Player Matchup

Tsukuyomi
Tsukuyomi
JDMlokei
Tsukuyomi
Level 53
God Stats
2W - 5L
1,342 SR
Queue Stats
14W - 23L
1,252 Elo+
Party 2
Guan Yu
Guan Yu
Xexeed Saber
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 62L
1,102 Elo+
Party 2
Kuzenbo
Kuzenbo
iCantAimBRO12
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 53L
1,033 Elo+
Party 2
Team Averages
Level 35
1,447 SR
1,129 Elo+

VS

Team Averages
Level 57
1,655 SR
1,484 Elo+
Izanami
Izanami
LaRae455
Izanami
Level 26
God Stats
13W - 9L
1,618 SR
Queue Stats
88W - 75L
1,381 Elo+
Party 1
Chang'e
Chang'e
THEBEASTJMAN0808
Chang'e
Level 51
God Stats
110W - 83L
1,661 SR
Queue Stats
320W - 356L
1,660 Elo+
Solo
Horus
Horus
gandolf820
Horus
Level 94
God Stats
2W - 1L
1,686 SR
Queue Stats
332W - 306L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDMlokei
Tsukuyomi
12
3 / 4 / 2
8,102
737
12,371
13,905
6,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Xexeed Saber
Guan Yu
11
2 / 6 / 3
7,515
683
8,445
14,655
10,851
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
8
1 / 4 / 2
6,683
608
4,371
13,450
13,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaRae455
Izanami
11
5 / 3 / 7
8,571
779
8,219
9,036
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 9
8,944
813
15,146
12,205
4,214
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
12
4 / 2 / 8
8,700
791
6,723
14,299
10,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JDMlokei
Tsukuyomi
3
4
2
1
W
Izanami
LaRae455
Izanami
5
3
7
2.83
W
5
1
9
9.5
L
Guan Yu
Xexeed Saber
Guan Yu
2
6
3
0.58
W
Horus
4
2
8
4
L
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
30,088
42,010
Taken
35,540
30,054
Mitigated
18,537
8,675
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JDMlokei
Tsukuyomi
12,371
3,122
322
3,405
13,905
6,003
202
5,345
8,560
0
30,908
W
Izanami
LaRae455
Izanami
8,219
5,052
296
1,881
9,036
3,750
648
834
8,202
0
33,143
W
15,146
1,925
2,778
5,978
12,205
4,214
1,457
2,767
9,438
42,510
0
L
Guan Yu
Xexeed Saber
Guan Yu
8,445
2,140
1,590
3,358
14,655
10,851
0
4,460
10,195
0
22,567
W
Horus
6,723
3,674
1,663
4,995
14,299
10,573
302
1,165
13,134
0
13,215
L
Kuzenbo
4,371
1,205
0
0
13,450
13,200
136
5,341
8,109
9,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
26,215
61
Minions Killed
113
1
Camps Cleared
7
627,178
Distance Traveled
570,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,102
737
37
3
1
225,953
1
W
Izanami
8,571
779
36
3
4
169,295
2
W
Chang'e
8,944
813
67
6
2
202,500
1
L
Guan Yu
7,515
683
19
2
0
207,967
3
W
Horus
8,700
791
10
1
1
198,227
0
L
Kuzenbo
6,683
608
5
0
0
193,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role