Player Matchup

Anubis
Anubis
Naruc
Anubis
Level 69
God Stats
5W - 2L
1,694 SR
Queue Stats
87W - 125L
1,404 Elo+
Solo
Thor
Thor
Takeda156
Thor
Level 57
God Stats
2W - 12L
1,348 SR
Queue Stats
177W - 217L
1,405 Elo+
Party 1
Artio
Artio
darkamorant
Artio
Level 87
God Stats
0W - 1L
1,278 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 1
Team Averages
Level 71
1,440 SR
1,445 Elo+

VS

Team Averages
Level 51
1,763 SR
1,586 Elo+
Achilles
Achilles
CARE7
Achilles
Level 41
God Stats
13W - 5L
1,736 SR
Queue Stats
200W - 186L
1,590 Elo+
Party 2
Zeus
Zeus
OA7R
Zeus
Level 29
God Stats
4W - 1L
1,620 SR
Queue Stats
151W - 130L
1,579 Elo+
Party 2
Fenrir
Fenrir
TheLumio
Fenrir
Level 83
God Stats
8W - 1L
1,931 SR
Queue Stats
75W - 43L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Naruc
Anubis
10
0 / 5 / 2
6,092
609
4,847
9,288
4,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
9
2 / 5 / 0
6,320
632
4,624
7,755
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 7 / 2
6,124
612
3,297
11,535
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CARE7
Achilles
13
7 / 0 / 8
8,075
808
7,528
6,514
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
OA7R
Zeus
12
5 / 2 / 10
7,984
798
11,010
6,070
1,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheLumio
Fenrir
11
5 / 0 / 9
7,717
772
7,263
6,191
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
CARE7
Achilles
7
0
8
11
L
Anubis
Naruc
Anubis
0
5
2
0.2
W
Zeus
OA7R
Zeus
5
2
10
5
L
Thor
2
5
0
0.4
W
Fenrir
TheLumio
Fenrir
5
0
9
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
25,801
28,578
Taken
18,775
16,064
Mitigated
7,427
5,214
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CARE7
Achilles
7,528
1,359
0
1,372
6,514
3,496
270
3,140
3,374
1,150
20,016
L
Anubis
Naruc
Anubis
4,847
294
0
2,757
9,288
4,106
0
3,478
5,518
23,181
0
W
Zeus
OA7R
Zeus
11,010
2,462
0
1,475
6,070
1,702
611
2,871
3,199
35,205
0
L
Thor
4,624
1,652
0
0
7,755
3,966
0
2,880
4,471
0
9,816
W
Fenrir
TheLumio
Fenrir
7,263
2,090
0
1,202
6,191
2,229
393
2,742
3,449
0
16,322
L
3,297
122
562
1,895
11,535
7,992
0
5,244
5,701
9,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,536
Gold Earned
23,776
80
Minions Killed
117
2
Camps Cleared
7
504,162
Distance Traveled
583,583
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,075
808
32
3
2
209,006
1
L
Anubis
6,092
609
57
6
1
159,487
0
W
Zeus
7,984
798
65
7
3
179,653
1
L
Thor
6,320
632
6
1
0
170,066
2
W
Fenrir
7,717
772
20
2
2
194,924
4
L
Artio
6,124
612
17
2
1
174,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role