Player Matchup

Olorun
Olorun
A1DogWater
Olorun
Level 157
God Stats
9W - 2L
1,772 SR
Queue Stats
305W - 249L
1,639 Elo+
Party 1
Geb
Geb
BigBoiBrye
Geb
Level 47
God Stats
4W - 2L
1,779 SR
Queue Stats
70W - 35L
1,705 Elo+
Party 1
Rama
Rama
WARLOCK1369
Rama
Level 104
God Stats
20W - 13L
1,772 SR
Queue Stats
643W - 623L
1,485 Elo+
Party 3
Hun Batz
Hun Batz
mrmood
Hun Batz
Level 143
God Stats
6W - 7L
1,608 SR
Queue Stats
434W - 376L
1,640 Elo+
Party 1
Mulan
Mulan
tmalone13
Mulan
Level 129
God Stats
13W - 6L
1,772 SR
Queue Stats
752W - 720L
1,491 Elo+
Party 3
Team Averages
Level 116
1,740 SR
1,592 Elo+

VS

Team Averages
Level 133
1,473 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Stylistkiller
He Bo
Level 155
God Stats
0W - 3L
1,365 SR
Queue Stats
124W - 165L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TokeAndLive
Cu Chulainn
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A1DogWater
Olorun
8
5 / 0 / 0
5,065
1,013
2,777
3,052
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 0 / 1
3,639
728
1,491
3,754
1,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,730
746
2,999
2,318
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
mrmood
Hun Batz
8
1 / 0 / 3
4,592
918
795
3,782
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
tmalone13
Mulan
6
0 / 2 / 0
3,780
756
1,276
3,487
1,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 1 / 0
4,175
835
2,172
1,826
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,373
675
1,193
3,996
944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
 
Medusa
4
0 / 1 / 0
3,071
614
2,547
2,854
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
2,944
589
789
3,016
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TokeAndLive
Cu Chulainn
2
0 / 2 / 0
2,805
561
408
1,511
493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
2
2
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Medusa
 
Medusa
0
1
0
0
W
Olorun
A1DogWater
Olorun
5
0
0
5
W
0
0
1
0.5
L
0
3
0
0
L
Cu Chulainn
TokeAndLive
Cu Chulainn
0
2
0
0
W
2
0
0
2
W
Hun Batz
mrmood
Hun Batz
1
0
3
2.5
W
Mulan
tmalone13
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,338
Damage
7,109
16,393
Taken
13,203
5,262
Mitigated
3,218
8,336
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,172
767
0
812
1,826
340
0
0
1,705
15,632
0
L
Sylvanus
 
Sylvanus
1,193
895
798
1,613
3,996
944
0
683
3,313
8,625
0
L
Medusa
 
Medusa
2,547
1,496
0
637
2,854
565
0
808
2,046
0
9,635
W
Olorun
A1DogWater
Olorun
2,777
1,051
83
2,461
3,052
921
298
540
2,440
26,189
0
W
1,491
244
46
1,470
3,754
1,313
0
995
2,759
6,623
0
L
789
79
0
517
3,016
876
0
2,185
831
7,104
0
L
Cu Chulainn
TokeAndLive
Cu Chulainn
408
157
0
98
1,511
493
0
592
919
0
2,839
W
2,999
2,629
0
1,407
2,318
585
0
593
1,725
0
13,896
W
Hun Batz
mrmood
Hun Batz
795
278
0
2,278
3,782
999
0
525
3,199
0
22,277
W
Mulan
tmalone13
Mulan
1,276
125
0
591
3,487
1,444
0
1,371
2,116
0
15,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,806
Gold Earned
16,368
174
Minions Killed
108
0
Camps Cleared
0
538,805
Distance Traveled
401,034
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,175
835
43
9
0
98,932
1
L
Sylvanus
3,373
675
23
5
0
77,443
1
L
Medusa
3,071
614
22
4
0
93,756
0
W
Olorun
5,065
1,013
53
11
0
94,302
2
W
Geb
3,639
728
9
2
0
120,765
1
L
He Bo
2,944
589
11
2
0
98,295
0
L
Cu Chulainn
2,805
561
9
2
0
32,608
0
W
Rama
3,730
746
26
5
0
92,389
0
W
Hun Batz
4,592
918
53
11
0
135,987
0
W
Mulan
3,780
756
33
7
0
95,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role