Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MHG Exclusive
Persephone
Level 156
God Stats
1W - 5L
1,139 SR
Queue Stats
331W - 213L
1,504 Elo+
Party 1
Raijin
Raijin
N a d e6656
Raijin
Level 159
God Stats
10W - 9L
1,504 SR
Queue Stats
410W - 399L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
WINDOW BREAD
Hou Yi
Level 139
God Stats
9W - 8L
1,481 SR
Queue Stats
349W - 287L
1,597 Elo+
Party 1
Da Ji
Da Ji
i am souwop
Da Ji
Level 155
God Stats
2W - 2L
1,653 SR
Queue Stats
315W - 292L
1,503 Elo+
Party 1
Team Averages
Level 146
1,455 SR
1,529 Elo+

VS

Team Averages
Level 108
1,580 SR
1,394 Elo+
Baron Samedi
Baron Samedi
Admiral5358
Baron Samedi
Level 160
God Stats
2W - 5L
1,594 SR
Queue Stats
227W - 214L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
IM71167
Danzaburou
Level 154
God Stats
2W - 2L
1,571 SR
Queue Stats
191W - 184L
1,534 Elo+
Party 3
Xbalanque
Xbalanque
Neriisan
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 2
Ymir
Ymir
SneakyTigerZ
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
YOUNGSIR36
Cthulhu
Level 124
God Stats
9W - 3L
1,736 SR
Queue Stats
506W - 537L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 8 / 9
7,875
656
4,087
11,568
4,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
MHG Exclusive
Persephone
14
1 / 3 / 7
8,112
676
9,868
8,672
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
4 / 4 / 10
9,301
775
16,159
10,359
4,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
17
4 / 2 / 8
9,157
763
12,283
8,879
3,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 7 / 7
9,033
753
8,620
11,681
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Admiral5358
Baron Samedi
18
7 / 3 / 16
10,877
906
13,904
12,000
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
IM71167
Danzaburou
18
8 / 2 / 13
11,031
919
10,385
12,844
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
Neriisan
Xbalanque
15
6 / 5 / 10
9,674
806
8,991
10,916
3,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 13
9,043
754
3,994
12,087
4,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
YOUNGSIR36
Cthulhu
17
2 / 3 / 16
9,810
818
10,661
21,915
18,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
16
Kills
25
24
Deaths
17
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
8
9
0.69
W
Baron Samedi
Admiral5358
Baron Samedi
7
3
16
5
W
Danzaburou
IM71167
Danzaburou
8
2
13
7.25
L
Persephone
MHG Exclusive
Persephone
1
3
7
1.5
L
Raijin
4
4
10
2.25
W
Xbalanque
Neriisan
Xbalanque
6
5
10
2.2
W
2
4
13
2.13
L
Hou Yi
4
2
8
4
W
Cthulhu
YOUNGSIR36
Cthulhu
2
3
16
3.33
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,017
Damage
47,935
51,159
Taken
69,762
23,221
Mitigated
41,422
12,576
Healing
30,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,087
2,823
2,164
1,191
11,568
4,373
0
7,330
3,846
6,361
0
W
Baron Samedi
Admiral5358
Baron Samedi
13,904
441
5,378
5,040
12,000
7,818
1,444
5,681
6,319
34,200
0
W
Danzaburou
IM71167
Danzaburou
10,385
3,317
798
4,151
12,844
6,512
995
6,011
6,833
0
24,243
L
Persephone
MHG Exclusive
Persephone
9,868
615
364
1,347
8,672
3,003
0
4,341
4,059
16,053
0
L
Raijin
16,159
167
1,855
883
10,359
4,157
0
5,500
4,674
30,780
0
W
Xbalanque
Neriisan
Xbalanque
8,991
3,121
885
1,554
10,916
3,969
2,766
4,451
6,465
0
16,327
W
3,994
113
1,515
1,733
12,087
4,470
880
6,943
5,144
9,544
0
L
Hou Yi
12,283
3,192
2,404
1,773
8,879
3,756
0
5,082
3,653
0
36,826
W
Cthulhu
YOUNGSIR36
Cthulhu
10,661
318
2,384
6,642
21,915
18,653
32
7,028
14,887
25,662
0
L
8,620
2,125
0
595
11,681
7,932
0
5,816
5,484
0
11,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
50,435
116
Minions Killed
130
0
Camps Cleared
0
1,049,598
Distance Traveled
1,150,372
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,875
656
10
1
0
186,188
0
W
Baron Samedi
10,877
906
45
4
0
239,522
2
W
Danzaburou
11,031
919
31
3
0
226,698
4
L
Persephone
8,112
676
14
1
0
245,442
1
L
Raijin
9,301
775
49
4
0
196,099
1
W
Xbalanque
9,674
806
21
2
0
213,067
1
W
Ymir
9,043
754
7
1
0
226,429
0
L
Hou Yi
9,157
763
34
3
0
228,034
2
W
Cthulhu
9,810
818
26
2
0
244,656
0
L
Da Ji
9,033
753
9
1
0
193,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role