Player Matchup

Artemis
Artemis
Roger715
Artemis
Level 115
God Stats
6W - 8L
1,585 SR
Queue Stats
174W - 202L
1,595 Elo+
Party 1
Mercury
Mercury
zLastIllusion
Mercury
Level 143
God Stats
3W - 3L
1,595 SR
Queue Stats
42W - 52L
1,558 Elo+
Party 1
Anubis
Anubis
zlastjuan
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,562 Elo+

VS

Team Averages
Level 107
1,536 SR
1,591 Elo+
Nox
Nox
HelpfulRain9380
Nox
Level 87
God Stats
1W - 2L
1,557 SR
Queue Stats
188W - 178L
1,483 Elo+
Solo
Odin
Odin
JingWei
Odin
Level 129
God Stats
1W - 4L
1,490 SR
Queue Stats
319W - 183L
1,647 Elo+
Party 2
Izanami
Izanami
SilkyMink
Izanami
Level 104
God Stats
9W - 6L
1,559 SR
Queue Stats
217W - 148L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Roger715
Artemis
16
6 / 3 / 7
12,865
677
20,597
13,237
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
15
5 / 7 / 4
12,367
651
7,986
15,523
5,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
zlastjuan
Anubis
16
3 / 1 / 10
12,516
659
10,163
11,357
5,743
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
11,473
604
6,016
11,314
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
JingWei
Odin
17
4 / 5 / 6
12,968
683
14,093
21,639
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SilkyMink
Izanami
15
4 / 5 / 2
11,558
608
9,360
12,915
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
11
11
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Odin
JingWei
Odin
4
5
6
1.4
W
Artemis
Roger715
Artemis
6
3
7
3.17
L
Izanami
SilkyMink
Izanami
4
5
2
1
W
Mercury
5
7
4
1
W
Anubis
zlastjuan
Anubis
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
29,469
40,117
Taken
45,868
17,342
Mitigated
27,284
10,993
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
620
0
644
11,314
4,206
0
3,277
8,037
40,657
0
L
Odin
JingWei
Odin
14,093
3,755
0
1,607
21,639
18,326
0
5,172
16,467
639
51,889
W
Artemis
Roger715
Artemis
20,597
12,309
0
2,698
13,237
5,838
1,784
1,746
11,086
0
44,079
L
Izanami
SilkyMink
Izanami
9,360
5,637
0
500
12,915
4,752
0
2,275
10,640
0
41,627
W
Mercury
7,986
3,875
0
3,206
15,523
5,761
1,434
4,065
10,788
0
30,368
W
Anubis
zlastjuan
Anubis
10,163
186
0
5,089
11,357
5,743
551
1,745
9,313
73,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
35,999
214
Minions Killed
217
11
Camps Cleared
7
1,006,208
Distance Traveled
1,009,571
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,473
604
66
3
3
331,928
3
L
Odin
12,968
683
81
4
3
369,470
5
W
Artemis
12,865
677
61
3
3
322,646
5
L
Izanami
11,558
608
70
4
1
308,173
2
W
Mercury
12,367
651
50
3
5
368,349
1
W
Anubis
12,516
659
103
5
3
315,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role