678
2,849
0
11,809
L
2,433
1,355
0
298
8,596
3,230
0
6,997
1,599
0
8,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
20,207
92
Minions Killed
83
4
Camps Cleared
4
538,823
Distance Traveled
480,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,070
907
70
7
4
180,411
3
W
Medusa
7,469
747
15
2
0
160,908
0
L
Jormungandr
7,134
713
43
4
4
186,509
1
W
Bacchus
8,318
832
7
1
0
197,504
2
L
Hachiman
6,600
660
27
3
0
155,108
4
L
Set
6,473
647
13
1
0
138,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role