Player Matchup

Hercules
Hercules
Silver II
Jithyland
Hercules
Silver II
Level 67
God Stats
1W - 0L
1,787 SR
Queue Stats
11W - 13L
1,512 MMR
Party 2
Chang'e
Chang'e
Silver III
SeeHypnos
Chang'e
Silver III
Level 91
God Stats
16W - 16L
1,446 SR
Queue Stats
45W - 61L
1,197 MMR
Solo
Danzaburou
Danzaburou
Bronze I
xxJustTheBasic3x
Danzaburou
Bronze I
Level 84
God Stats
1W - 1L
1,865 SR
Queue Stats
9W - 16L
1,172 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,700 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,484 SR
1,441 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
OGstroKe
Vamana
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,318 MMR
Party 1
Discordia
Discordia
Silver I
xDSpecial
Discordia
Silver I
Level 69
God Stats
17W - 21L
1,452 SR
Queue Stats
51W - 54L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jithyland
Hercules
18
8 / 1 / 13
14,269
649
19,323
30,309
28,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
SeeHypnos
Chang'e
17
1 / 4 / 16
13,065
594
13,745
17,957
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xxJustTheBasic3x
Danzaburou
19
12 / 0 / 9
15,419
701
34,074
22,279
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesPersephoneArtioSolMulan

VS

Bans
GebThothBacchusAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 6 / 3
12,481
567
15,892
29,606
36,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
OGstroKe
Vamana
15
2 / 8 / 3
11,531
524
22,937
33,339
24,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
xDSpecial
Discordia
15
1 / 7 / 3
11,486
522
20,727
14,973
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
5
5
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
3
0.58
W
Hercules
Jithyland
Hercules
8
1
13
14.5
L
Vamana
OGstroKe
Vamana
2
8
3
0.44
W
Chang'e
SeeHypnos
Chang'e
1
4
16
2.25
L
Discordia
xDSpecial
Discordia
1
7
3
0.36
W
Danzaburou
xxJustTheBasic3x
Danzaburou
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,142
Damage
59,556
70,545
Taken
77,918
46,805
Mitigated
65,920
36,831
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,892
1,596
525
5,993
29,606
36,716
308
4,429
23,919
50,725
0
W
Hercules
Jithyland
Hercules
19,323
4,713
476
10,806
30,309
28,675
498
15,626
13,703
4,352
29,581
L
Vamana
OGstroKe
Vamana
22,937
10,757
0
10,547
33,339
24,758
98
6,628
25,328
0
51,380
W
Chang'e
SeeHypnos
Chang'e
13,745
1,039
5,928
7,947
17,957
8,987
59
10,223
7,384
42,011
0
L
Discordia
xDSpecial
Discordia
20,727
80
0
353
14,973
4,446
0
4,129
10,439
58,650
0
W
Danzaburou
xxJustTheBasic3x
Danzaburou
34,074
13,994
0
11,674
22,279
9,143
2,696
11,387
10,426
0
105,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
35,498
247
Minions Killed
213
12
Camps Cleared
7
1,257,895
Distance Traveled
1,181,778
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,481
567
70
3
0
382,437
3
W
Hercules
14,269
649
43
2
3
434,505
3
L
Vamana
11,531
524
69
3
4
400,281
6
W
Chang'e
13,065
594
78
4
4
421,442
0
L
Discordia
11,486
522
74
3
3
399,060
2
W
Danzaburou
15,419
701
126
6
5
401,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role