Player Matchup

Tiamat
Tiamat
JakobiStormz10
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 57L
1,008 Elo+
Party 1
Set
Set
Juxtarai
Set
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 67L
1,182 Elo+
Party 1
Ymir
Ymir
TypicalKCOLE
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 55L
1,068 Elo+
Party 1
Medusa
Medusa
its_jacobj1
Medusa
Level 28
God Stats
1W - 9L
1,120 SR
Queue Stats
6W - 28L
1,171 Elo+
Party 1
Baba Yaga
Baba Yaga
swaggm12
Baba Yaga
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 48L
1,126 Elo+
Party 1
Team Averages
Level 45
1,424 SR
1,111 Elo+

VS

Team Averages
Level 66
1,510 SR
1,338 Elo+
Achilles
Achilles
ASL Kvng
Achilles
Level 26
God Stats
6W - 5L
1,821 SR
Queue Stats
129W - 149L
1,293 Elo+
Party 2
Izanami
Izanami
DaUnkown USO
Izanami
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 179L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Itslonxdon
Morgan Le Fay
Level 36
God Stats
36W - 34L
1,537 SR
Queue Stats
157W - 202L
1,342 Elo+
Solo
Atlas
Atlas
Trinity_Wolf1
Atlas
Level 105
God Stats
4W - 2L
1,482 SR
Queue Stats
48W - 50L
1,438 Elo+
Solo
Thoth
Thoth
ZaelofRivia
Thoth
Level 41
God Stats
1W - 1L
1,211 SR
Queue Stats
17W - 16L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 0
9,460
788
6,128
16,392
7,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 7 / 0
10,236
853
6,894
17,655
6,685
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 5 / 1
9,732
811
4,797
27,110
12,229
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 12 / 1
10,587
882
8,641
27,678
9,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
swaggm12
Baba Yaga
17
0 / 6 / 0
10,372
864
9,802
14,575
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASL Kvng
Achilles
19
8 / 1 / 21
12,410
1,034
15,300
10,265
13,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DaUnkown USO
Izanami
19
8 / 1 / 17
12,488
1,041
14,604
9,865
4,187
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Itslonxdon
Morgan Le Fay
20
7 / 0 / 24
12,914
1,076
26,751
7,946
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 22
12,370
1,031
19,207
8,179
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
10 / 1 / 13
12,372
1,031
18,301
6,567
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
136
3
Kills
39
39
Deaths
3
2
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASL Kvng
Achilles
8
1
21
18.5
W
Izanami
DaUnkown USO
Izanami
8
1
17
16.5
W
Morgan Le Fay
Itslonxdon
Morgan Le Fay
7
0
24
19
L
0
9
0
0
L
1
7
0
0.14
W
6
0
22
17
L
0
5
1
0.1
W
10
1
13
16.5
L
Medusa
2
12
1
0.21
L
Baba Yaga
swaggm12
Baba Yaga
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,262
Damage
94,163
103,410
Taken
42,822
41,452
Mitigated
29,541
5,429
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASL Kvng
Achilles
15,300
6,303
0
420
10,265
13,196
0
4,142
5,856
0
23,329
W
Izanami
DaUnkown USO
Izanami
14,604
7,330
650
2,462
9,865
4,187
0
4,980
4,681
0
46,762
W
Morgan Le Fay
Itslonxdon
Morgan Le Fay
26,751
4,482
805
2,053
7,946
3,356
0
4,794
3,020
47,618
0
L
6,128
643
0
924
16,392
7,350
0
10,538
5,852
12,877
0
L
6,894
3,361
0
142
17,655
6,685
0
9,389
8,184
0
28,121
W
19,207
5,143
0
441
8,179
6,142
0
3,665
4,386
38,370
0
L
4,797
933
77
1,307
27,110
12,229
0
18,620
8,490
10,390
0
W
18,301
850
0
250
6,567
2,660
0
2,333
4,152
27,333
0
L
Medusa
8,641
4,540
110
584
27,678
9,098
0
17,195
10,401
0
19,173
L
Baba Yaga
swaggm12
Baba Yaga
9,802
914
0
2,285
14,575
6,090
0
8,517
5,937
40,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
62,554
158
Minions Killed
221
3
Camps Cleared
5
975,488
Distance Traveled
1,118,372
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,410
1,034
13
1
0
222,141
0
W
Izanami
12,488
1,041
80
7
0
225,070
2
W
Morgan Le Fay
12,914
1,076
55
5
2
243,652
1
L
Tiamat
9,460
788
15
1
0
191,362
0
L
Set
10,236
853
51
4
0
208,993
0
W
Atlas
12,370
1,031
38
3
3
206,808
4
L
Ymir
9,732
811
14
1
0
202,630
0
W
Thoth
12,372
1,031
35
3
0
220,701
1
L
Medusa
10,587
882
15
1
0
176,582
0
L
Baba Yaga
10,372
864
63
5
3
195,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role